Name Set ImageFile Type Civilization Cost Race Power Rarity Collector Text Hanusa, Radiance Elemental Base_Set hanusa_radiance_elemental Creature Light 7 Angel Command 9500 Super Rare 01-S01 S Double breaker (This creature breaks 2 shields.) Urth, Purifying Elemental Base_Set urth_purifying_elemental Creature Light 6 Angel Command 6000 Super Rare 01-S02 S Double breaker (This creature breaks 2 shields.) | At the end of each of your turns, you may untap this creature. Aqua Sniper Base_Set aqua_sniper Creature Water 8 Liquid People 5000 Super Rare 01-S03 S When you put this creature into the battle zone, choose up to 2 creatures in the battle zone and return them to their owners' hands. King Depthcon Base_Set king_depthcon Creature Water 7 Leviathan 6000 Super Rare 01-S04 S Double breaker (This creature breaks 2 shields.) | This creature can't be blocked. Deathliger, Lion of Chaos Base_Set deathliger_lion_of_chaos Creature Darkness 7 Demon Command 9000 Super Rare 01-S05 S Double breaker (This creature breaks 2 shields.) Zagaan, Knight of Darkness Base_Set zagaan_knight_of_darkness Creature Darkness 6 Demon Command 7000 Super Rare 01-S06 S Double breaker (This creature breaks 2 shields.) Astrocomet Dragon Base_Set astrocomet_dragon Creature Fire 7 Armored Dragon 6000+ Super Rare 01-S07 S Power attacker +4000 (While attacking, this creature gets +4000 power.) | Double breaker (This creature breaks 2 shields.) Scarlet Skyterror Base_Set scarlet_skyterror Creature Fire 8 Armored Wyvern 3000 Super Rare 01-S08 S When you put this creature into the battle zone, destroy all creatures that have "blocker." Deathblade Beetle Base_Set deathblade_beetle Creature Nature 5 Giant Insect 3000+ Super Rare 01-S09 S Power attacker +4000 (While attacking, this creature gets +4000 power.) | Double breaker (This creature breaks 2 shields.) Roaring Great-Horn Base_Set roaring_great-horn Creature Nature 7 Horned Beast 8000+ Super Rare 01-S10 S Power attacker +2000 (While attacking, this creature gets +2000 power.) | Double breaker (This creature breaks 2 shields.) Chilias, the Oracle Base_Set chilias_the_oracle Creature Light 4 Light Bringer 2500 Rare 01-001 R When this creature would be destroyed, put it into your hand instead. Dia Nork, Moonlight Guardian Base_Set dia_nork_moonlight_guardian Creature Light 4 Guardian 5000 Rare 01-002 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack players. Emerald Grass Base_Set emerald_grass Creature Light 2 StarLight Tree 3000 Common 01-003 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack players. Frei, Vizier of Air Base_Set frei_vizier_of_air Creature Light 4 Initiate 3000 Uncommon 01-004 U At the end of each of your turns, you may untap this creature. Gran Gure, Space Guardian Base_Set gran_gure_space_guardian Creature Light 6 Guardian 9000 Very Rare 01-005 V [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack players. Holy Awe Base_Set holy_awe Spell Light 6 Rare 01-006 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Tap all your opponent's creatures in the battle zone. Iere, Vizier of Bullets Base_Set iere_vizier_of_bullets Creature Light 3 Initiate 3000 Common 01-007 C Iocant, the Oracle Base_Set iocant_the_oracle Creature Light 2 Light Bringer 2000+ Uncommon 01-008 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | While you have at least 1 Angel Command in the battle zone, this creature gets +2000 power. | This creature can't attack players. La Ura Giga, Sky Guardian Base_Set la_ura_giga_sky_guardian Creature Light 1 Guardian 2000 Common 01-009 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack players. Lah, Purification Enforcer Base_Set lah_purification_enforcer Creature Light 5 Berserker 5500 Rare 01-010 R Laser Wing Base_Set laser_wing Spell Light 5 Rare 01-011 R Choose up to 2 of your creatures in the battle zone. They can't be blocked this turn. Lok, Vizier of Hunting Base_Set lok_vizier_of_hunting Creature Light 4 Initiate 4000 Uncommon 01-012 U Miele, Vizier of Lightning Base_Set miele_vizier_of_lightning Creature Light 3 Initiate 1000 Common 01-013 C When you put this creature into the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it. Moonlight Flash Base_Set moonlight_flash Spell Light 4 Uncommon 01-014 U Choose up to 2 of your opponent's creatures in the battle zone and tap them. Rayla, Truth Enforcer Base_Set rayla_truth_enforcer Creature Light 6 Berserker 3000 Very Rare 01-015 V When you put this creature into the battle zone, search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck. Reusol, the Oracle Base_Set reusol_the_oracle Creature Light 2 Light Bringer 2000 Common 01-016 C Ruby Grass Base_Set ruby_grass Creature Light 3 StarLight Tree 3000 Uncommon 01-017 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack players. | At the end of each of your turns, you may untap this creature. Senatine Jade Tree Base_Set senatine_jade_tree Creature Light 3 StarLight Tree 4000 Common 01-018 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack players. Solar Ray Base_Set solar_ray Spell Light 2 Common 01-019 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose 1 of your opponent's creatures in the battle zone and tap it. Sonic Wing Base_Set sonic_wing Spell Light 3 Common 01-020 C Choose 1 of your creatures in the battle zone. It can't be blocked this turn. Szubs Kin, Twilight Guardian Base_Set szubs_kin_twilight_guardian Creature Light 5 Guardian 6000 Rare 01-021 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack players. Toel, Vizier of Hope Base_Set toel_vizier_of_hope Creature Light 5 Initiate 2000 Uncommon 01-022 U At the end of each of your turns, you may untap all your creatures in the battle zone. Aqua Hulcus Base_Set aqua_hulcus Creature Water 3 Liquid People 2000 Common 01-023 C When you put this creature into the battle zone, you may draw a card. Aqua Knight Base_Set aqua_knight Creature Water 5 Liquid People 4000 Rare 01-024 R When this creature would be destroyed, return it to your hand instead. Aqua Soldier Base_Set aqua_soldier Creature Water 3 Liquid People 1000 Uncommon 01-025 U When this creature would be destroyed, return it to your hand instead. Aqua Vehicle Base_Set aqua_vehicle Creature Water 2 Liquid People 1000 Common 01-026 C Brain Serum Base_Set brain_serum Spell Water 4 Uncommon 01-027 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Draw up to 2 cards. Candy Drop Base_Set candy_drop Creature Water 3 Cyber Virus 1000 Common 01-028 C This creature can't be blocked. Crystal Memory Base_Set crystal_memory Spell Water 4 Rare 01-029 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Search your deck. You may take a card from your deck and put it into your hand. Then shuffle your deck. Faerie Child Base_Set faerie_child Creature Water 4 Cyber Virus 2000 Uncommon 01-030 U This creature can't be blocked. Hunter Fish Base_Set hunter_fish Creature Water 2 Fish 3000 Common 01-031 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack. Illusionary Merfolk Base_Set illusionary_merfolk Creature Water 5 Gel Fish 4000 Uncommon 01-032 U When you put this creature into the battle zone, if you have a Cyber Lord in the battle zone, draw up to 3 cards. King Coral Base_Set king_coral Creature Water 3 Leviathan 1000 Uncommon 01-033 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) King Ripped-Hide Base_Set king_ripped-hide Creature Water 7 Leviathan 5000 Very Rare 01-034 V When you put this creature into the battle zone, draw up to 2 cards. Marine Flower Base_Set marine_flower Creature Water 1 Cyber Virus 2000 Common 01-035 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack. Phantom Fish Base_Set phantom_fish Creature Water 3 Gel Fish 4000 Common 01-036 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack. Revolver Fish Base_Set revolver_fish Creature Water 4 Gel Fish 5000 Uncommon 01-037 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack. Saucer-Head Shark Base_Set saucer-head_shark Creature Water 5 Gel Fish 3000 Rare 01-038 R When you put this creature into the battle zone, return each creature in the battle zone that has power 2000 or less to its owner's hand. Seamine Base_Set seamine Creature Water 6 Fish 4000 Very Rare 01-039 V [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) Spiral Gate Base_Set spiral_gate Spell Water 2 Common 01-040 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose 1 creature in the battle zone and return it to its owner's hand. Teleportation Base_Set teleportation Spell Water 5 Rare 01-041 R Choose up to 2 creatures in the battle zone and return them to their owners' hands. Tropico Base_Set tropico Creature Water 5 Cyber Lord 3000 Rare 01-042 R This creature can't be blocked while you have at least 2 other creatures in the battle zone. Unicorn Fish Base_Set unicorn_fish Creature Water 4 Fish 1000 Rare 01-043 R When you put this creature into the battle zone, you may choose 1 creature in the battle zone and return it to its owner's hand. Virtual Tripwire Base_Set virtual_tripwire Spell Water 3 Common 01-044 C Choose 1 of your opponent's creatures in the battle zone and tap it. Black Feather, Shadow of Rage Base_Set black_feather_shadow_of_rage Creature Darkness 1 Ghost 3000 Common 01-045 C When you put this creature into the battle zone, destroy 1 of your creatures. Bloody Squito Base_Set bloody_squito Creature Darkness 2 Brain Jacker 4000 Common 01-046 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack. | When this creature wins a battle, destroy it. Bone Assassin, the Ripper Base_Set bone_assassin_the_ripper Creature Darkness 4 Living Dead 2000 Common 01-047 C Slayer (When this creature loses a battle, destroy the other creature.) Bone Spider Base_Set bone_spider Creature Darkness 3 Living Dead 5000 Uncommon 01-048 U When this creature wins a battle, destroy it. Creeping Plague Base_Set creeping_plague Spell Darkness 1 Rare 01-049 R Whenever any of your creatures becomes blocked this turn, it gets "slayer" until the end of the turn. (When a creature that has "slayer" loses a battle, destroy the other creature.) Dark Clown Base_Set dark_clown Creature Darkness 4 Brain Jacker 6000 Rare 01-050 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack. | When this creature wins a battle, destroy it. Dark Raven, Shadow of Grief Base_Set dark_raven_shadow_of_grief Creature Darkness 4 Ghost 1000 Uncommon 01-051 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) Dark Reversal Base_Set dark_reversal Spell Darkness 2 Uncommon 01-052 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Return a creature from your graveyard to your hand. Death Smoke Base_Set death_smoke Spell Darkness 4 Common 01-053 C Destroy 1 of your opponent's untapped creatures. Ghost Touch Base_Set ghost_touch Spell Darkness 2 Common 01-054 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Your opponent discards a card at random from his hand. Gigaberos Base_Set gigaberos Creature Darkness 5 Chimera 8000 Rare 01-055 R When you put this creature into the battle zone, destroy 2 of your other creatures or destroy this creature. | Double breaker (This creature breaks 2 shields.) Gigagiele Base_Set gigagiele Creature Darkness 5 Chimera 3000 Rare 01-056 R Slayer (When this creature loses a battle, destroy the other creature.) Gigargon Base_Set gigargon Creature Darkness 8 Chimera 3000 Very Rare 01-057 V When you put this creature into the battle zone, return up to 2 creatures from your graveyard to your hand. Masked Horror, Shadow of Scorn Base_Set masked_horror_shadow_of_scorn Creature Darkness 5 Ghost 1000 Uncommon 01-058 U When you put this creature into the battle zone, your opponent discards a card at random from his hand. Night Master, Shadow of Decay Base_Set night_master_shadow_of_decay Creature Darkness 6 Ghost 3000 Rare 01-059 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) Skeleton Soldier, the Defiled Base_Set skeleton_soldier_the_defiled Creature Darkness 4 Living Dead 3000 Common 01-060 C Stinger Worm Base_Set stinger_worm Creature Darkness 3 Parasite Worm 5000 Uncommon 01-061 U When you put this creature into the battle zone, destroy 1 of your creatures. Swamp Worm Base_Set swamp_worm Creature Darkness 7 Parasite Worm 2000 Uncommon 01-062 U When you put this creature into the battle zone, your opponent chooses 1 of his creatures and destroys it. Terror Pit Base_Set terror_pit Spell Darkness 6 Rare 01-063 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy 1 of your opponent's creatures. Vampire Silphy Base_Set vampire_silphy Creature Darkness 8 Dark Lord 4000 Very Rare 01-064 V When you put this creature into the battle zone, destroy all creatures that have power 3000 or less. Wandering Braineater Base_Set wandering_braineater Creature Darkness 2 Living Dead 2000 Common 01-065 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack. Writhing Bone Ghoul Base_Set writhing_bone_ghoul Creature Darkness 2 Living Dead 2000 Common 01-066 C Armored Walker Urherion Base_Set armored_walker_urherion Creature Fire 4 Armorloid 3000+ Uncommon 01-067 U While you have at least 1 Human in the battle zone, this creature gets +2000 power during its attacks. Artisan Picora Base_Set artisan_picora Creature Fire 1 Machine Eater 2000 Common 01-068 C When you put this creature into the battle zone, put 1 card from your mana zone into your graveyard. Bolshack Dragon Base_Set bolshack_dragon Creature Fire 6 Armored Dragon 6000+ Very Rare 01-069 V While attacking, this creature gets +1000 power for each fire card in your graveyard. | Double breaker (This creature breaks 2 shields.) Brawler Zyler Base_Set brawler_zyler Creature Fire 2 Human 1000+ Common 01-070 C Power attacker +2000 (While attacking, this creature gets +2000 power.) Burning Power Base_Set burning_power Spell Fire 1 Common 01-071 C One of your creatures gets "power attacker +2000" until the end of the turn. (While attacking, a creature that has "power attacker +2000" gets +2000 power.) Chaos Strike Base_Set chaos_strike Spell Fire 2 Rare 01-072 R Choose 1 of your opponent's untapped creatures in the battle zone. Your creatures can attack it this turn as though it were tapped. Crimson Hammer Base_Set crimson_hammer Spell Fire 2 Common 01-073 C Destroy 1 of your opponent's creatures that has power 2000 or less. Deadly Fighter Braid Claw Base_Set deadly_fighter_braid_claw Creature Fire 1 Dragonoid 1000 Common 01-074 C This creature attacks each turn if able. Draglide Base_Set draglide Creature Fire 5 Armored Wyvern 5000 Rare 01-075 R This creature attacks each turn if able. Explosive Fighter Ucarn Base_Set explosive_fighter_ucarn Creature Fire 5 Dragonoid 9000 Rare 01-076 R When you put this creature into the battle zone, put 2 cards from your mana zone into your graveyard. | Double breaker (This creature breaks 2 shields.) Fatal Attacker Horvath Base_Set fatal_attacker_horvath Creature Fire 3 Human 2000+ Common 01-077 C While you have at least 1 Armorloid in the battle zone, this creature gets +2000 power during its attacks. Fire Sweeper Burning Hellion Base_Set fire_sweeper_burning_hellion Creature Fire 4 Dragonoid 3000+ Common 01-078 C Power attacker +2000 (While attacking, this creature gets +2000 power.) Gatling Skyterror Base_Set gatling_skyterror Creature Fire 7 Armored Wyvern 7000 Very Rare 01-079 V This creature can attack untapped creatures. | Double breaker (This creature breaks 2 shields.) Immortal Baron, Vorg Base_Set immortal_baron_vorg Creature Fire 2 Human 2000 Common 01-080 C Magma Gazer Base_Set magma_gazer Spell Fire 3 Rare 01-081 R One of your creatures gets "power attacker +4000" and "double breaker" until the end of the turn. (A creature that has "power attacker +4000" and "double breaker" gets +4000 power while attacking and breaks 2 shields.) Meteosaur Base_Set meteosaur Creature Fire 5 Rock Beast 2000 Uncommon 01-082 U When you put this creature into the battle zone, you may destroy 1 of your opponent's creatures that has power 2000 or less. Nomad Hero Gigio Base_Set nomad_hero_gigio Creature Fire 5 Machine Eater 3000 Rare 01-083 R This creature can attack untapped creatures. Onslaughter Triceps Base_Set onslaughter_triceps Creature Fire 3 Dragonoid 5000 Uncommon 01-084 U When you put this creature into the battle zone, put 1 card from your mana zone into your graveyard. Rothus, the Traveler Base_Set rothus_the_traveler Creature Fire 4 Armorloid 4000 Rare 01-085 R When you put this creature into the battle zone, destroy 1 of your creatures. Then your opponent chooses 1 of his creatures and destroys it. Stonesaur Base_Set stonesaur Creature Fire 5 Rock Beast 4000+ Uncommon 01-086 U Power attacker +2000 (While attacking, this creature gets +2000 power.) Super Explosive Volcanodon Base_Set super_explosive_volcanodon Creature Fire 4 Dragonoid 2000+ Uncommon 01-087 U Power attacker +4000 (While attacking, this creature gets +4000 power.) Tornado Flame Base_Set tornado_flame Spell Fire 5 Uncommon 01-088 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy 1 of your opponent's creatures that has power 4000 or less. Aura Blast Base_Set aura_blast Spell Nature 4 Rare 01-089 R Each of your creatures in the battle zone gets "power attacker +2000" until the end of the turn. (While attacking, a creature that has "power attacker +2000" gets +2000 power.) Bronze-Arm Tribe Base_Set bronze-arm_tribe Creature Nature 3 Beast Folk 1000 Common 01-090 C When you put this creature into the battle zone, put the top card of your deck into your mana zone. Burning Mane Base_Set burning_mane Creature Nature 2 Beast Folk 2000 Common 01-091 C Coiling Vines Base_Set coiling_vines Creature Nature 4 Tree Folk 3000 Uncommon 01-092 U When this creature would be destroyed, put it into your mana zone instead. Dimension Gate Base_Set dimension_gate Spell Nature 3 Common 01-093 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. Dome Shell Base_Set dome_shell Creature Nature 4 Colony Beetle 3000+ Uncommon 01-094 U Power attacker +2000 (While attacking, this creature gets +2000 power.) Fear Fang Base_Set fear_fang Creature Nature 3 Beast Folk 3000 Common 01-095 C Forest Hornet Base_Set forest_hornet Creature Nature 4 Giant Insect 4000 Uncommon 01-096 U Golden Wing Striker Base_Set golden_wing_striker Creature Nature 3 Beast Folk 2000+ Common 01-097 C Power attacker +2000 (While attacking, this creature gets +2000 power.) Mighty Shouter Base_Set mighty_shouter Creature Nature 3 Beast Folk 2000 Common 01-098 C When this creature would be destroyed, put it into your mana zone instead. Natural Snare Base_Set natural_snare Spell Nature 6 Rare 01-099 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose 1 of your opponent's creatures in the battle zone and put it into his mana zone. Pangaea's Song Base_Set pangaeas_song Spell Nature 1 Uncommon 01-100 U Put 1 of your creatures from the battle zone into your mana zone. Poisonous Dahlia Base_Set poisonous_dahlia Creature Nature 4 Tree Folk 5000 Uncommon 01-101 U This creature can't attack players. Poisonous Mushroom Base_Set poisonous_mushroom Creature Nature 2 Balloon Mushroom 1000 Uncommon 01-102 U When you put this creature into the battle zone, you may put 1 card from your hand into your mana zone. Red-Eye Scorpion Base_Set red-eye_scorpion Creature Nature 5 Giant Insect 4000 Rare 01-103 R When this creature would be destroyed, put it into your mana zone instead. Stampeding Longhorn Base_Set stampeding_longhorn Creature Nature 5 Horned Beast 4000 Rare 01-104 R This creature can't be blocked by any creature that has power 3000 or less. Steel Smasher Base_Set steel_smasher Creature Nature 2 Beast Folk 3000 Common 01-105 C This creature can't attack players. Storm Shell Base_Set storm_shell Creature Nature 7 Colony Beetle 2000 Rare 01-106 R When you put this creature into the battle zone, your opponent chooses 1 of his creatures in the battle zone and puts it into his mana zone. Thorny Mandra Base_Set thorny_mandra Creature Nature 5 Tree Folk 4000 Very Rare 01-107 V When you put this creature into the battle zone, you may put 1 creature from your graveyard into your mana zone. Tower Shell Base_Set tower_shell Creature Nature 6 Colony Beetle 5000 Very Rare 01-108 V This creature can't be blocked by any creature that has power 4000 or less. Tri-horn Shepherd Base_Set tri-horn_shepherd Creature Nature 5 Horned Beast 5000 Rare 01-109 R Ultimate Force Base_Set ultimate_force Spell Nature 5 Common 01-110 C Put the top 2 cards of your deck into your mana zone. Ladia Bale, the Inspirational Evo-Crushinators_of_Doom ladia_bale_the_inspirational Evolution Creature Light 6 Guardian 9500 Super Rare 02-S01 S [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Evolution-Put on one of your Guardians. | Double breaker (This creature breaks 2 shields.) Crystal Paladin Evo-Crushinators_of_Doom crystal_paladin Evolution Creature Water 4 Liquid People 5000 Super Rare 02-S02 S Evolution-Put on one of your Liquid People. | When you put this creature into the battle zone, return all creatures in the battle zone that have "blocker" to their owners' hands. Ultracide Worm Evo-Crushinators_of_Doom ultracide_worm Evolution Creature Darkness 6 Parasite Worm 11000 Super Rare 02-S03 S Evolution-Put on one of your Parasite Worms. | Double breaker (This creature breaks 2 shields.) Armored Blaster Valdios Evo-Crushinators_of_Doom armored_blaster_valdios Evolution Creature Fire 4 Human 6000 Super Rare 02-S04 S Evolution-Put on one of your Humans. | Each of your other Humans in the battle zone gets +1000 power. | Double breaker (This creature breaks 2 shields.) Fighter Dual Fang Evo-Crushinators_of_Doom fighter_dual_fang Evolution Creature Nature 6 Beast Folk 8000 Super Rare 02-S05 S Evolution-Put on one of your Beast Folk. | When you put this creature into the battle zone, put the top 2 cards of your deck into your mana zone. | Double breaker (This creature breaks 2 shields.) Diamond Cutter Evo-Crushinators_of_Doom diamond_cutter Spell Light 5 Uncommon 02-001 U This turn, ignore any effects that would prevent your creatures from attacking your opponent. (For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players." Your creatures can't attack creatures this way.) Ethel, Star Sea Elemental Evo-Crushinators_of_Doom ethel_star_sea_elemental Creature Light 6 Angel Command 5500 Very Rare 02-002 V This creature can't be blocked. Fonch, the Oracle Evo-Crushinators_of_Doom fonch_the_oracle Creature Light 4 Light Bringer 2000 Common 02-003 C When you put this creature into the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it. Laguna, Lightning Enforcer Evo-Crushinators_of_Doom laguna_lightning_enforcer Creature Light 5 Berserker 2500 Rare 02-004 R Whenever this creature attacks, search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck. Larba Geer, the Immaculate Evo-Crushinators_of_Doom larba_geer_the_immaculate Evolution Creature Light 3 Guardian 5000 Uncommon 02-005 U Evolution-Put on one of your Guardians. | When you put this creature into the battle zone, tap all your opponent's creatures in the battle zone that have "blocker." Logic Cube Evo-Crushinators_of_Doom logic_cube Spell Light 3 Common 02-006 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck. Magris, Vizier of Magnetism Evo-Crushinators_of_Doom magris_vizier_of_magnetism Creature Light 4 Initiate 3000 Common 02-007 C When you put this creature into the battle zone, you may draw a card. Phal Eega, Dawn Guardian Evo-Crushinators_of_Doom phal_eega_dawn_guardian Creature Light 5 Guardian 4000 Rare 02-008 R When you put this creature into the battle zone, you may return a spell from your graveyard to your hand. Reso Pacos, Clear Sky Guardian Evo-Crushinators_of_Doom reso_pacos_clear_sky_guardian Creature Light 3 Guardian 3000 Common 02-009 C Spiral Grass Evo-Crushinators_of_Doom spiral_grass Creature Light 4 StarLight Tree 2500 Rare 02-010 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Whenever this creature blocks, untap it after it battles. Wyn, the Oracle Evo-Crushinators_of_Doom wyn_the_oracle Creature Light 2 Light Bringer 1500 Uncommon 02-011 U Whenever this creature attacks, you may look at one of your opponent's shields. Then put it back where it was. Aqua Bouncer Evo-Crushinators_of_Doom aqua_bouncer Creature Water 6 Liquid People 1000 Rare 02-012 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. Aqua Shooter Evo-Crushinators_of_Doom aqua_shooter Creature Water 4 Liquid People 2000 Common 02-013 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) Corile Evo-Crushinators_of_Doom corile Creature Water 5 Cyber Lord 2000 Common 02-014 C When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone and put it on top of his deck. Crystal Lancer Evo-Crushinators_of_Doom crystal_lancer Evolution Creature Water 6 Liquid People 8000 Uncommon 02-015 U Evolution-Put on one of your Liquid People. | This creature can't be blocked. | Double breaker (This creature breaks 2 shields.) Hypersquid Walter Evo-Crushinators_of_Doom hypersquid_walter Creature Water 3 Cyber Lord 1000 Rare 02-016 R Whenever this creature attacks, you may draw a card. King Nautilus Evo-Crushinators_of_Doom king_nautilus Creature Water 8 Leviathan 6000 Rare 02-017 R Liquid People can't be blocked. | Double breaker (This creature breaks 2 shields.) Plasma Chaser Evo-Crushinators_of_Doom plasma_chaser Creature Water 6 Gel Fish 4000 Very Rare 02-018 V Whenever this creature attacks, you may draw a number of cards equal to the number of creatures your opponent has in the battle zone. Recon Operation Evo-Crushinators_of_Doom recon_operation Spell Water 2 Common 02-019 C Look at up to 3 of your opponent's shields. Then put them back where they were. Scissor Eye Evo-Crushinators_of_Doom scissor_eye Creature Water 4 Gel Fish 3000 Common 02-020 C Stained Glass Evo-Crushinators_of_Doom stained_glass Creature Water 3 Cyber Virus 1000 Uncommon 02-021 U Whenever this creature attacks, you may choose one of your opponent's fire or nature creatures in the battle zone and return it to its owner's hand. Thought Probe Evo-Crushinators_of_Doom thought_probe Spell Water 4 Uncommon 02-022 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | When you cast this spell, if your opponent has 3 or more creatures in the battle zone, draw 3 cards. Amber Piercer Evo-Crushinators_of_Doom amber_piercer Creature Darkness 4 Brain Jacker 2000 Rare 02-023 R Whenever this creature attacks, you may return a creature from your graveyard to your hand. Chaos Worm Evo-Crushinators_of_Doom chaos_worm Evolution Creature Darkness 5 Parasite Worm 5000 Uncommon 02-024 U Evolution-Put on one of your Parasite Worms. | When you put this creature into the battle zone, you may destroy one of your opponent's creatures. Critical Blade Evo-Crushinators_of_Doom critical_blade Spell Darkness 2 Common 02-025 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy one of your opponent's creatures that has "blocker." Dark Titan Maginn Evo-Crushinators_of_Doom dark_titan_maginn Creature Darkness 6 Demon Command 4000 Very Rare 02-026 V Whenever this creature attacks, your opponent discards a card at random from his hand. General Dark Fiend Evo-Crushinators_of_Doom general_dark_fiend Creature Darkness 5 Dark Lord 6000 Rare 02-027 R Whenever this creature attacks, choose one of your shields without looking and put it into your graveyard. You can't use the "shield trigger" ability of that shield. | Double breaker (This creature breaks 2 shields.) Gigastand Evo-Crushinators_of_Doom gigastand Creature Darkness 4 Chimera 3000 Common 02-028 C When this creature would be put into your graveyard from the battle zone, you may return it to your hand instead. If you do, discard a card from your hand. Gray Balloon, Shadow of Greed Evo-Crushinators_of_Doom gray_balloon_shadow_of_greed Creature Darkness 3 Ghost 3000 Uncommon 02-029 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | This creature can't attack players. Horrid Worm Evo-Crushinators_of_Doom horrid_worm Creature Darkness 3 Parasite Worm 2000 Common 02-030 C Whenever this creature attacks, your opponent discards a card at random from his hand. Lost Soul Evo-Crushinators_of_Doom lost_soul Spell Darkness 7 Uncommon 02-031 U Your opponent discards all cards from his hand. Marrow Ooze, the Twister Evo-Crushinators_of_Doom marrow_ooze_the_twister Creature Darkness 1 Living Dead 1000 Common 02-032 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) | When this creature attacks a player, destroy it after the attack. Poison Worm Evo-Crushinators_of_Doom poison_worm Creature Darkness 4 Parasite Worm 4000 Rare 02-033 R When you put this creature into the battle zone, destroy one of your creatures that has power 3000 or less. Armored Cannon Balbaro Evo-Crushinators_of_Doom armored_cannon_balbaro Evolution Creature Fire 3 Human 3000+ Uncommon 02-034 U Evolution-Put on one of your Humans. | While attacking, this creature gets +2000 power for each other Human in the battle zone. Bolzard Dragon Evo-Crushinators_of_Doom bolzard_dragon Creature Fire 6 Armored Dragon 5000 Very Rare 02-035 V Whenever this creature attacks, choose a card in your opponent's mana zone and put it into his graveyard. Bombersaur Evo-Crushinators_of_Doom bombersaur Creature Fire 5 Rock Beast 5000 Rare 02-036 R When this creature is destroyed, each player chooses 2 cards in his mana zone and puts them into his graveyard. Burst Shot Evo-Crushinators_of_Doom burst_shot Spell Fire 6 Uncommon 02-037 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy all creatures that have power 2000 or less. Cavalry General Curatops Evo-Crushinators_of_Doom cavalry_general_curatops Creature Fire 3 Dragonoid 2000 Uncommon 02-038 U This creature can attack untapped creatures. Dogarn, the Marauder Evo-Crushinators_of_Doom dogarn_the_marauder Creature Fire 3 Armorloid 2000+ Rare 02-039 R While attacking, this creature gets +2000 power for each other tapped creature you have in the battle zone. Engineer Kipo Evo-Crushinators_of_Doom engineer_kipo Creature Fire 2 Machine Eater 2000 Common 02-040 C When this creature is destroyed, each player chooses a card in his mana zone and puts it into his graveyard. Galsaur Evo-Crushinators_of_Doom galsaur Creature Fire 5 Rock Beast 4000+ Common 02-041 C While you have no other creatures in the battle zone, this creature has "power attacker +4000" and "double breaker." (A creature that has "power attacker +4000" and "double breaker" gets +4000 power while attacking and breaks 2 shields.) Metalwing Skyterror Evo-Crushinators_of_Doom metalwing_skyterror Creature Fire 7 Armored Wyvern 6000 Rare 02-042 R Whenever this creature attacks, you may destroy one of your opponent's creatures that has "blocker." (Destroy the creature before your opponent can block with it.) | Double breaker (This creature breaks 2 shields.) Mini Titan Gett Evo-Crushinators_of_Doom mini_titan_gett Creature Fire 2 Human 2000+ Common 02-043 C This creature attacks each turn if able. | Power attacker +1000 (While attacking, this creature gets +1000 power.) Rumble Gate Evo-Crushinators_of_Doom rumble_gate Spell Fire 4 Common 02-044 C Each of your creatures in the battle zone gets +1000 power until the end of the turn. | Each of your creatures in the battle zone that can attack creatures can attack untapped creatures this turn. Barkwhip, the Smasher Evo-Crushinators_of_Doom barkwhip_the_smasher Evolution Creature Nature 2 Beast Folk 5000 Uncommon 02-045 U Evolution-Put on one of your Beast Folk. | While this creature is tapped, each of your other Beast Folk in the battle zone gets +2000 power. Elf-X Evo-Crushinators_of_Doom elf-x Creature Nature 4 Tree Folk 2000 Rare 02-046 R Your creatures each cost 1 less to summon. They can't cost less than 1. Essence Elf Evo-Crushinators_of_Doom essence_elf Creature Nature 2 Tree Folk 1000 Common 02-047 C Your spells each cost 1 less to cast. They can't cost less than 1. Fortress Shell Evo-Crushinators_of_Doom fortress_shell Creature Nature 9 Colony Beetle 5000 Rare 02-048 R When you put this creature into the battle zone, choose up to 2 cards in your opponent's mana zone and put them into his graveyard. Leaping Tornado Horn Evo-Crushinators_of_Doom leaping_tornado_horn Creature Nature 3 Horned Beast 2000+ Common 02-049 C While attacking, this creature gets +1000 power for each other creature you have in the battle zone. Mana Crisis Evo-Crushinators_of_Doom mana_crisis Spell Nature 4 Uncommon 02-050 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose a card in your opponent's mana zone and put it into his graveyard. Rainbow Stone Evo-Crushinators_of_Doom rainbow_stone Spell Nature 4 Common 02-051 C Search your deck. You may take a card from your deck and put it into your mana zone. Then shuffle your deck. Rumbling Terahorn Evo-Crushinators_of_Doom rumbling_terahorn Creature Nature 5 Horned Beast 3000 Rare 02-052 R When you put this creature into the battle zone, search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. Silver Axe Evo-Crushinators_of_Doom silver_axe Creature Nature 3 Beast Folk 1000 Common 02-053 C Whenever this creature attacks, you may put the top card of your deck into your mana zone. Silver Fist Evo-Crushinators_of_Doom silver_fist Creature Nature 4 Beast Folk 3000+ Uncommon 02-054 U Power attacker +2000 (While attacking, this creature gets +2000 power.) Xeno Mantis Evo-Crushinators_of_Doom xeno_mantis Creature Nature 7 Giant Insect 6000 Very Rare 02-055 V This creature can't be blocked by any creature that has power 5000 or less. | Double breaker (This creature breaks 2 shields.) Miar, Comet Elemental Rampage_of_the_Super_Warriors miar_comet_elemental Creature Light 8 Angel Command 11500 Super Rare 03-S01 S Double breaker (This creature breaks 2 shields.) Chaos Fish Rampage_of_the_Super_Warriors chaos_fish Creature Water 7 Gel Fish 1000+ Super Rare 03-S02 S This creature gets +1000 power for each other water creature you have in the battle zone. | Whenever this creature attacks, you may draw a card for each of your other water creatures in the battle zone. Giriel, Ghastly Warrior Rampage_of_the_Super_Warriors giriel_ghastly_warrior Creature Darkness 8 Demon Command 11000 Super Rare 03-S03 S Double breaker (This creature breaks 2 shields.) Garkago Dragon Rampage_of_the_Super_Warriors garkago_dragon Creature Fire 7 Armored Dragon 6000+ Super Rare 03-S04 S Double breaker (This creature breaks 2 shields.) | This creature gets +1000 power for each other fire creature you have in the battle zone. | This creature can attack untapped creatures. Earthstomp Giant Rampage_of_the_Super_Warriors earthstomp_giant Creature Nature 5 Giant 8000 Super Rare 03-S05 S Double breaker (This creature breaks 2 shields.) | Whenever this creature attacks, return all creatures from your mana zone to your hand. Alek, Solidity Enforcer Rampage_of_the_Super_Warriors alek_solidity_enforcer Creature Light 7 Berserker 4000+ Rare 03-001 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature gets +1000 power for each other light creature you have in the battle zone. Aless, the Oracle Rampage_of_the_Super_Warriors aless_the_oracle Creature Light 6 Light Bringer 1000 Common 03-002 C When this creature would be put into your graveyard from the battle zone, add it to your shields face down instead. Boomerang Comet Rampage_of_the_Super_Warriors boomerang_comet Spell Light 6 Uncommon 03-003 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Return a card from your mana zone to your hand. | After you cast this spell, put it into your mana zone instead of your graveyard. Lena, Vizier of Brilliance Rampage_of_the_Super_Warriors lena_vizier_of_brilliance Creature Light 4 Initiate 2000 Common 03-004 C When you put this creature into the battle zone, you may return a spell from your mana zone to your hand. Logic Sphere Rampage_of_the_Super_Warriors logic_sphere Spell Light 3 Rare 03-005 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Return a spell from your mana zone to your hand. Ra Vu, Seeker of Lightning Rampage_of_the_Super_Warriors ra_vu_seeker_of_lightning Creature Light 6 Mecha Thunder 4000 Uncommon 03-006 U Whenever this creature attacks, you may return a light spell from your graveyard to your hand. Raza Vega, Thunder Guardian Rampage_of_the_Super_Warriors raza_vega_thunder_guardian Creature Light 10 Guardian 3000 Rare 03-007 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | When this creature would be put into your graveyard from the battle zone, add it to your shields face down instead. Sieg Balicula, the Intense Rampage_of_the_Super_Warriors sieg_balicula_the_intense Evolution Creature Light 3 Initiate 5000 Very Rare 03-008 V Evolution-Put on one of your Initiates. | Each of your other light creatures in the battle zone has "blocker." (Whenever one of your opponent's creatures attacks, you may tap a creature that has "blocker" to stop the attack. Then the 2 creatures battle.) Sparkle Flower Rampage_of_the_Super_Warriors sparkle_flower Creature Light 4 StarLight Tree 3000 Uncommon 03-009 U While all the cards in your mana zone are light cards, this creature has "Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)" Sundrop Armor Rampage_of_the_Super_Warriors sundrop_armor Spell Light 4 Common 03-010 C Add a card from your hand to your shields face down. Ur Pale, Seeker of Sunlight Rampage_of_the_Super_Warriors ur_pale_seeker_of_sunlight Creature Light 4 Mecha Thunder 2500+ Common 03-011 C While all the cards in your mana zone are light cards, this creature gets +2000 power. Angler Cluster Rampage_of_the_Super_Warriors angler_cluster Creature Water 3 Cyber Cluster 3000+ Common 03-012 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. | While all the cards in your mana zone are water cards, this creature gets +3000 power. Aqua Deformer Rampage_of_the_Super_Warriors aqua_deformer Creature Water 8 Liquid People 3000 Rare 03-013 R When you put this creature into the battle zone, return 2 cards from your mana zone to your hand. Then your opponent chooses 2 cards in his mana zone and returns them to his hand. Emeral Rampage_of_the_Super_Warriors emeral Creature Water 2 Cyber Lord 1000 Common 03-014 C When you put this creature into the battle zone, you may add a card from your hand to your shields face down. If you do, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield. Flood Valve Rampage_of_the_Super_Warriors flood_valve Spell Water 2 Uncommon 03-015 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Return a card from your mana zone to your hand. King Neptas Rampage_of_the_Super_Warriors king_neptas Creature Water 6 Leviathan 5000 Rare 03-016 R Whenever this creature attacks, you may choose a creature in the battle zone that has power 2000 or less and return it to its owner's hand. (Return the creature to its owner's hand before your opponent can block with it.) King Ponitas Rampage_of_the_Super_Warriors king_ponitas Creature Water 8 Leviathan 4000 Uncommon 03-017 U Whenever this creature attacks, search your deck. You may take a water card from your deck, show that card to your opponent, and put it into your hand. Then shuffle your deck. Legendary Bynor Rampage_of_the_Super_Warriors legendary_bynor Evolution Creature Water 6 Leviathan 8000 Very Rare 03-018 V Evolution-Put on one of your Leviathans. | Your other water creatures in the battle zone can't be blocked. | Double breaker (This creature breaks 2 shields.) Liquid Scope Rampage_of_the_Super_Warriors liquid_scope Spell Water 4 Common 03-019 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Look at your opponent's hand and shields. Then put the shields back where they were. Psychic Shaper Rampage_of_the_Super_Warriors psychic_shaper Spell Water 6 Rare 03-020 R Reveal the top 4 cards of your deck. Put all water cards from among them into your hand and the rest into your graveyard. Shtra Rampage_of_the_Super_Warriors shtra Creature Water 4 Cyber Lord 2000 Common 03-021 C When you put this creature into the battle zone, return a card from your mana zone to your hand. Then your opponent chooses a card in his mana zone and returns it to his hand. Stinger Ball Rampage_of_the_Super_Warriors stinger_ball Creature Water 3 Cyber Virus 1000 Uncommon 03-022 U Whenever this creature attacks, you may look at one of your opponent's shields. Then put it back where it was. Baraga, Blade of Gloom Rampage_of_the_Super_Warriors baraga_blade_of_gloom Creature Darkness 4 Dark Lord 4000 Uncommon 03-023 U When you put this creature into the battle zone, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield. Bone Piercer Rampage_of_the_Super_Warriors bone_piercer Creature Darkness 2 Brain Jacker 1000 Common 03-024 C When this creature is put into your graveyard from the battle zone, you may return a creature from your mana zone to your hand. Eldritch Poison Rampage_of_the_Super_Warriors eldritch_poison Spell Darkness 1 Uncommon 03-025 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | You may destroy one of your darkness creatures. If you do, return a creature from your mana zone to your hand. Gamil, Knight of Hatred Rampage_of_the_Super_Warriors gamil_knight_of_hatred Creature Darkness 6 Demon Command 4000 Rare 03-026 R Whenever this creature attacks, you may return a darkness creature from your graveyard to your hand. Ghastly Drain Rampage_of_the_Super_Warriors ghastly_drain Spell Darkness 3 Rare 03-027 R Choose any number of your shields and put them into your hand. You can't use the "shield trigger" abilities of those shields. Hang Worm, Fetid Larva Rampage_of_the_Super_Warriors hang_worm_fetid_larva Creature Darkness 5 Parasite Worm 4000 Uncommon 03-028 U Jack Viper, Shadow of Doom Rampage_of_the_Super_Warriors jack_viper_shadow_of_doom Evolution Creature Darkness 3 Ghost 4000 Very Rare 03-029 V Evolution-Put on one of your Ghosts. | Whenever another of your darkness creatures would be put into your graveyard from the battle zone, you may return it to your hand instead. Mudman Rampage_of_the_Super_Warriors mudman Creature Darkness 4 Hedrian 2000+ Common 03-030 C While all the cards in your mana zone are darkness cards, this creature gets +2000 power. Scratchclaw Rampage_of_the_Super_Warriors scratchclaw Creature Darkness 4 Hedrian 1000+ Rare 03-031 R Slayer (When this creature loses a battle, destroy the other creature.) | This creature gets +1000 power for each other darkness creature you have in the battle zone. Snake Attack Rampage_of_the_Super_Warriors snake_attack Spell Darkness 4 Common 03-032 C Each of your creatures in the battle zone gets "double breaker" until the end of the turn. (A creature that has "double breaker" breaks 2 shields.) | Choose one of your shields and put it into your graveyard. Wailing Shadow Belbetphlo Rampage_of_the_Super_Warriors wailing_shadow_belbetphlo Creature Darkness 3 Ghost 1000 Common 03-033 C Slayer (When this creature loses a battle, destroy the other creature.) Armored Warrior Quelos Rampage_of_the_Super_Warriors armored_warrior_quelos Creature Fire 5 Armorloid 2000 Uncommon 03-034 U Whenever this creature attacks, put a non-fire card from your mana zone into your graveyard. Then your opponent chooses a non-fire card in his mana zone and puts it into his graveyard. Baby Zoppe Rampage_of_the_Super_Warriors baby_zoppe Creature Fire 3 Fire Bird 2000+ Common 03-035 C While all the cards in your mana zone are fire cards, this creature gets +2000 power. Blaze Cannon Rampage_of_the_Super_Warriors blaze_cannon Spell Fire 7 Rare 03-036 R You can cast this spell only if all the cards in your mana zone are fire cards. | Each of your creatures in the battle zone gets "power attacker +4000" and "double breaker" until the end of the turn. (A creature that has "power attacker +4000" and "double breaker" gets +4000 power while attacking and breaks 2 shields.) Boltail Dragon Rampage_of_the_Super_Warriors boltail_dragon Creature Fire 7 Armored Dragon 9000 Rare 03-037 R Double breaker (This creature breaks 2 shields.) Explosive Dude Joe Rampage_of_the_Super_Warriors explosive_dude_joe Creature Fire 3 Human 3000 Common 03-038 C Flametropus Rampage_of_the_Super_Warriors flametropus Creature Fire 4 Rock Beast 3000+ Rare 03-039 R Whenever this creature attacks, you may put a card from your mana zone into your graveyard. If you do, this creature gets "power attacker +3000" and "double breaker" until the end of the turn. (A creature that has "power attacker +3000" and "double breaker" gets +3000 power while attacking and breaks 2 shields.) Muramasa, Duke of Blades Rampage_of_the_Super_Warriors muramasa_duke_of_blades Creature Fire 6 Human 3000 Uncommon 03-040 U Whenever this creature attacks, you may destroy one of your opponent's creatures that has power 2000 or less. Searing Wave Rampage_of_the_Super_Warriors searing_wave Spell Fire 5 Uncommon 03-041 U Destroy all your opponent's creatures that have power 3000 or less. | Choose one of your shields and put it into your graveyard. Snip Striker Bullraizer Rampage_of_the_Super_Warriors snip_striker_bullraizer Creature Fire 2 Dragonoid 3000 Common 03-042 C This creature can't attack while your opponent has more creatures in the battle zone than you do. Uberdragon Jabaha Rampage_of_the_Super_Warriors uberdragon_jabaha Evolution Creature Fire 7 Armored Dragon 11000 Very Rare 03-043 V Evolution-Put on one of your Armored Dragons. | Each of your other fire creatures in the battle zone has "power attacker +2000." (While attacking, a creature that has "power attacker +2000" gets +2000 power.) | Double breaker (This creature breaks 2 shields.) Volcanic Arrows Rampage_of_the_Super_Warriors volcanic_arrows Spell Fire 2 Common 03-044 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy a creature that has power 6000 or less. | Choose one of your shields and put it into your graveyard. Aurora of Reversal Rampage_of_the_Super_Warriors aurora_of_reversal Spell Nature 5 Rare 03-045 R Choose any number of your shields and put them into your mana zone. Dawn Giant Rampage_of_the_Super_Warriors dawn_giant Creature Nature 7 Giant 11000 Rare 03-046 R This creature can't attack creatures. | Double breaker (This creature breaks 2 shields.) Gigamantis Rampage_of_the_Super_Warriors gigamantis Evolution Creature Nature 4 Giant Insect 5000 Very Rare 03-047 V Evolution-Put on one of your Giant Insects. | Whenever another of your nature creatures would be put into your graveyard from the battle zone, put it into your mana zone instead. Mana Nexus Rampage_of_the_Super_Warriors mana_nexus Spell Nature 4 Uncommon 03-048 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Add a card from your mana zone to your shields face down. Masked Pomegranate Rampage_of_the_Super_Warriors masked_pomegranate Creature Nature 5 Tree Folk 1000+ Uncommon 03-049 U This creature gets +1000 power for each of your other nature creatures in the battle zone. | This creature can't be blocked by any creature that has power 4000 or less. Pouch Shell Rampage_of_the_Super_Warriors pouch_shell Creature Nature 4 Colony Beetle 1000 Uncommon 03-050 U When you put this creature into the battle zone, you may choose one of your opponent's evolution creatures in the battle zone and put the top card of that creature into your opponent's graveyard. Psyshroom Rampage_of_the_Super_Warriors psyshroom Creature Nature 4 Balloon Mushroom 2000 Rare 03-051 R Whenever this creature attacks, you may put a nature card from your graveyard into your mana zone. Raging Dash-Horn Rampage_of_the_Super_Warriors raging_dash-horn Creature Nature 5 Horned Beast 4000+ Common 03-052 C While all the cards in your mana zone are nature cards, this creature gets +3000 power and has "Double breaker (This creature breaks 2 shields)." Roar of the Earth Rampage_of_the_Super_Warriors roar_of_the_earth Spell Nature 2 Common 03-053 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Return a creature that costs 6 or more from your mana zone to your hand. Sniper Mosquito Rampage_of_the_Super_Warriors sniper_mosquito Creature Nature 1 Giant Insect 2000 Common 03-054 C Whenever this creature attacks, return a card from your mana zone to your hand. Sword Butterfly Rampage_of_the_Super_Warriors sword_butterfly Creature Nature 3 Giant Insect 2000+ Common 03-055 C Power attacker +3000 (While attacking, this creature gets +3000 power.) Rimuel, Cloudbreak Elemental Shadowclash_of_Blinding_Night rimuel_cloudbreak_elemental Creature Light 8 Angel Command 6000 Super Rare 04-S01 S When you put this creature into the battle zone, tap one of your opponent's creatures in the battle zone for each untapped light card in your mana zone. | Double breaker (This creature breaks 2 shields.) King Aquakamui Shadowclash_of_Blinding_Night king_aquakamui Creature Water 7 Leviathan 5000 Super Rare 04-S02 S When you put this creature into the battle zone, you may return all Angel Commands and all Demon Commands from your graveyard to your hand. | Angel Commands and Demon Commands in the battle zone each get +2000 power. Ballom, Master of Death Shadowclash_of_Blinding_Night ballom_master_of_death Evolution Creature Darkness 8 Demon Command 12000 Super Rare 04-S03 S Evolution-Put on one of your Demon Commands. | When you put this creature into the battle zone, destroy all creatures except darkness creatures. | Double breaker (This creature breaks 2 shields.) Galklife Dragon Shadowclash_of_Blinding_Night galklife_dragon Creature Fire 7 Armored Dragon 6000 Super Rare 04-S04 S When you put this creature into the battle zone, destroy all light creatures that have power 4000 or less. | Double breaker (This creature breaks 2 shields.) Niofa, Horned Protector Shadowclash_of_Blinding_Night niofa_horned_protector Evolution Creature Nature 6 Horned Beast 9000 Super Rare 04-S05 S Evolution-Put on one of your Horned Beasts. | When you put this creature into the battle zone, search your deck. You may take a nature creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. | Double breaker (This creature breaks 2 shields.) Alcadeias, Lord of Spirits Shadowclash_of_Blinding_Night alcadeias_lord_of_spirits Evolution Creature Light 6 Angel Command 12500 Very Rare 04-001 V Evolution-Put on one of your Angel Commands. | Double breaker (This creature breaks 2 shields.) | Players can't cast spells other than light spells. Astral Warper Shadowclash_of_Blinding_Night astral_warper Evolution Creature Water 6 Cyber Virus 5000 Very Rare 04-002 V Evolution-Put on one of your Cyber Viruses. | When you put this creature into the battle zone, draw up to 3 cards. Trox, General of Destruction Shadowclash_of_Blinding_Night trox_general_of_destruction Creature Darkness 7 Demon Command 6000 Very Rare 04-003 V When you put this creature into the battle zone, your opponent discards a card at random from his hand for each other darkness creature you have in the battle zone. | Double breaker (This creature breaks 2 shields.) Doboulgyser, Giant Rock Beast Shadowclash_of_Blinding_Night doboulgyser_giant_rock_beast Evolution Creature Fire 6 Rock Beast 8000 Very Rare 04-004 V Evolution-Put on one of your Rock Beasts. | When you put this creature into the battle zone, you may destroy one of your opponent's creatures that has power 3000 or less. | Double breaker (This creature breaks 2 shields.) Supporting Tulip Shadowclash_of_Blinding_Night supporting_tulip Creature Nature 5 Tree Folk 4000 Very Rare 04-005 V Each Angel Command in the battle zone has "power attacker +4000." (While attacking, a creature that has "power attacker +4000" gets +4000 power.) Aeris, Flight Elemental Shadowclash_of_Blinding_Night aeris_flight_elemental Creature Light 5 Angel Command 9000 Rare 04-006 R This creature can't attack players. | This creature can attack untapped darkness creatures. Amber Grass Shadowclash_of_Blinding_Night amber_grass Creature Light 4 StarLight Tree 3000 Common 04-007 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Fu Reil, Seeker of Storms Shadowclash_of_Blinding_Night fu_reil_seeker_of_storms Creature Light 6 Mecha Thunder 5000 Uncommon 04-008 U Players can't use the "shield trigger" abilities of darkness cards. Full Defensor Shadowclash_of_Blinding_Night full_defensor Spell Light 2 Rare 04-009 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Until the start of your next turn, each of your creatures in the battle zone gets "Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle)." Gulan Rias, Speed Guardian Shadowclash_of_Blinding_Night gulan_rias_speed_guardian Creature Light 3 Guardian 2000 Common 04-010 C This creature can't be attacked by darkness creatures. | This creature can't be blocked by darkness creatures. Kolon, the Oracle Shadowclash_of_Blinding_Night kolon_the_oracle Creature Light 4 Light Bringer 1000 Common 04-011 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) | When you put this creature into the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it. Milieus, the Daystretcher Shadowclash_of_Blinding_Night milieus_the_daystretcher Creature Light 5 Berserker 2500 Uncommon 04-012 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Each darkness creature costs 2 more to summon, and each darkness spell costs 2 more to cast. Mist Rias, Sonic Guardian Shadowclash_of_Blinding_Night mist_rias_sonic_guardian Creature Light 5 Guardian 2000 Uncommon 04-013 U Whenever another creature is put into the battle zone, you may draw a card. Ouks, Vizier of Restoration Shadowclash_of_Blinding_Night ouks_vizier_of_restoration Creature Light 5 Initiate 1000 Rare 04-014 R When this creature would be destroyed, add it to your shields face down instead. Re Bil, Seeker of Archery Shadowclash_of_Blinding_Night re_bil_seeker_of_archery Creature Light 7 Mecha Thunder 6000 Uncommon 04-015 U Each other light creature in the battle zone gets +2000 power. | Double breaker (This creature breaks 2 shields.) Sarius, Vizier of Suppression Shadowclash_of_Blinding_Night sarius_vizier_of_suppression Creature Light 2 Initiate 3000 Common 04-016 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack players. Screaming Sunburst Shadowclash_of_Blinding_Night screaming_sunburst Spell Light 3 Uncommon 04-017 U Tap all creatures in the battle zone except light creatures. Whisking Whirlwind Shadowclash_of_Blinding_Night whisking_whirlwind Spell Light 1 Common 04-018 C At the end of the turn, untap all your creatures in the battle zone. Aqua Guard Shadowclash_of_Blinding_Night aqua_guard Creature Water 1 Liquid People 2000 Common 04-019 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. Aqua Jolter Shadowclash_of_Blinding_Night aqua_jolter Creature Water 3 Liquid People 2000 Common 04-020 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Clone Factory Shadowclash_of_Blinding_Night clone_factory Spell Water 3 Common 04-021 C Return up to 2 cards from your mana zone to your hand. Hunter Cluster Shadowclash_of_Blinding_Night hunter_cluster Creature Water 4 Cyber Cluster 1000 Uncommon 04-022 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Hydro Hurricane Shadowclash_of_Blinding_Night hydro_hurricane Spell Water 6 Rare 04-023 R For each light creature you have in the battle zone, you may choose a card in your opponent's mana zone and return it to his hand. | For each darkness creature you have in the battle zone, you may choose one of your opponent's creatures in the battle zone and return it to his hand. Keeper of the Sunlit Abyss Shadowclash_of_Blinding_Night keeper_of_the_sunlit_abyss Creature Water 4 Cyber Virus 2000 Common 04-024 C Light creatures and darkness creatures in the battle zone each get +1000 power. Marinomancer Shadowclash_of_Blinding_Night marinomancer Creature Water 5 Cyber Lord 2000 Rare 04-025 R When you put this creature into the battle zone, you may reveal the top 3 cards of your deck. Put all light cards and all darkness cards from the revealed cards into your hand, and put the rest into your graveyard. Smile Angler Shadowclash_of_Blinding_Night smile_angler Creature Water 6 Gel Fish 3000 Rare 04-026 R Whenever this creature attacks, you may choose a card in your opponent's mana zone and return it to his hand. Chains of Sacrifice Shadowclash_of_Blinding_Night chains_of_sacrifice Spell Darkness 8 Rare 04-027 R Destroy up to 2 of your opponent's creatures. | Destroy one of your creatures. Darkpact Shadowclash_of_Blinding_Night darkpact Spell Darkness 2 Common 04-028 C Put any number of cards from your mana zone into your graveyard. Then draw that many cards. Gigabolver Shadowclash_of_Blinding_Night gigabolver Creature Darkness 4 Chimera 3000 Uncommon 04-029 U Players can't use the "shield trigger" abilities of light cards. Gregoria, Princess of War Shadowclash_of_Blinding_Night gregoria_princess_of_war Creature Darkness 6 Dark Lord 5000 Rare 04-030 R Each Demon Command in the battle zone gets +2000 power and has "blocker." (Whenever one of your opponent's creatures attacks, you may tap a creature that has "blocker" to stop the attack. Then the 2 creatures battle.) Gregorian Worm Shadowclash_of_Blinding_Night gregorian_worm Creature Darkness 4 Parasite Worm 3000 Common 04-031 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Locomotiver Shadowclash_of_Blinding_Night locomotiver Creature Darkness 4 Hedrian 1000 Uncommon 04-032 U [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) | When you put this creature into the battle zone, your opponent discards a card at random from his hand. Mongrel Man Shadowclash_of_Blinding_Night mongrel_man Creature Darkness 5 Hedrian 2000 Uncommon 04-033 U Whenever another creature is destroyed, you may draw a card. Photocide, Lord of the Wastes Shadowclash_of_Blinding_Night photocide_lord_of_the_wastes Creature Darkness 5 Demon Command 9000 Rare 04-034 R This creature can't attack players. | This creature can attack untapped light creatures. Purple Piercer Shadowclash_of_Blinding_Night purple_piercer Creature Darkness 3 Brain Jacker 2000 Common 04-035 C This creature can't be attacked by light creatures. | This creature can't be blocked by light creatures. Shadow Moon, Cursed Shade Shadowclash_of_Blinding_Night shadow_moon_cursed_shade Creature Darkness 4 Ghost 3000 Common 04-036 C Each other darkness creature in the battle zone gets +2000 power. Skeleton Thief, the Revealer Shadowclash_of_Blinding_Night skeleton_thief_the_revealer Creature Darkness 4 Living Dead 2000 Common 04-037 C When you put this creature into the battle zone, you may return a Living Dead from your graveyard to your hand. Soul Gulp Shadowclash_of_Blinding_Night soul_gulp Spell Darkness 4 Uncommon 04-038 U Your opponent chooses and discards a card from his hand for each light creature he has in the battle zone. Volcano Smog, Deceptive Shade Shadowclash_of_Blinding_Night volcano_smog_deceptive_shade Creature Darkness 6 Ghost 5000 Uncommon 04-039 U Each light creature costs 2 more to summon, and each light spell costs 2 more to cast. Blasto, Explosive Soldier Shadowclash_of_Blinding_Night blasto_explosive_soldier Creature Fire 3 Dragonoid 2000+ Common 04-040 C While you have a darkness creature in the battle zone, this creature gets +2000 power. Chaotic Skyterror Shadowclash_of_Blinding_Night chaotic_skyterror Creature Fire 5 Armored Wyvern 4000 Rare 04-041 R Each Demon Command in the battle zone has "power attacker +4000" and "double breaker." (A creature that has "power attacker +4000" and "double breaker" gets +4000 power while attacking and breaks 2 shields.) Kamikaze, Chainsaw Warrior Shadowclash_of_Blinding_Night kamikaze_chainsaw_warrior Creature Fire 2 Armorloid 1000 Common 04-042 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Magmarex Shadowclash_of_Blinding_Night magmarex Creature Fire 5 Rock Beast 3000 Rare 04-043 R [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) | When you put this creature into the battle zone, destroy all creatures that have power 1000. Mega Detonator Shadowclash_of_Blinding_Night mega_detonator Spell Fire 2 Rare 04-044 R Discard any number of cards from your hand. Then choose the same number of your creatures in the battle zone. Each of those creatures gets "double breaker" until the end of the turn. (A creature that has "double breaker" breaks 2 shields.) Missile Boy Shadowclash_of_Blinding_Night missile_boy Creature Fire 3 Human 1000 Uncommon 04-045 U Each light creature costs 1 more to summon, and each light spell costs 1 more to cast. Pippie Kuppie Shadowclash_of_Blinding_Night pippie_kuppie Creature Fire 2 Fire Bird 1000 Common 04-046 C Each Armored Dragon in the battle zone gets +1000 power. Sword of Malevolent Death Shadowclash_of_Blinding_Night sword_of_malevolent_death Spell Fire 4 Uncommon 04-047 U Until the end of the turn, each of your creatures in the battle zone gets "While attacking, this creature gets +1000 power for each darkness card in your mana zone." Ancient Giant Shadowclash_of_Blinding_Night ancient_giant Creature Nature 8 Giant 9000 Rare 04-048 R This creature can't be blocked by darkness creatures. | Double breaker (This creature breaks 2 shields.) Cannon Shell Shadowclash_of_Blinding_Night cannon_shell Creature Nature 4 Colony Beetle 1000+ Common 04-049 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) | This creature gets +1000 power for each shield you have. Dew Mushroom Shadowclash_of_Blinding_Night dew_mushroom Creature Nature 3 Balloon Mushroom 1000 Uncommon 04-050 U Each darkness creature costs 1 more to summon, and each darkness spell costs 1 more to cast. Exploding Cactus Shadowclash_of_Blinding_Night exploding_cactus Creature Nature 3 Tree Folk 2000+ Common 04-051 C While you have a light creature in the battle zone, this creature gets +2000 power. Mystic Inscription Shadowclash_of_Blinding_Night mystic_inscription Spell Nature 6 Rare 04-052 R Add the top card of your deck to your shields face down. Sword of Benevolent Life Shadowclash_of_Blinding_Night sword_of_benevolent_life Spell Nature 2 Rare 04-053 R Each of your creatures in the battle zone gets +1000 power until the end of the turn for each light creature you have in the battle zone. Three-Eyed Dragonfly Shadowclash_of_Blinding_Night three-eyed_dragonfly Creature Nature 5 Giant Insect 4000+ Uncommon 04-054 U Whenever this creature attacks, you may destroy one of your other creatures. If you do, this creature gets +2000 power and has "double breaker" until the end of the turn. (A creature that has "double breaker" breaks 2 shields.) Torcon Shadowclash_of_Blinding_Night torcon Creature Nature 2 Beast Folk 1000 Common 04-055 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Syrius, Firmament Elemental Survivors_of_the_Megapocalypse syrius_firmament_elemental Creature Light 11 Angel Command 12000 Super Rare 05-S01 S When you put this creature into the battle zone, destroy all your other creatures. | Triple breaker (This creature breaks 3 shields.) King Tsunami Survivors_of_the_Megapocalypse king_tsunami Creature Water 12 Leviathan 12000 Super Rare 05-S02 S Triple breaker (This creature breaks 3 shields.) Death Cruzer, the Annihilator Survivors_of_the_Megapocalypse death_cruzer_the_annihilator Creature Darkness 7 Demon Command 13000 Super Rare 05-S03 S [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Triple breaker (This creature breaks 3 shields.) Billion-Degree Dragon Survivors_of_the_Megapocalypse billion-degree_dragon Creature Fire 10 Armored Dragon 15000 Super Rare 05-S04 S This creature can't attack creatures. | Whenever this creature becomes blocked, it breaks one of your opponent's shields. | Double breaker (This creature breaks 2 shields.) Avalanche Giant Survivors_of_the_Megapocalypse avalanche_giant Creature Nature 6 Giant 8000 Super Rare 05-S05 S When you put this creature into the battle zone, return all other creatures from the battle zone to their owners' hands. | Triple breaker (This creature breaks 3 shields.) La Byle, Seeker of the Winds Survivors_of_the_Megapocalypse la_byle_seeker_of_the_winds Creature Light 7 Mecha Thunder 5000 Very Rare 05-001 V [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Whenever this creature blocks, untap it after it battles. King Mazelan Survivors_of_the_Megapocalypse king_mazelan Creature Water 8 Leviathan 7000 Very Rare 05-002 V When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand. | Double breaker (This creature breaks 2 shields.) Sinister General Damudo Survivors_of_the_Megapocalypse sinister_general_damudo Creature Darkness 6 Dark Lord 5000 Very Rare 05-003 V When this creature is destroyed, destroy all creatures that have power 3000 or less. Bladerush Skyterror Q Survivors_of_the_Megapocalypse bladerush_skyterror_q Creature Fire 7 Survivor/Armored Wyvern 5000 Very Rare 05-004 V Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] Double breaker (This creature breaks 2 shields.) Obsidian Scarab Survivors_of_the_Megapocalypse obsidian_scarab Creature Nature 6 Giant Insect 5000+ Very Rare 05-005 V Power attacker +3000 (While attacking, this creature gets +3000 power.) | Double breaker (This creature breaks 2 shields.) | When this creature is destroyed, you may put an Obsidian Scarab from your mana zone into the battle zone. Ballus, Dogfight Enforcer Q Survivors_of_the_Megapocalypse ballus_dogfight_enforcer_q Creature Light 5 Survivor/Berserker 3000 Uncommon 05-006 U Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] At the end of each of your turns, untap this creature. Calgo, Vizier of Rainclouds Survivors_of_the_Megapocalypse calgo_vizier_of_rainclouds Creature Light 3 Initiate 2000 Common 05-007 C This creature can't be blocked by creatures that have power 4000 or more. Gallia Zohl, Iron Guardian Q Survivors_of_the_Megapocalypse gallia_zohl_iron_guardian_q Creature Light 5 Survivor/Guardian 2000 Common 05-008 C Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Glory Snow Survivors_of_the_Megapocalypse glory_snow Spell Light 4 Rare 05-009 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | If your opponent has more cards in his mana zone than you have in yours, put the top 2 cards of your deck into your mana zone. Kulus, Soulshine Enforcer Survivors_of_the_Megapocalypse kulus_soulshine_enforcer Creature Light 4 Beserker 3500 Common 05-010 C When you put this creature into the battle zone, if your opponent has more cards in his mana zone than you have in yours, put the top card of your deck into your mana zone. La Guile, Seeker of Skyfire Survivors_of_the_Megapocalypse la_guile_seeker_of_skyfire Creature Light 6 Mecha Thunder 7500 Uncommon 05-011 U Double breaker (This creature breaks 2 shields.) Le Quist, the Oracle Survivors_of_the_Megapocalypse le_quist_the_oracle Creature Light 2 Light Bringer 1500 Common 05-012 C Whenever this creature attacks, you may choose a darkness or fire creature in the battle zone and tap it. (First choose what this creature is attacking. Then choose a creature to tap.) Snork La, Shrine Guardian Survivors_of_the_Megapocalypse snork_la_shrine_guardian Creature Light 3 Guardian 3000 Rare 05-013 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack players. | Whenever your opponent causes a card to be put into your graveyard from your mana zone, you may return that card to your mana zone. Syforce, Aurora Elemental Survivors_of_the_Megapocalypse syforce_aurora_elemental Creature Light 7 Angel Command 7000 Rare 05-014 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | When you put this creature into the battle zone, you may return a spell from your mana zone to your hand. | Double breaker (This creature breaks 2 shields.) Thunder Net Survivors_of_the_Megapocalypse thunder_net Spell Light 2 Uncommon 05-015 U For each water creature you have in the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it. Aqua Surfer Survivors_of_the_Megapocalypse aqua_surfer Creature Water 6 Liquid People 2000 Uncommon 05-016 U [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) | When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's han Divine Riptide Survivors_of_the_Megapocalypse divine_riptide Spell Water 9 Rare 05-017 R Each player returns all cards from his mana zone to his hand. Lurking Eel Survivors_of_the_Megapocalypse lurking_eel Creature Water 6 Gel Fish 4000 Common 05-018 C [BLOCKER] Fire and nature blocker (Whenever an opponent's fire or nature creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Miracle Quest Survivors_of_the_Megapocalypse miracle_quest Spell Water 3 Uncommon 05-019 U Whenever any of your creatures finishes attacking this turn, you may draw 2 cards for each shield it broke. Pokolul Survivors_of_the_Megapocalypse pokolul Creature Water 4 Cyber Lord 2000 Rare 05-020 R Whenever your opponent uses the "shield trigger" ability of a shield broken by this creature, you may untap this creature. Sea Slug Survivors_of_the_Megapocalypse sea_slug Creature Water 8 Gel Fish 6000 Rare 05-021 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't be blocked. Solidskin Fish Survivors_of_the_Megapocalypse solidskin_fish Creature Water 3 Fish 3000 Common 05-022 C When you put this creature into the battle zone, return a card from your mana zone to your hand. Spikestrike Ichthys Q Survivors_of_the_Megapocalypse spikestrike_ichthys_q Creature Water 6 Survivor/Fish 3000 Common 05-023 C Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] This creature can't be blocked. Split-Head Hydroturtle Q Survivors_of_the_Megapocalypse split-head_hydroturtle_q Creature Water 5 Survivor/Gel Fish 2000 Uncommon 05-024 U Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] Whenever this creature attacks, you may draw a card. Steel-Turret Cluster Survivors_of_the_Megapocalypse steel-turret_cluster Creature Water 5 Cyber Cluster 3000 Common 05-025 C This creature can't be attacked by fire or nature creatures. Gigakail Survivors_of_the_Megapocalypse gigakail Creature Darkness 5 Chimera 4000 Uncommon 05-026 U Nature and light slayer (Whenever this creature battles a nature or light creature, destroy the nature or light creature after the battle.) Gigaling Q Survivors_of_the_Megapocalypse gigaling_q Creature Darkness 5 Survivor/Chimera 2000 Common 05-027 C Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] Slayer (Whenever this creature battles, destroy the other creature after the battle.) Gigazoul Survivors_of_the_Megapocalypse gigazoul Creature Darkness 3 Chimera 3000 Common 05-028 C While your opponent has no shields, this creature can't attack. Horned Mutant Survivors_of_the_Megapocalypse horned_mutant Creature Darkness 5 Hedrian 3000 Uncommon 05-029 U Each nature creature costs 1 more to summon, and each nature spell costs 1 more to cast. Jewel Spider Survivors_of_the_Megapocalypse jewel_spider Creature Darkness 2 Brain Jacker 1000 Common 05-030 C When this creature is destroyed, you may choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield. Scheming Hands Survivors_of_the_Megapocalypse scheming_hands Spell Darkness 5 Uncommon 05-031 U Look at your opponent's hand and choose a card from it. Your opponent discards that card. Skullsweeper Q Survivors_of_the_Megapocalypse skullsweeper_q Creature Darkness 4 Survivor/Brain Jacker 1000 Rare 05-032 R Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] Whenever this creature attacks, your opponent chooses and discards a card from his hand. Slime Veil Survivors_of_the_Megapocalypse slime_veil Spell Darkness 1 Rare 05-033 R During your opponent's next turn, each of his creatures attacks if able. Vashuna, Sword Dancer Survivors_of_the_Megapocalypse vashuna_sword_dancer Creature Darkness 5 Demon Command 7000 Rare 05-034 R While your opponent has no shields, this creature can't attack. | Double breaker (This creature breaks 2 shields.) Wisp Howler, Shadow of Tears Survivors_of_the_Megapocalypse wisp_howler_shadow_of_tears Creature Darkness 3 Ghost 2000 Common 05-035 C Nature and light slayer (Whenever this creature battles a nature or light creature, destroy the nature or light creature after the battle.) Blazosaur Q Survivors_of_the_Megapocalypse blazosaur_q Creature Fire 2 Survivor/Rock Beast 1000+ Common 05-036 C Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] Power attacker +1000 (While attacking, this creature gets +1000 power.) Bolgash Dragon Survivors_of_the_Megapocalypse bolgash_dragon Creature Fire 8 Armored Dragon 4000+ Uncommon 05-037 U Power attacker +8000 (While attacking, this creature gets +8000 power.) | Triple breaker (This creature breaks 3 shields.) Bombat, General of Speed Survivors_of_the_Megapocalypse bombat_general_of_speed Creature Fire 5 Dragonoid 3000 Uncommon 05-038 U Speed attacker (This creature doesn't get summoning sickness.) Cannoneer Bargon Survivors_of_the_Megapocalypse cannoneer_bargon Creature Fire 4 Armorloid 4000 Rare 05-039 R [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) | This creature can't attack players. Cataclysmic Eruption Survivors_of_the_Megapocalypse cataclysmic_eruption Spell Fire 8 Rare 05-040 R For each nature creature you have in the battle zone, you may choose a card in your opponent's mana zone and put it into his graveyard. Cyclone Panic Survivors_of_the_Megapocalypse cyclone_panic Spell Fire 3 Uncommon 05-041 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Each player counts the cards in his hand, shuffles those cards into his deck, then draws that many cards. Kip Chippotto Survivors_of_the_Megapocalypse kip_chippotto Creature Fire 3 Fire Bird 1000 Common 05-042 C When one of your Armored Dragons would be destroyed, you may destroy this creature instead. Rikabu, the Dismantler Survivors_of_the_Megapocalypse rikabu_the_dismantler Creature Fire 3 Machine Eater 1000 Common 05-043 C Speed attacker (This creature doesn't get summoning sickness.) Ruthless Skyterror Survivors_of_the_Megapocalypse ruthless_skyterror Creature Fire 4 Armored Wyvern 6000 Common 05-044 C This creature can attack untapped water creatures. | This creature can't attack players. Twin-Cannon Skyterror Survivors_of_the_Megapocalypse twin-cannon_skyterror Creature Fire 7 Armored Wyvern 7000 Rare 05-045 R Speed attacker (This creature doesn't get summoning sickness.) | Double breaker (This creature breaks 2 shields.) Ambush Scorpion Survivors_of_the_Megapocalypse ambush_scorpion Creature Nature 5 Giant Insect 3000+ Common 05-046 C Power attacker +3000 (While attacking, this creature gets +3000 power.) | When this creature is destroyed, you may choose an Ambush Scorpion in your mana zone and put it into the battle zone. Balloonshroom Q Survivors_of_the_Megapocalypse balloonshroom_q Creature Nature 4 Survivor/Balloon Mushroom 2000 Uncommon 05-047 U Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] When this creature would be destroyed, put it into your mana zone instead. Bloodwing Mantis Survivors_of_the_Megapocalypse bloodwing_mantis Creature Nature 5 Giant Insect 6000 Rare 05-048 R Whenever this creature attacks, return 2 creatures from your mana zone to your hand. | Double breaker (This creature breaks 2 shields.) Brutal Charge Survivors_of_the_Megapocalypse brutal_charge Spell Nature 2 Rare 05-049 R At the end of this turn, search your deck. For each of your opponent's shields your creatures broke this turn, you may take a creature from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck. Crow Winger Survivors_of_the_Megapocalypse crow_winger Creature Nature 2 Beast Folk 1000+ Common 05-050 C This creature gets +1000 power for each water creature and darkness creature your opponent has in the battle zone. Enchanted Soil Survivors_of_the_Megapocalypse enchanted_soil Spell Nature 4 Uncommon 05-051 U Put up to 2 creatures from your graveyard into your mana zone. Moon Horn Survivors_of_the_Megapocalypse moon_horn Creature Nature 6 Horned Beast 6000+ Uncommon 05-052 U This creature gets +1000 power for each water creature and darkness creature your opponent has in the battle zone. | Double breaker (This creature breaks 2 shields.) Nocturnal Giant Survivors_of_the_Megapocalypse nocturnal_giant Creature Nature 7 Giant 7000+ Rare 05-053 R This creature can't attack creatures. | Power attacker +7000 (While attacking, this creature gets +7000 power.) | Triple breaker (This creature breaks 3 shields.) Scissor Scarab Survivors_of_the_Megapocalypse scissor_scarab Creature Nature 7 Giant Insect 5000 Common 05-054 C When you put this creature into the battle zone, search your deck. You may take a Giant Insect from your deck, show that Giant Insect to your opponent, and put it into your hand. Then shuffle your deck. Smash Horn Q Survivors_of_the_Megapocalypse smash_horn_q Creature Nature 3 Survivor/Horned Beast 2000+ Common 05-055 C Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] This creature gets +1000 power. Craze Valkyrie, the Drastic Stomp-a-Trons_of_Invincible_Wrath craze_valkyrie_the_drastic Evolution Creature Light 6 Initiate 7500 Super Rare 06-S01 S Evolution-Put on one of your Initiates. | When you put this creature into the battle zone, choose up to 2 of your opponent's creatures in the battle zone and tap them. | Double breaker (This creature breaks 2 shields.) Laveil, Seeker of Catastrophe Stomp-a-Trons_of_Invincible_Wrath laveil_seeker_of_catastrophe Creature Light 8 Mecha Thunder 8500 Super Rare 06-S02 S Evolution-Put on one of your Giant Insects. | This creature can't be blocked by any creature that has power 8000 or less. | Double breaker (This creature breaks 2 shields.) Crystal Jouster Stomp-a-Trons_of_Invincible_Wrath crystal_jouster Evolution Creature Water 7 Liquid People 7000 Super Rare 06-S03 S [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | At the end of each of your turns, you may untap this creature. | Double breaker (This creature breaks 2 shields.) Q-tronic Hypermind Stomp-a-Trons_of_Invincible_Wrath q-tronic_hypermind Evolution Creature Water 8 Survivor 8000 Super Rare 06-S04 S Evolution-Put on one of your Liquid People. | Double breaker (This creature breaks 2 shields.) | When this creature would be destroyed, return it to your hand instead. Daidalos, General of Fury Stomp-a-Trons_of_Invincible_Wrath daidalos_general_of_fury Creature Darkness 4 Demon Command 11000 Super Rare 06-S05 S Evolution-Put on one of your Survivors. | When you put this creature into the battle zone, you may draw a card for each Survivor in the battle zone. | Double breaker (This creature breaks 2 shields.) Phantasmal Horror Gigazald Stomp-a-Trons_of_Invincible_Wrath phantasmal_horror_gigazald Evolution Creature Darkness 5 Chimera 5000 Super Rare 06-S06 S Whenever this creature attacks, destroy one of your creatures. | Double breaker (This creature breaks 2 shields.) Bolmeteus Steel Dragon Stomp-a-Trons_of_Invincible_Wrath bolmeteus_steel_dragon Creature Fire 7 Armored Dragon 7000 Super Rare 06-S07 S Evolution-Put on one of your Chimeras. | Each of your darkness creatures may tap instead of attacking to use this creature's [TAP] ability. | [TAP] Your opponent discards a card at random from his hand. Lava Walker Executo Stomp-a-Trons_of_Invincible_Wrath lava_walker_executo Evolution Creature Fire 4 Dragonoid 5000 Super Rare 06-S08 S Double breaker (This creature breaks 2 shields.) | Whenever this creature would break a shield, your opponent puts that shield into his graveyard instead. Cliffcrush Giant Stomp-a-Trons_of_Invincible_Wrath cliffcrush_giant Creature Nature 5 Giant 7000 Super Rare 06-S09 S Evolution-Put on one of your Dragonoids. | Each of your fire creatures may tap instead of attacking to use this creature's [TAP] ability. | [TAP] One of your fire creatures in the battle zone gets +3000 power until the end of the turn. Ultra Mantis, Scourge of Fate Stomp-a-Trons_of_Invincible_Wrath ultra_mantis_scourge_of_fate Evolution Creature Nature 6 Giant Insect 9000 Super Rare 06-S10 S While you have any other untapped creatures in the battle zone, this creature can't attack. | Double breaker (This creature breaks 2 shields.) Invincible Aura Stomp-a-Trons_of_Invincible_Wrath invincible_aura Spell Light 13 Very Rare 06-001 V Add up to 3 cards from the top of your deck to your shields face down. Lu Gila, Silver Rift Guardian Stomp-a-Trons_of_Invincible_Wrath lu_gila_silver_rift_guardian Creature Light 5 Guardian 4000 Very Rare 06-002 V [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Evolution creatures are put into the battle zone tapped. | This creature can't attack players. Aeropica Stomp-a-Trons_of_Invincible_Wrath aeropica Creature Water 7 Sea Hacker 4000 Very Rare 06-003 V Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a creature in the battle zone and return it to its owner's hand. Invincible Technology Stomp-a-Trons_of_Invincible_Wrath invincible_technology Spell Water 13 Very Rare 06-004 V Search your deck. You may take any number of cards from your deck, show those cards to your opponent, and put them into your hand. Then shuffle your deck. Invincible Abyss Stomp-a-Trons_of_Invincible_Wrath invincible_abyss Spell Darkness 13 Very Rare 06-005 V Destroy all your opponent's creatures. Tank Mutant Stomp-a-Trons_of_Invincible_Wrath tank_mutant Creature Darkness 9 Hedrian 6000 Very Rare 06-006 V Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Your opponent chooses one of his creatures in the battle zone and destroys it. Invincible Cataclysm Stomp-a-Trons_of_Invincible_Wrath invincible_cataclysm Spell Fire 13 Very Rare 06-007 V Choose up to 3 of your opponent's shields and put them into his graveyard. Valiant Warrior Exorious Stomp-a-Trons_of_Invincible_Wrath valiant_warrior_exorious Creature Fire 6 Armorloid 4000+ Very Rare 06-008 V This creature can attack untapped creatures. | Power attacker +3000 (While attacking, this creature gets +3000 power.) Invincible Unity Stomp-a-Trons_of_Invincible_Wrath invincible_unity Spell Nature 13 Very Rare 06-009 V Each of your creatures in the battle zone gets +8000 power and "triple breaker" until the end of the turn. (A creature that has "triple breaker" breaks 3 shields.) Splinterclaw Wasp Stomp-a-Trons_of_Invincible_Wrath splinterclaw_wasp Creature Nature 7 Giant Insect 4000+ Very Rare 06-010 V Power attacker +3000 (While attacking, this creature gets +3000 power.) | Double breaker (This creature breaks 2 shields.) | Whenever this creature becomes blocked, it breaks one of your opponent's shields. Adomis, the Oracle Stomp-a-Trons_of_Invincible_Wrath adomis_the_oracle Creature Light 3 Light Bringer 2000 Uncommon 06-011 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a shield and look at it. Then put it back where it was. Arc Bine, the Astounding Stomp-a-Trons_of_Invincible_Wrath arc_bine_the_astounding Evolution Creature Light 5 Guardian 5000 Rare 06-012 R Evolution-Put on one of your Guardians. | Each of your light creatures may tap instead of attacking to use this creature's [TAP] ability. | [TAP] Choose one of your opponent's creatures in the battle zone and tap it. Ballas, Vizier of Electrons Stomp-a-Trons_of_Invincible_Wrath ballas_vizier_of_electrons Creature Light 2 Initiate 2000 Common 06-013 C Bonds of Justice Stomp-a-Trons_of_Invincible_Wrath bonds_of_justice Spell Light 4 Rare 06-014 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Tap all creatures in the battle zone that don't have "blocker." Chekicul, Vizier of Endurance Stomp-a-Trons_of_Invincible_Wrath chekicul_vizier_of_endurance Creature Light 5 Initiate 1000 Common 06-015 C [BLOCKER] Blocker | Whenever this creature blocks, no battle happens. (Both creatures stay tapped.) | This creature can't attack. Chen Treg, Vizier of Blades Stomp-a-Trons_of_Invincible_Wrath chen_treg_vizier_of_blades Creature Light 5 Initiate 2000 Common 06-016 C Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose one of your opponent's creatures in the battle zone and tap it. Cosmogold, Spectral Knight Stomp-a-Trons_of_Invincible_Wrath cosmogold_spectral_knight Creature Light 4 Rainbow Phantom 3000 Rare 06-017 R Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Return a spell from your mana zone to your hand. Dava Torey, Seeker of Clouds Stomp-a-Trons_of_Invincible_Wrath dava_torey_seeker_of_clouds Creature Light 6 Mecha Thunder 5500 Uncommon 06-018 U During your opponent's turn, if this creature would be discarded from your hand, put it into the battle zone instead. Forbos, Sanctum Guardian Q Stomp-a-Trons_of_Invincible_Wrath forbos_sanctum_guardian_q Creature Light 6 Survivor/Guardian 4000 Rare 06-019 R Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] When you put this creature into the battle zone, search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck. Gariel, Elemental of Sunbeams Stomp-a-Trons_of_Invincible_Wrath gariel_elemental_of_sunbeams Creature Light 5 Angel Command 7500 Rare 06-020 R You can summon this creature only if you have cast a spell this turn. | Double breaker (This creature breaks 2 shields.) Kanesill, the Explorer Stomp-a-Trons_of_Invincible_Wrath kanesill_the_explorer Creature Light 3 Gladiator 4000 Common 06-021 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack players. Lightning Grass Stomp-a-Trons_of_Invincible_Wrath lightning_grass Creature Light 3 StarLight Tree 3000 Common 06-022 C Moontear, Spectral Knight Stomp-a-Trons_of_Invincible_Wrath moontear_spectral_knight Creature Light 2 Rainbow Phantom 3500 Uncommon 06-023 U You can summon this creature only if you have cast a spell this turn. Protective Force Stomp-a-Trons_of_Invincible_Wrath protective_force Spell Light 1 Uncommon 06-024 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | One of your creatures in the battle zone that has "blocker" gets +4000 power until the end of the turn. Rain of Arrows Stomp-a-Trons_of_Invincible_Wrath rain_of_arrows Spell Light 2 Uncommon 06-025 U Look at your opponent's hand. He discards all darkness spells from it. Razorpine Tree Stomp-a-Trons_of_Invincible_Wrath razorpine_tree Creature Light 5 StarLight Tree 1000+ Uncommon 06-026 U This creature gets +2000 power for each shield you have. Sphere of Wonder Stomp-a-Trons_of_Invincible_Wrath sphere_of_wonder Spell Light 4 Common 06-027 C If your opponent has more shields than you do, add the top card of your deck to your shields face down. Telitol, the Explorer Stomp-a-Trons_of_Invincible_Wrath telitol_the_explorer Creature Light 4 Gladiator 3000 Rare 06-028 R [BLOCKER] Blocker | When you put this creature into the battle zone, you may look at your shields. Then put them back where they were. | This creature can't attack players. Vess, the Oracle Stomp-a-Trons_of_Invincible_Wrath vess_the_oracle Creature Light 1 Light Bringer 2000 Common 06-029 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack players. Yuluk, the Oracle Stomp-a-Trons_of_Invincible_Wrath yuluk_the_oracle Creature Light 1 Light Bringer 2500 Common 06-030 C You can summon this creature only if you have cast a spell this turn. Aqua Rider Stomp-a-Trons_of_Invincible_Wrath aqua_rider Creature Water 4 Liquid People 2000 Common 06-031 C Whenever your opponent summons a creature or casts a spell, this creature gets "blocker" until the end of the turn. (Whenever an opponent's creature attacks, you may tap a creature that has "blocker" to stop the attack. Then the 2 creatures battle.) Energy Stream Stomp-a-Trons_of_Invincible_Wrath energy_stream Spell Water 3 Common 06-032 C Draw 2 cards. Fort Megacluster Stomp-a-Trons_of_Invincible_Wrath fort_megacluster Evolution Creature Water 5 Cyber Cluster 5000 Rare 06-033 R Evolution-Put on one of your Cyber Clusters. | Each of your water creatures may tap instead of attacking to use this creature's [TAP] ability. | [TAP] Draw a card. Hazard Crawler Stomp-a-Trons_of_Invincible_Wrath hazard_crawler Creature Water 5 Earth Eater 6000 Uncommon 06-034 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. King Triumphant Stomp-a-Trons_of_Invincible_Wrath king_triumphant Creature Water 8 Leviathan 7000 Rare 06-035 R Whenever your opponent summons a creature or casts a spell, this creature gets "blocker" until the end of the turn. (Whenever an opponent's creature attacks, you may tap a creature that has "blocker" to stop the attack. Then the 2 creatures battle.) Kyuroro Stomp-a-Trons_of_Invincible_Wrath kyuroro Creature Water 6 Cyber Lord 2000 Rare 06-036 R Whenever an opponent's creature would break a shield, you choose the shield instead of your opponent. Madrillon Fish Stomp-a-Trons_of_Invincible_Wrath madrillon_fish Creature Water 2 Gel Fish 3000 Common 06-037 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. Midnight Crawler Stomp-a-Trons_of_Invincible_Wrath midnight_crawler Creature Water 8 Earth Eater 6000 Rare 06-038 R When you put this creature into the battle zone, choose a card in your opponent's mana zone and return it to his hand. | Double breaker (This creature breaks 2 shields.) Mystic Dreamscape Stomp-a-Trons_of_Invincible_Wrath mystic_dreamscape Spell Water 4 Uncommon 06-039 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Return up to 3 cards from your mana zone to your hand. Neon Cluster Stomp-a-Trons_of_Invincible_Wrath neon_cluster Creature Water 7 Cyber Cluster 4000 Uncommon 06-040 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Draw 2 cards. Overload Cluster Stomp-a-Trons_of_Invincible_Wrath overload_cluster Creature Water 5 Cyber Cluster 4000 Uncommon 06-041 U Whenever your opponent summons a creature or casts a spell, this creature gets "blocker" until the end of the turn. (Whenever an opponent's creature attacks, you may tap a creature that has "blocker" to stop the attack. Then the 2 creatures battle.) Promephius Q Stomp-a-Trons_of_Invincible_Wrath promephius_q Creature Water 3 Survivor/Sea Hacker 2000 Common 06-042 C Raptor Fish Stomp-a-Trons_of_Invincible_Wrath raptor_fish Creature Water 6 Gel Fish 3000 Rare 06-043 R When you put this creature into the battle zone, count the cards in your hand, shuffle those cards into your deck, then draw that many cards. Ripple Lotus Q Stomp-a-Trons_of_Invincible_Wrath ripple_lotus_q Creature Water 6 Survivor/Cyber Virus 2000 Rare 06-044 R Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] When you put this creature into the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it. Shock Hurricane Stomp-a-Trons_of_Invincible_Wrath shock_hurricane Spell Water 5 Uncommon 06-045 U Return any number of your creatures from the battle zone to your hand. Then you may choose that many of your opponent's creatures in the battle zone and return them to your opponent's hand. Sopian Stomp-a-Trons_of_Invincible_Wrath sopian Creature Water 4 Cyber Lord 2000 Common 06-046 C Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose one of your creatures in the battle zone. It can't be blocked this turn. Spiral Gate Stomp-a-Trons_of_Invincible_Wrath spiral_gate Spell Water 2 Common 06-047 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose a creature in the battle zone and return it to its owner's hand. Steam Star Stomp-a-Trons_of_Invincible_Wrath steam_star Creature Water 2 Cyber Virus 1000 Common 06-048 C Thrash Crawler Stomp-a-Trons_of_Invincible_Wrath thrash_crawler Creature Water 4 Earth Eater 5000 Uncommon 06-049 U [BLOCKER] Blocker | When you put this creature into the battle zone, return a card from your mana zone to your hand. | This creature can't attack. Zepimeteus Stomp-a-Trons_of_Invincible_Wrath zepimeteus Creature Water 1 Sea Hacker 2000 Common 06-050 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. Bazooka Mutant Stomp-a-Trons_of_Invincible_Wrath bazooka_mutant Creature Darkness 4 Hedrian 8000 Uncommon 06-051 U This creature can attack only creatures that have "blocker." | This creature can't attack players. Cursed Pincher Stomp-a-Trons_of_Invincible_Wrath cursed_pincher Creature Darkness 4 Brain Jacker 2000 Common 06-052 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Slayer (Whenever this creature battles, destroy the other creature after the battle.) | This creature can't attack. Death Smoke Stomp-a-Trons_of_Invincible_Wrath death_smoke Spell Darkness 4 Common 06-053 C Destroy one of your opponent's untapped creatures. Frost Specter, Shadow of Age Stomp-a-Trons_of_Invincible_Wrath frost_specter_shadow_of_age Evolution Creature Darkness 3 Ghost 5000 Rare 06-054 R Evolution-Put on one of your Ghosts. | Each of your Ghosts in the battle zone has "slayer." (Whenever a creature that has "slayer" battles, destroy the other creature after the battle.) Future Slash Stomp-a-Trons_of_Invincible_Wrath future_slash Spell Darkness 7 Uncommon 06-055 U Search your opponent's deck. Take up to 2 cards from his deck and put them into his graveyard. Then your opponent shuffles his deck. Gigagriff Stomp-a-Trons_of_Invincible_Wrath gigagriff Creature Darkness 6 Chimera 4000 Uncommon 06-056 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Slayer (Whenever this creature battles, destroy the other creature after the battle.) | This creature can't attack. Gnarvash, Merchant of Blood Stomp-a-Trons_of_Invincible_Wrath gnarvash_merchant_of_blood Creature Darkness 6 Demon Command 8000 Rare 06-057 R Double breaker (This creature breaks 2 shields.) | At the end of each of your turns, if this is your only creature in the battle zone, destroy it. Grave Worm Q Stomp-a-Trons_of_Invincible_Wrath grave_worm_q Creature Darkness 5 Survivor/Parasite Worm 3000 Rare 06-058 R Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] When you put this creature into the battle zone, you may return a Survivor from your graveyard to your hand. Grim Soul, Shadow of Reversal Stomp-a-Trons_of_Invincible_Wrath grim_soul_shadow_of_reversal Creature Darkness 5 Ghost 3000 Common 06-059 C Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Return a darkness creature from your graveyard to your hand. Grinning Axe, the Monstrosity Stomp-a-Trons_of_Invincible_Wrath grinning_axe_the_monstrosity Creature Darkness 3 Devil Mask 1000 Common 06-060 C Slayer (Whenever this creature battles, destroy the other creature after the battle.) Intense Evil Stomp-a-Trons_of_Invincible_Wrath intense_evil Spell Darkness 3 Rare 06-061 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy any number of your creatures. Then draw that many cards. Junkatz, Rabid Doll Stomp-a-Trons_of_Invincible_Wrath junkatz_rabid_doll Creature Darkness 2 Death Puppet 2000 Common 06-062 C Lone Tear, Shadow of Solitude Stomp-a-Trons_of_Invincible_Wrath lone_tear_shadow_of_solitude Creature Darkness 1 Ghost 2000 Common 06-063 C At the end of each of your turns, if this is your only creature in the battle zone, destroy it. Lupa, Poison-Tipped Doll Stomp-a-Trons_of_Invincible_Wrath lupa_poison-tipped_doll Creature Darkness 2 Death Puppet 1000 Uncommon 06-064 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] One of your creatures in the battle zone gets "slayer" until the end of the turn. (Whenever a creature that has "slayer" battles, destroy the other creature after the battle.) Proclamation of Death Stomp-a-Trons_of_Invincible_Wrath proclamation_of_death Spell Darkness 4 Uncommon 06-065 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Your opponent chooses one of his creatures in the battle zone and destroys it. Schuka, Duke of Amnesia Stomp-a-Trons_of_Invincible_Wrath schuka_duke_of_amnesia Creature Darkness 6 Dark Lord 5000 Rare 06-066 R When this creature is destroyed, each player discards his hand. Skullcutter, Swarm Leader Stomp-a-Trons_of_Invincible_Wrath skullcutter_swarm_leader Creature Darkness 4 Devil Mask 4000 Uncommon 06-067 U At the end of each of your turns, if this is your only creature in the battle zone, destroy it. Tentacle Worm Stomp-a-Trons_of_Invincible_Wrath tentacle_worm Creature Darkness 4 Parasite Worm 3000 Common 06-068 C Vile Mulder, Wing of the Void Stomp-a-Trons_of_Invincible_Wrath vile_mulder_wing_of_the_void Creature Darkness 4 Demon Command 7000 Rare 06-069 R This creature can't attack creatures. | Double breaker (This creature breaks 2 shields.) | When this creature battles, destroy it after the battle. Zorvaz, the Bonecrusher Stomp-a-Trons_of_Invincible_Wrath zorvaz_the_bonecrusher Creature Darkness 5 Demon Command 8000 Common 06-070 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. | When this creature battles, destroy it after the battle. Armored Decimator Valkaizer Stomp-a-Trons_of_Invincible_Wrath armored_decimator_valkaizer Evolution Creature Fire 5 Human 5000 Rare 06-071 R Evolution-Put on one of your Humans. | When you put this creature into the battle zone, you may destroy one of your opponent's creatures that has power 4000 or less. Armored Scout Gestuchar Stomp-a-Trons_of_Invincible_Wrath armored_scout_gestuchar Creature Fire 5 Armorloid 4000+ Common 06-072 C While you have no other fire creatures in the battle zone, this creature has "power attacker +3000" and "double breaker." (A creature that has "power attacker +3000" and "double breaker" gets +3000 power while attacking and breaks 2 shields.) Automated Weaponmaster Machai Stomp-a-Trons_of_Invincible_Wrath automated_weaponmaster_machai Creature Fire 4 Armorloid 4000 Common 06-073 C This creature attacks each turn if able. Badlands Lizard Stomp-a-Trons_of_Invincible_Wrath badlands_lizard Creature Fire 5 Dune Gecko 3000+ Rare 06-074 R Power attacker +3000 (While attacking, this creature gets +3000 power.) | Whenever this creature becomes blocked, no battle happens. (Both creatures stay tapped.) Bazagazeal Dragon Stomp-a-Trons_of_Invincible_Wrath bazagazeal_dragon Creature Fire 8 Armored Dragon 8000 Rare 06-075 R Speed attacker (This creature doesn't get summoning sickness.) | This creature can attack untapped creatures. | Double breaker (This creature breaks 2 shields.) | At the end of your turn, return this creature to your hand. Choya, the Unheeding Stomp-a-Trons_of_Invincible_Wrath choya_the_unheeding Creature Fire 2 Human 1000+ Common 06-076 C Power attacker +1000 (While attacking, this creature gets +1000 power.) | Whenever this creature becomes blocked, no battle happens. (Both creatures stay tapped.) Cocco Lupia Stomp-a-Trons_of_Invincible_Wrath cocco_lupia Creature Fire 3 Fire Bird 1000 Uncommon 06-077 U Your creatures that have Dragon in their race each cost 2 less to summon. (Dragonoids don't count.) They can't cost less than 2. Comet Missile Stomp-a-Trons_of_Invincible_Wrath comet_missile Spell Fire 1 Uncommon 06-078 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy one of your opponent's creatures that has "blocker" and power 6000 or less. Crisis Boulder Stomp-a-Trons_of_Invincible_Wrath crisis_boulder Spell Fire 4 Rare 06-079 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Your opponent chooses one of his creatures in the battle zone or a card in his mana zone and puts it into his graveyard. Cutthroat Skyterror Stomp-a-Trons_of_Invincible_Wrath cutthroat_skyterror Creature Fire 3 Armored Wyvern 5000 Uncommon 06-080 U Speed attacker (This creature doesn't get summoning sickness.) | This creature can't attack players. | At the end of your turn, return this creature to your hand. Legionnaire Lizard Stomp-a-Trons_of_Invincible_Wrath legionnaire_lizard Creature Fire 6 Dune Gecko 4000 Common 06-081 C Speed attacker (This creature doesn't get summoning sickness.) | Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] One of your creatures in the battle zone gets "speed attacker" until the end of the turn. Migasa, Adept of Chaos Stomp-a-Trons_of_Invincible_Wrath migasa_adept_of_chaos Creature Fire 3 Human 2000 Uncommon 06-082 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] One of your fire creatures in the battle zone gets "double breaker" until the end of the turn. (A creature that has "double breaker" breaks 2 shields.) Phantom Dragon's Flame Stomp-a-Trons_of_Invincible_Wrath phantom_dragons_flame Spell Fire 3 Common 06-083 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy one of your opponent's creatures that has power 2000 or less. Picora's Wrench Stomp-a-Trons_of_Invincible_Wrath picoras_wrench Creature Fire 2 XenoParts 2000 Common 06-084 C Pyrofighter Magnus Stomp-a-Trons_of_Invincible_Wrath pyrofighter_magnus Creature Fire 3 Dragonoid 3000 Common 06-085 C Speed attacker (This creature doesn't get summoning sickness.) | At the end of your turn, return this creature to your hand. Q-tronic Gargantua Stomp-a-Trons_of_Invincible_Wrath q-tronic_gargantua Evolution Creature Fire 6 Survivor 9000 Rare 06-086 R Evolution-Put on one of your Survivors. | Crew breaker-Survivor (This creature breaks one more shield for each of your other Survivors in the battle zone.) Rikabu's Screwdriver Stomp-a-Trons_of_Invincible_Wrath rikabus_screwdriver Creature Fire 2 XenoParts 1000 Rare 06-087 R Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Destroy one of your opponent's creatures that has "blocker." Rumblesaur Q Stomp-a-Trons_of_Invincible_Wrath rumblesaur_q Creature Fire 6 Survivor/Rock Beast 3000 Uncommon 06-088 U Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] Speed attacker (This creature doesn't get summoning sickness.) Spastic Missile Stomp-a-Trons_of_Invincible_Wrath spastic_missile Spell Fire 3 Uncommon 06-089 U Destroy one of your opponent's creatures that has power 3000 or less. Torchclencher Stomp-a-Trons_of_Invincible_Wrath torchclencher Creature Fire 3 Dragonoid 2000+ Common 06-090 C While you have at least one other fire creature in the battle zone, this creature has "Power attacker +3000 (While attacking, this creature gets +3000 power)." Bliss Totem, Avatar of Luck Stomp-a-Trons_of_Invincible_Wrath bliss_totem_avatar_of_luck Creature Nature 6 Mystery Totem 5000 Uncommon 06-091 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Put up to 3 cards from your graveyard into your mana zone. Cantankerous Giant Stomp-a-Trons_of_Invincible_Wrath cantankerous_giant Creature Nature 7 Giant 8000 Uncommon 06-092 U Double breaker (This creature breaks 2 shields.) Carrier Shell Stomp-a-Trons_of_Invincible_Wrath carrier_shell Creature Nature 3 Colony Beetle 2000+ Common 06-093 C Power attacker +3000 (While attacking, this creature gets +3000 power.) Charmilia, the Enticer Stomp-a-Trons_of_Invincible_Wrath charmilia_the_enticer Creature Nature 4 Snow Faerie 3000 Rare 06-094 R Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. Clobber Totem Stomp-a-Trons_of_Invincible_Wrath clobber_totem Creature Nature 6 Mystery Totem 4000+ Rare 06-095 R Power attacker +2000 (While attacking, this creature gets +2000 power.) | This creature can't be blocked by any creature that has power 5000 or less. | Double breaker (This creature breaks 2 shields.) Dimension Gate Stomp-a-Trons_of_Invincible_Wrath dimension_gate Spell Nature 3 Common 06-096 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. Factory Shell Q Stomp-a-Trons_of_Invincible_Wrath factory_shell_q Creature Nature 6 Survivor/Colony Beetle 2000 Rare 06-097 R Survivor (Each of your Survivors has this creature's [SURVIVOR] ability.) | [SURVIVOR] When you put this creature into the battle zone, search your deck. You may take a Survivor from your deck, show that Survivor to your opponent, and put it into your hand. Then shuffle your deck. Faerie Life Stomp-a-Trons_of_Invincible_Wrath faerie_life Spell Nature 2 Common 06-098 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Put the top card of your deck into your mana zone. Feather Horn, the Tracker Stomp-a-Trons_of_Invincible_Wrath feather_horn_the_tracker Creature Nature 4 Horned Beast 4000 Uncommon 06-099 U Forbidding Totem Stomp-a-Trons_of_Invincible_Wrath forbidding_totem Creature Nature 5 Mystery Totem 4000 Rare 06-100 R Your opponent's attacking creatures attack Mystery Totems if able. Garabon, the Glider Stomp-a-Trons_of_Invincible_Wrath garabon_the_glider Creature Nature 2 Snow Faerie 1000+ Common 06-101 C Power attacker +2000 (While attacking, this creature gets +2000 power.) Illusory Berry Stomp-a-Trons_of_Invincible_Wrath illusory_berry Creature Nature 3 Tree Folk 3000 Common 06-102 C Innocent Hunter, Blade of All Stomp-a-Trons_of_Invincible_Wrath innocent_hunter_blade_of_all Creature Nature 4 Beast Folk 1000 Uncommon 06-103 U You can put an evolution creature of any race on this creature. Living Citadel Vosh Stomp-a-Trons_of_Invincible_Wrath living_citadel_vosh Evolution Creature Nature 5 Colony Beetle 5000 Rare 06-104 R Evolution-Put on one of your Colony Beetles. | Each of your nature creatures may tap instead of attacking to use this creature's [TAP] ability. | [TAP] Put the top card of your deck into your mana zone. Mighty Bandit, Ace of Thieves Stomp-a-Trons_of_Invincible_Wrath mighty_bandit_ace_of_thieves Creature Nature 3 Beast Folk 2000 Common 06-105 C Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] One of your creatures in the battle zone gets +5000 power until the end of the turn. Mystic Treasure Chest Stomp-a-Trons_of_Invincible_Wrath mystic_treasure_chest Spell Nature 3 Rare 06-106 R Search your deck. You may take a non-nature card from your deck and put it into your mana zone. Then shuffle your deck. Pangaea's Will Stomp-a-Trons_of_Invincible_Wrath pangaeas_will Spell Nature 3 Uncommon 06-107 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose one of your opponent's evolution creatures in the battle zone and put the top card of that creature into your opponent's mana zone. Paradise Horn Stomp-a-Trons_of_Invincible_Wrath paradise_horn Creature Nature 4 Horned Beast 3000+ Uncommon 06-108 U Power attacker +2000 (While attacking, this creature gets +2000 power.) Slumber Shell Stomp-a-Trons_of_Invincible_Wrath slumber_shell Creature Nature 2 Colony Beetle 2000 Common 06-109 C Trench Scarab Stomp-a-Trons_of_Invincible_Wrath trench_scarab Creature Nature 3 Giant Insect 4000+ Common 06-110 C This creature can't attack players. | Power attacker +4000 (While attacking, this creature gets +4000 power.) Siri, Glory Elemental Thundercharge_of_Ultra_Destruction siri_glory_elemental Creature Light 6 Angel Command 7000 Super Rare 07-S01 S Double breaker (This creature breaks 2 shields.) | While you have no shields, this creature has "blocker" and "At the end of each of your turns, you may untap this creature." Cosmic Nebula Thundercharge_of_Ultra_Destruction cosmic_nebula Evolution Creature Water 5 Cyber Virus 3000 Super Rare 07-S02 S Evolution-Put on one of your Cyber Viruses. | Whenever you draw the card at the start of your turn, you may draw an extra card. Crath Lade, Merciless King Thundercharge_of_Ultra_Destruction crath_lade_merciless_king Creature Darkness 8 Dark Lord 4000 Super Rare 07-S03 S Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Your opponent discards 2 cards at random from his hand. Sky Crusher, the Agitator Thundercharge_of_Ultra_Destruction sky_crusher_the_agitator Creature Fire 7 Dragonoid 4000 Super Rare 07-S04 S Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Each player puts a card from his mana zone into his graveyard. Headlong Giant Thundercharge_of_Ultra_Destruction headlong_giant Creature Nature 9 Giant 14000 Super Rare 07-S05 S This creature can't attack if you have no cards in your hand. | Whenever this creature attacks, discard a card from your hand. | This creature can't be blocked by any creature that has power 4000 or less. | Triple breaker (This creature breaks 3 shields.) Gandar, Seeker of Explosions Thundercharge_of_Ultra_Destruction gandar_seeker_of_explosions Creature Light 7 Mecha Thunder 6500 Very Rare 07-001 V Double breaker (This creature breaks 2 shields.) | Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] At the end of the turn, untap all your light creatures. King Benthos Thundercharge_of_Ultra_Destruction king_benthos Creature Water 8 Leviathan 6000 Very Rare 07-002 V Double breaker (This creature breaks 2 shields.) | Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Each of your water creatures gets "This creature can't be blocked" until the end of the turn. Battleship Mutant Thundercharge_of_Ultra_Destruction battleship_mutant Creature Darkness 6 Hedrian 5000+ Very Rare 07-003 V Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Until the end of the turn, each of your darkness creatures in the battle zone gets +4000 power and "double breaker." Whenever any of those creatures battles this turn, destroy it after the battle. Armored Transport Galiacruse Thundercharge_of_Ultra_Destruction armored_transport_galiacruse Creature Fire 6 Armorloid 5000 Very Rare 07-004 V Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Each of your fire creatures gets "This creature can attack untapped creatures" until the end of the turn. Spinning Totem Thundercharge_of_Ultra_Destruction spinning_totem Creature Nature 5 Mystery Totem 4000 Very Rare 07-005 V Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] This turn, whenever any of your nature creatures is attacking your opponent and becomes blocked, it breaks one of his shields. (If a creature has "double breaker" or "triple breaker," it still breaks only one shield.) Bex, the Oracle Thundercharge_of_Ultra_Destruction bex_the_oracle Creature Light 3 Light Bringer 2500 Common 07-006 C While you have no shields, this creature has "Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle)." Geoshine, Spectral Knight Thundercharge_of_Ultra_Destruction geoshine_spectral_knight Creature Light 5 Rainbow Phantom 4000 Uncommon 07-007 U Whenever this creature attacks, you may choose a darkness or fire creature in the battle zone and tap it. (First choose what this creature is attacking. Then choose a creature to tap.) Justice Jamming Thundercharge_of_Ultra_Destruction justice_jamming Spell Light 3 Rare 07-008 R Tap all darkness creatures in the battle zone, or tap all fire creatures in the battle zone. Kizar Basiku, the Outrageous Thundercharge_of_Ultra_Destruction kizar_basiku_the_outrageous Evolution Creature Light 5 Initiate 8500 Rare 07-009 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Evolution-Put on one of your Initiates. | Fire stealth (This creature can't be blocked while your opponent has any fire cards in his mana zone.) | Double breaker (This creature breaks 2 shields.) Lightning Charger Thundercharge_of_Ultra_Destruction lightning_charger Spell Light 4 Uncommon 07-010 U Choose one of your opponent's creatures in the battle zone and tap it. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Miracle Portal Thundercharge_of_Ultra_Destruction miracle_portal Spell Light 4 Common 07-011 C Choose one of your creatures in the battle zone. This turn, it can't be blocked and you ignore any effects that would prevent that creature from attacking your opponent. (For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players." Your creatures can't attack creatures this way.) Pulsar Tree Thundercharge_of_Ultra_Destruction pulsar_tree Creature Light 5 StarLight Tree 1000 Rare 07-012 R When one of your shields would be broken, you may destroy this creature instead. Rodi Gale, Night Guardian Thundercharge_of_Ultra_Destruction rodi_gale_night_guardian Creature Light 4 Guardian 3500 Common 07-013 C Darkness stealth (This creature can't be blocked while your opponent has any darkness cards in his mana zone.) Rom, Vizier of Tendrils Thundercharge_of_Ultra_Destruction rom_vizier_of_tendrils Creature Light 4 Initiate 2000 Common 07-014 C When you put this creature into the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it. Rondobil, the Explorer Thundercharge_of_Ultra_Destruction rondobil_the_explorer Creature Light 6 Gladiator 5000 Uncommon 07-015 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Add one of your creatures from the battle zone to your shields face down. Aqua Agent Thundercharge_of_Ultra_Destruction aqua_agent Creature Water 6 Liquid People 2000 Common 07-016 C Water stealth (This creature can't be blocked while your opponent has any water cards in his mana zone.) | When this creature would be destroyed, you may return it to your hand instead. Aqua Fencer Thundercharge_of_Ultra_Destruction aqua_fencer Creature Water 7 Liquid People 3000 Rare 07-017 R Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a card in your opponent's mana zone and return it to his hand. Biancus Thundercharge_of_Ultra_Destruction biancus Creature Water 6 Sea Hacker 3000 Rare 07-018 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose one of your creatures in the battle zone. It can't be blocked this turn. Cetibols Thundercharge_of_Ultra_Destruction cetibols Creature Water 3 Sea Hacker 2000 Common 07-019 C When this creature is destroyed, you may draw a card. Curious Eye Thundercharge_of_Ultra_Destruction curious_eye Creature Water 3 Cyber Virus 1000 Uncommon 07-020 U Whenever this creature attacks, you may look at one of your opponent's shields. Then put it back where it was. Garatyano Thundercharge_of_Ultra_Destruction garatyano Creature Water 4 Sea Hacker 2000 Common 07-021 C Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Look at the top 3 cards of your deck. Then put them back in any order. Riptide Charger Thundercharge_of_Ultra_Destruction riptide_charger Spell Water 5 Uncommon 07-022 U Choose a creature in the battle zone and return it to its owner's hand. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Splash Zebrafish Thundercharge_of_Ultra_Destruction splash_zebrafish Creature Water 4 Gel Fish 3000 Uncommon 07-023 U When you put this creature into the battle zone, return a card from your mana zone to your hand. | This creature can't be blocked. Titanium Cluster Thundercharge_of_Ultra_Destruction titanium_cluster Creature Water 4 Cyber Cluster 4000 Common 07-024 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't be attacked. | This creature can't attack. Trenchdive Shark Thundercharge_of_Ultra_Destruction trenchdive_shark Creature Water 7 Gel Fish 5000 Rare 07-025 R When you put this creature into the battle zone, you may add up to 2 cards from your hand to your shields face down. If you do, choose the same number of your shields and put them into your hand. You can't use the "shield trigger" ability of those shields. Dream Pirate, Shadow of Theft Thundercharge_of_Ultra_Destruction dream_pirate_shadow_of_theft Creature Darkness 4 Ghost 3000 Common 07-026 C When this creature would be destroyed, you may return it to your hand instead. If you do, put a card from your hand into your graveyard. Gezary, Undercover Doll Thundercharge_of_Ultra_Destruction gezary_undercover_doll Creature Darkness 3 Death Puppet 2000 Common 07-027 C Nature stealth (This creature can't be blocked while your opponent has any nature cards in his mana zone.) Gigabuster Thundercharge_of_Ultra_Destruction gigabuster Creature Darkness 5 Chimera 5000 Rare 07-028 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | When you put this creature into the battle zone, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield. | This creature can't attack. Hopeless Vortex Thundercharge_of_Ultra_Destruction hopeless_vortex Spell Darkness 5 Rare 07-029 R Destroy one of your opponent's creatures. Phantasmal Horror Gigazabal Thundercharge_of_Ultra_Destruction phantasmal_horror_gigazabal Evolution Creature Darkness 5 Chimera 9000 Rare 07-030 R Evolution-Put on one of your Chimeras. | Light stealth (This creature can't be blocked while your opponent has any light cards in his mana zone.) | Double breaker (This creature breaks 2 shields.) Propeller Mutant Thundercharge_of_Ultra_Destruction propeller_mutant Creature Darkness 2 Hedrian 1000 Common 07-031 C When this creature is destroyed, your opponent discards a card at random from his hand. Scalpel Spider Thundercharge_of_Ultra_Destruction scalpel_spider Creature Darkness 3 Brain Jacker 2000 Uncommon 07-032 U Whenever this creature is attacked, it gets "slayer" until the end of the turn. (Whenever a creature that has "slayer" battles, destroy the other creature after the battle.) Three-Faced Ashura Fang Thundercharge_of_Ultra_Destruction three-faced_ashura_fang Creature Darkness 4 Devil Mask 4000 Uncommon 07-033 U When you put this creature into the battle zone, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield. Vacuum Gel Thundercharge_of_Ultra_Destruction vacuum_gel Spell Darkness 4 Common 07-034 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Destroy one of your opponent's untapped light or untapped nature creatures. Venom Charger Thundercharge_of_Ultra_Destruction venom_charger Spell Darkness 3 Uncommon 07-035 U One of your creatures in the battle zone gets "slayer" until the end of the turn. (Whenever a creature that has "slayer" battles, destroy the other creature after the battle.) | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Apocalypse Vise Thundercharge_of_Ultra_Destruction apocalypse_vise Spell Fire 7 Rare 07-036 R Destroy any number of your opponent's creatures that have total power 8000 or less. Astronaut Skyterror Thundercharge_of_Ultra_Destruction astronaut_skyterror Creature Fire 5 Armored Wyvern 4000+ Common 07-037 C While you have no other creatures in the battle zone, this creature has "Power attacker +4000 (While attacking, this creature gets +4000 power)" and "Double breaker (This creature breaks 2 shields)." Cratersaur Thundercharge_of_Ultra_Destruction cratersaur Creature Fire 3 Rock Beast 2000+ Uncommon 07-038 U While you have no shields, this creature can attack untapped creatures and has "Power attacker +3000 (While attacking, this creature gets +3000 power)." Energy Charger Thundercharge_of_Ultra_Destruction energy_charger Spell Fire 3 Uncommon 07-039 U One of your creatures gets +2000 power until the end of the turn. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Gazarias Dragon Thundercharge_of_Ultra_Destruction gazarias_dragon Creature Fire 5 Armored Dragon 4000+ Common 07-040 C While you have no shields, this creature gets +4000 power and has "Double breaker (This creature breaks 2 shields)." Kipo's Contraption Thundercharge_of_Ultra_Destruction kipos_contraption Creature Fire 6 XenoParts 3000 Rare 07-041 R Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Destroy one of your opponent's creatures that has power 2000 or less. Kooc Pollon Thundercharge_of_Ultra_Destruction kooc_pollon Creature Fire 2 Fire Bird 1000 Common 07-042 C This creature can't be attacked. Otherworldly Warrior Naglu Thundercharge_of_Ultra_Destruction otherworldly_warrior_naglu Creature Fire 6 Armorloid 4000+ Uncommon 07-043 U This creature can't be attacked. | Power attacker +3000 (While attacking, this creature gets +3000 power.) | Double breaker (This creature breaks 2 shields.) Valkrowzer, Ultra Rock Beast Thundercharge_of_Ultra_Destruction valkrowzer_ultra_rock_beast Evolution Creature Fire 6 Rock Beast 9000 Rare 07-044 R Evolution-Put on one of your Rock Beasts. | Water stealth (This creature can't be blocked while your opponent has any water cards in his mana zone.) | Double breaker (This creature breaks 2 shields.) Wild Racer Chief Garan Thundercharge_of_Ultra_Destruction wild_racer_chief_garan Creature Fire 3 Human 2000+ Common 07-045 C Power attacker +1000 (While attacking, this creature gets +1000 power.) | Light stealth (This creature can't be blocked while your opponent has any light cards in his mana zone.) Brood Shell Thundercharge_of_Ultra_Destruction brood_shell Creature Nature 4 Colony Beetle 3000 Uncommon 07-046 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Return a creature from your mana zone to your hand. Cryptic Totem Thundercharge_of_Ultra_Destruction cryptic_totem Creature Nature 6 Mystery Totem 6000 Rare 07-047 R Double breaker (This creature breaks 2 shields.) | While this creature is tapped, your opponent can't use the "shield trigger" ability of his shields. Freezing Icehammer Thundercharge_of_Ultra_Destruction freezing_icehammer Spell Nature 3 Common 07-048 C Choose one of your opponent's water or darkness creatures in the battle zone. Your opponent puts that creature into his mana zone. Fruit of Eternity Thundercharge_of_Ultra_Destruction fruit_of_eternity Spell Nature 4 Uncommon 07-049 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Whenever any of your creatures would be destroyed this turn, put it into your mana zone instead. Launch Locust Thundercharge_of_Ultra_Destruction launch_locust Creature Nature 3 Giant Insect 2000+ Common 07-050 C While attacking, this creature gets +1000 power for each other creature you have in the battle zone. Mulch Charger Thundercharge_of_Ultra_Destruction mulch_charger Spell Nature 3 Uncommon 07-051 U Put one of your creatures from the battle zone into your mana zone. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Popple, Flowerpetal Dancer Thundercharge_of_Ultra_Destruction popple_flowerpetal_dancer Creature Nature 4 Snow Faerie 2000 Common 07-052 C Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Put the top card of your deck into your mana zone. Stinger Horn, the Delver Thundercharge_of_Ultra_Destruction stinger_horn_the_delver Creature Nature 4 Horned Beast 3000+ Common 07-053 C Power attacker +1000 (While attacking, this creature gets +1000 power.) | Water stealth (This creature can't be blocked while your opponent has any water cards in his mana zone.) Tangle Fist, the Weaver Thundercharge_of_Ultra_Destruction tangle_fist_the_weaver Creature Nature 4 Beast Folk 2000 Rare 07-054 R Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Put up to 3 cards from your hand into your mana zone. World Tree, Root of Life Thundercharge_of_Ultra_Destruction world_tree_root_of_life Evolution Creature Nature 6 Tree Folk 7000+ Rare 07-055 R Evolution-Put on one of your Tree Folk. | Power attacker +2000 (While attacking, this creature gets +2000 power.) | Darkness stealth (This creature can't be blocked while your opponent has any darkness cards in his mana zone.) | Double breaker (This creature breaks 2 shields.) Nastasha, Channeler of Suns Epic_Dragon_of_Hyperchaos nastasha_channeler_of_suns Creature Light 7 Mecha Del Sol 6000 Super Rare 08-S01 S Double breaker (This creature breaks 2 shields.) | When one of your shields would be broken, you may destroy this creature instead. Emperor Quazla Epic_Dragon_of_Hyperchaos emperor_quazla Evolution Creature Water 6 Cyber Lord 5000 Super Rare 08-S02 S [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Evolution-Put on one of your Cyber Lords. | Whenever your opponent uses the "shield trigger" ability of one of his shields, draw up to 2 cards. Super Necrodragon Abzo Dolba Epic_Dragon_of_Hyperchaos super_necrodragon_abzo_dolba Evolution Creature Darkness 6 Zombie Dragon 11000+ Super Rare 08-S03 S Evolution-Put on one of your creatures that has Dragon in its race. | This creature gets +2000 power for each creature in your graveyard. | Triple breaker (This creature breaks 3 shields.) Uberdragon Bajula Epic_Dragon_of_Hyperchaos uberdragon_bajula Evolution Creature Fire 7 Armored Dragon 13000 Super Rare 08-S04 S Evolution-Put on one of your creatures that has Dragon in its race. | Whenever this creature attacks, choose up to 2 cards in your opponent's mana zone. Your opponent puts those cards into his graveyard. | Triple breaker (This creature breaks 3 shields.) Super Terradragon Bailas Gale Epic_Dragon_of_Hyperchaos super_terradragon_bailas_gale Evolution Creature Nature 5 Earth Dragon 9000 Super Rare 08-S05 S Evolution-Put on one of your creatures that has Dragon in its race. | After you cast a spell by using its "shield trigger" ability, put it into your hand instead of your graveyard. | Double breaker (This creature breaks 2 shields.) Kuukai, Finder of Karma Epic_Dragon_of_Hyperchaos kuukai_finder_of_karma Evolution Creature Light 5 Mecha Thunder 10500 Very Rare 08-001 V [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Evolution-Put on one of your Mecha Thunders. | Whenever this creature blocks, untap it after it battles. | This creature can't attack players. Aqua Ranger Epic_Dragon_of_Hyperchaos aqua_ranger Creature Water 6 Liquid People 3000 Very Rare 08-002 V This creature can't be blocked. | When this creature would be destroyed, put it into your hand instead. Megaria, Empress of Dread Epic_Dragon_of_Hyperchaos megaria_empress_of_dread Creature Darkness 5 Dark Lord 5000 Very Rare 08-003 V Each creature in the battle zone has "slayer." (Whenever a creature that has "slayer" battles, destroy the other creature after the battle.) Magmadragon Jagalzor Epic_Dragon_of_Hyperchaos magmadragon_jagalzor Creature Fire 6 Volcano Dragon 6000 Very Rare 08-004 V Double breaker (This creature breaks 2 shields.) | Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] Each of your creatures in the battle zone has "speed attacker." (A creature that has "speed attacker" doesn't get summoning sickness.) Kachua, Keeper of the Icegate Epic_Dragon_of_Hyperchaos kachua_keeper_of_the_icegate Creature Nature 7 Snow Faerie 3000 Very Rare 08-005 V Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Search your deck. You may take a creature that has Dragon in its race from your deck and put it into the battle zone. Then shuffle your deck. That creature has "speed attacker." At the end of the turn, destroy it. Dracobarrier Epic_Dragon_of_Hyperchaos dracobarrier Spell Light 3 Uncommon 08-006 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose one of your opponent's creatures in the battle zone and tap it. If it has Dragon in its race, add the top card of your deck to your shields face down. Laser Whip Epic_Dragon_of_Hyperchaos laser_whip Spell Light 4 Uncommon 08-007 U Choose one of your opponent's creatures in the battle zone and tap it. Then you may choose one of your creatures in the battle zone. If you do, it can't be blocked this turn. Lunar Charger Epic_Dragon_of_Hyperchaos lunar_charger Spell Light 3 Common 08-008 C Choose up to 2 of your creatures in the battle zone. At the end of the turn, you may untap them. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Migalo, Vizier of Spycraft Epic_Dragon_of_Hyperchaos migalo_vizier_of_spycraft Creature Light 2 Initiate 1500 Common 08-009 C Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] Whenever this creature attacks, you may look at 2 of your opponent's shields. Then put them back where they were. Misha, Channeler of Suns Epic_Dragon_of_Hyperchaos misha_channeler_of_suns Creature Light 5 Mecha Del Sol 5000 Common 08-010 C This creature can't be attacked by any creature that has Dragon in its race. Nariel, the Oracle Epic_Dragon_of_Hyperchaos nariel_the_oracle Creature Light 4 Light Bringer 1000 Rare 08-011 R Creatures that have power 3000 or more can't attack. (Creatures that have power less than 3000 and get extra power while attacking can still attack.) Sasha, Channeler of Suns Epic_Dragon_of_Hyperchaos sasha_channeler_of_suns Creature Light 8 Mecha Del Sol 9500+ Rare 08-012 R Dragon blocker (Whenever an opponent's creature that has Dragon in its race attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | While battling a creature that has Dragon in its race, this creature gets +6000 power. | Double breaker (This creature breaks 2 shields.) Sol Galla, Halo Guardian Epic_Dragon_of_Hyperchaos sol_galla_halo_guardian Creature Light 2 Guardian 1000+ Common 08-013 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Whenever a player casts a spell, this creature gets +3000 power until the end of the turn. (Do what the spell says before this creature gets the extra power.) Solar Grass Epic_Dragon_of_Hyperchaos solar_grass Creature Light 5 StarLight Tree 3000 Uncommon 08-014 U Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] Whenever this creature is attacking your opponent and isn't blocked, untap all your creatures in the battle zone except Solar Grasses. Thrumiss, Zephyr Guardian Epic_Dragon_of_Hyperchaos thrumiss_zephyr_guardian Creature Light 6 Guardian 3000 Rare 08-015 R Whenever any of your creatures attacks, you may choose one of your opponent's creatures in the battle zone and tap it. (First choose what your creature is attacking. Then choose a creature to tap.) Aqua Grappler Epic_Dragon_of_Hyperchaos aqua_grappler Creature Water 5 Liquid People 3000 Rare 08-016 R Whenever this creature attacks, you may draw a card for each other tapped creature you have in the battle zone. Candy Cluster Epic_Dragon_of_Hyperchaos candy_cluster Creature Water 3 Cyber Cluster 1000 Common 08-017 C This creature can't be blocked. Eureka Charger Epic_Dragon_of_Hyperchaos eureka_charger Spell Water 4 Common 08-018 C Draw a card. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Grape Globbo Epic_Dragon_of_Hyperchaos grape_globbo Creature Water 2 Cyber Virus 1000 Common 08-019 C When you put this creature into the battle zone, look at your opponent's hand. Illusion Fish Epic_Dragon_of_Hyperchaos illusion_fish Creature Water 4 Gel Fish 3000 Common 08-020 C Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] This creature can't be blocked. Lalicious Epic_Dragon_of_Hyperchaos lalicious Creature Water 6 Sea Hacker 4000 Uncommon 08-021 U Whenever this creature attacks, you may look at your opponent's hand and at the top card of his deck. Marine Scramble Epic_Dragon_of_Hyperchaos marine_scramble Spell Water 7 Rare 08-022 R Your creatures in the battle zone can't be blocked this turn. Prowling Elephish Epic_Dragon_of_Hyperchaos prowling_elephish Creature Water 4 Gel Fish 2000 Uncommon 08-023 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Vikorakys Epic_Dragon_of_Hyperchaos vikorakys Creature Water 3 Sea Hacker 1000 Rare 08-024 R Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] When this creature attacks, search your deck. You may take a card from your deck and put it into your hand. Then shuffle your deck. Wave Lance Epic_Dragon_of_Hyperchaos wave_lance Spell Water 3 Uncommon 08-025 U Choose a creature in the battle zone and return it to its owner's hand. If it has Dragon in its race, you may draw a card. Corpse Charger Epic_Dragon_of_Hyperchaos corpse_charger Spell Darkness 4 Common 08-026 C Put a creature from your graveyard into your hand. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Cranium Clamp Epic_Dragon_of_Hyperchaos cranium_clamp Spell Darkness 4 Rare 08-027 R Your opponent chooses and discards 2 cards from his hand. Dimension Splitter Epic_Dragon_of_Hyperchaos dimension_splitter Creature Darkness 3 Brain Jacker 1000 Uncommon 08-028 U When you put this creature into the battle zone, you may return all creatures that have Dragon in their race from your graveyard to your hand. Gachack, Mechanical Doll Epic_Dragon_of_Hyperchaos gachack_mechanical_doll Creature Darkness 3 Death Puppet 2000 Uncommon 08-029 U Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] Whenever this creature is attacking your opponent and isn't blocked, you may destroy a creature. Gigaclaws Epic_Dragon_of_Hyperchaos gigaclaws Creature Darkness 5 Chimera 2000 Common 08-030 C Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] Whenever this creature attacks, your opponent discards his hand. Motorcycle Mutant Epic_Dragon_of_Hyperchaos motorcycle_mutant Creature Darkness 4 Hedrian 6000 Uncommon 08-031 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. | When you put another creature into the battle zone, destroy this creature. Necrodragon Galbazeek Epic_Dragon_of_Hyperchaos necrodragon_galbazeek Creature Darkness 6 Zombie Dragon 9000 Rare 08-032 R Whenever this creature attacks, choose one of your shields and put it into your graveyard. | Double breaker (This creature breaks 2 shields.) Necrodragon Giland Epic_Dragon_of_Hyperchaos necrodragon_giland Creature Darkness 4 Zombie Dragon 6000 Common 08-033 C Double breaker (This creature breaks 2 shields.) | When this creature battles, destroy it after the battle. Scream Slicer, Shadow of Fear Epic_Dragon_of_Hyperchaos scream_slicer_shadow_of_fear Creature Darkness 6 Ghost 4000 Rare 08-034 R Whenever you put a Dragonoid or a creature that has Dragon in its race into the battle zone, destroy the creature that has the least power in the battle zone. If there's a tie, you choose from among the tied creatures. Tyrant Worm Epic_Dragon_of_Hyperchaos tyrant_worm Creature Darkness 1 Parasite Worm 2000 Common 08-035 C When you put another creature into the battle zone, destroy this creature. Bruiser Dragon Epic_Dragon_of_Hyperchaos bruiser_dragon Creature Fire 5 Armored Dragon 5000 Uncommon 08-036 U When this creature is destroyed, choose one of your shields and put it into your graveyard. Furious Onslaught Epic_Dragon_of_Hyperchaos furious_onslaught Spell Fire 4 Rare 08-037 R Until the end of the turn, each of your Dragonoids in the battle zone is an Armored Dragon in addition to its other races, gets +4000 power, and has "Double breaker (This creature breaks 2 shields)." Kyrstron, Lair Delver Epic_Dragon_of_Hyperchaos kyrstron_lair_delver Creature Fire 5 Dragonoid 1000 Rare 08-038 R When this creature is destroyed, you may put a creature that has Dragon in its race from your hand into the battle zone. Magmadragon Melgars Epic_Dragon_of_Hyperchaos magmadragon_melgars Creature Fire 4 Volcano Dragon 4000 Common 08-039 C Missile Soldier Ultimo Epic_Dragon_of_Hyperchaos missile_soldier_ultimo Creature Fire 3 Dragonoid 2000+ Common 08-040 C Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] This creature can attack untapped creatures and has "Power attacker +4000 (While attacking, this creature gets +4000 power)." Rocketdive Skyterror Epic_Dragon_of_Hyperchaos rocketdive_skyterror Creature Fire 4 Armored Wyvern 5000+ Uncommon 08-041 U This creature can't be attacked. | This creature can't attack players. | Power attacker +1000 (While attacking, this creature gets +1000 power.) Slaphappy Soldier Galback Epic_Dragon_of_Hyperchaos slaphappy_soldier_galback Creature Fire 4 Dragonoid 3000 Rare 08-042 R Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] Whenever this creature attacks, you may destroy one of your opponent's creatures that has power 4000 or less. Torpedo Skyterror Epic_Dragon_of_Hyperchaos torpedo_skyterror Creature Fire 5 Armored Wyvern 4000+ Common 08-043 C While attacking, this creature gets +2000 power for each other tapped creature you have in the battle zone. Totto Pipicchi Epic_Dragon_of_Hyperchaos totto_pipicchi Creature Fire 3 Fire Bird 1000 Common 08-044 C Each creature in the battle zone that has Dragon in its race has "speed attacker." (A creature that has "speed attacker" doesn't get summoning sickness.) Volcano Charger Epic_Dragon_of_Hyperchaos volcano_charger Spell Fire 4 Uncommon 08-045 U Destroy one of your opponent's creatures that has power 2000 or less. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Bakkra Horn, the Silent Epic_Dragon_of_Hyperchaos bakkra_horn_the_silent Creature Nature 4 Horned Beast 2000 Common 08-046 C Whenever you put a Dragonoid or a creature that has Dragon in its race into the battle zone, put the top card of your deck into your mana zone. Carbonite Scarab Epic_Dragon_of_Hyperchaos carbonite_scarab Creature Nature 4 Giant Insect 3000 Rare 08-047 R Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] Whenever this creature is attacking your opponent and becomes blocked, it breaks one of your opponent's shields. Coliseum Shell Epic_Dragon_of_Hyperchaos coliseum_shell Creature Nature 4 Colony Beetle 3000 Uncommon 08-048 U Whenever this creature becomes blocked, you may put the top card of your deck into your mana zone. Dracodance Totem Epic_Dragon_of_Hyperchaos dracodance_totem Creature Nature 2 Mystery Totem 1000 Uncommon 08-049 U When this creature would be destroyed, if you have a creature that has Dragon in its race in your mana zone, put this creature into your mana zone instead of destroying it. Then return a creature that has Dragon in its race from your mana zone to your hand. Muscle Charger Epic_Dragon_of_Hyperchaos muscle_charger Spell Nature 3 Uncommon 08-050 U Each of your creatures in the battle zone gets +3000 power until the end of the turn. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Quixotic Hero Swine Snout Epic_Dragon_of_Hyperchaos quixotic_hero_swine_snout Creature Nature 2 Beast Folk 1000+ Common 08-051 C Whenever another creature is put into the battle zone, this creature gets +3000 power until the end of the turn. Root Charger Epic_Dragon_of_Hyperchaos root_charger Spell Nature 3 Rare 08-052 R Whenever any of your creatures would be destroyed this turn, put it into your mana zone instead. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Senia, Orchard Avenger Epic_Dragon_of_Hyperchaos senia_orchard_avenger Creature Nature 4 Tree Folk 3000+ Common 08-053 C Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its [TURBO RUSH] ability until the end of the turn.) | [TURBO RUSH] This creature gets +5000 power and has "Double breaker (This creature breaks 2 shields)." Terradragon Gamiratar Epic_Dragon_of_Hyperchaos terradragon_gamiratar Creature Nature 4 Earth Dragon 6000 Rare 08-054 R When you put this creature into the battle zone, your opponent may choose a creature in his hand and put it into the battle zone. | Double breaker (This creature breaks 2 shields.) Terradragon Regarion Epic_Dragon_of_Hyperchaos terradragon_regarion Creature Nature 5 Earth Dragon 4000+ Common 08-055 C Power attacker +3000 (While attacking, this creature gets +3000 power.) | Double breaker (This creature breaks 2 shields.) Petrova, Channeler of Suns Fatal_Brood_of_Infinite_Ruin petrova_channeler_of_suns Creature Light 5 Mecha Del Sol 3500 Super Rare 09-S01 S When you put this creature into the battle zone, choose a race other than Mecha Del Sol. Each creature of that race gets +4000 power. | Whenever your opponent would choose a creature in the battle zone, he can't choose this one. (It can still be attacked and blocked.) Aqua Master Fatal_Brood_of_Infinite_Ruin aqua_master Creature Water 6 Liquid People 4000 Super Rare 09-S02 S Whenever this creature is attacking your opponent and isn't blocked, choose one of your opponent's shields and turn it face up. (It stays face up while it's in the shield zone.) Stallob, the Lifequasher Fatal_Brood_of_Infinite_Ruin stallob_the_lifequasher Creature Darkness 8 Demon Command 6000 Super Rare 09-S03 S Double breaker (This creature breaks 2 shields.) | When this creature is destroyed, destroy all creatures. Magmadragon Ogrist Vhal Fatal_Brood_of_Infinite_Ruin magmadragon_ogrist_vhal Creature Fire 7 Volcano Dragon 0000+ Super Rare 09-S04 S This creature gets +3000 power for each card in your hand. (A creature that has power 0 or less is destroyed.) | While this creature has power 6000 or more, it has "Double breaker (This creature breaks 2 shields)." | While this creature has power 15000 or more, it has "Triple breaker (This creature breaks 3 shields)" instead of "double breaker." Stratosphere Giant Fatal_Brood_of_Infinite_Ruin stratosphere_giant Creature Nature 8 Giant 13000 Super Rare 09-S05 S When you put this creature into the battle zone, your opponent chooses up to 2 creatures in his hand and puts them into the battle zone. | Triple breaker (This creature breaks 3 shields.) Glena Vuele, the Hypnotic Fatal_Brood_of_Infinite_Ruin glena_vuele_the_hypnotic Evolution Creature Light 5 Guardian 8500 Very Rare 09-001 V Evolution-Put on one of your Guardians. | Double breaker (This creature breaks 2 shields.) | Whenever your opponent uses the "shield trigger" ability of one of his shields, you may add the top card of your deck to your shields face down. Marching Motherboard Fatal_Brood_of_Infinite_Ruin marching_motherboard Creature Water 6 Cyber Virus 2000 Very Rare 09-002 V Whenever you put another creature that has Cyber in its race into the battle zone, you may draw a card. Azaghast, Tyrant of Shadows Fatal_Brood_of_Infinite_Ruin azaghast_tyrant_of_shadows Evolution Creature Darkness 7 Dark Lord 9000 Very Rare 09-003 V Evolution-Put on one of your Dark Lords. | Whenever you put a Ghost into the battle zone, you may destroy one of your opponent's untapped creatures. | Double breaker (This creature breaks 2 shields.) Balesk Baj, the Timeburner Fatal_Brood_of_Infinite_Ruin balesk_baj_the_timeburner Evolution Creature Fire 9 Armored Wyvern 8000 Very Rare 09-004 V Evolution-Put on one of your Armored Wyverns. | Whenever this creature is attacking your opponent and isn't blocked, take an extra turn after this one. | Double breaker (This creature breaks 2 shields.) | At the end of your turn, return this creature to your hand. Vreemah, Freaky Mojo Totem Fatal_Brood_of_Infinite_Ruin vreemah_freaky_mojo_totem Creature Nature 5 Mystery Totem 4000 Very Rare 09-005 V Whenever you put another creature into the battle zone, each Beast Folk in the battle zone gets +2000 power and "double breaker" until the end of the turn. (A creature that has "double breaker" breaks 2 shields.) Betrale, the Explorer Fatal_Brood_of_Infinite_Ruin betrale_the_explorer Creature Light 5 Gladiator 5000 Uncommon 09-006 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack players. | At the end of each of your turns, you may untap this creature. Cosmic Wing Fatal_Brood_of_Infinite_Ruin cosmic_wing Spell Light 3 Common 09-007 C Choose one of your creatures in the battle zone. It can't be blocked this turn. Cyclolink, Spectral Knight Fatal_Brood_of_Infinite_Ruin cyclolink_spectral_knight Creature Light 4 Rainbow Phantom 3000 Common 09-008 C Whenever this creature is attacking your opponent and isn't blocked, search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck. Jil Warka, Time Guardian Fatal_Brood_of_Infinite_Ruin jil_warka_time_guardian Creature Light 3 Guardian 2000 Common 09-009 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack players. | When this creature is destroyed, choose up to 2 of your opponent's creatures in the battle zone and tap them. Kalute, Vizier of Eternity Fatal_Brood_of_Infinite_Ruin kalute_vizier_of_eternity Creature Light 2 Initiate 1000 Common 09-010 C When this creature would be destroyed, if another Kalute, Vizier of Eternity is in the battle zone, return this creature to your hand instead. Micute, the Oracle Fatal_Brood_of_Infinite_Ruin micute_the_oracle Creature Light 5 Light Bringer 4000 Rare 09-011 R Whenever you put a Guardian into the battle zone, you may choose one of your opponent's creatures in the battle zone and tap it. Mihail, Celestial Elemental Fatal_Brood_of_Infinite_Ruin mihail_celestial_elemental Creature Light 8 Angel Command 4000 Rare 09-012 R Whenever another creature would be destroyed, it stays in the battle zone instead. Nexus Charger Fatal_Brood_of_Infinite_Ruin nexus_charger Spell Light 6 Rare 09-013 R Add a card from your hand to your shields face down. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Tra Rion, Penumbra Guardian Fatal_Brood_of_Infinite_Ruin tra_rion_penumbra_guardian Creature Light 6 Guardian 5500 Uncommon 09-014 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a race. At the end of this turn, untap all creatures of that race in the battle zone. Unified Resistance Fatal_Brood_of_Infinite_Ruin unified_resistance Spell Light 2 Uncommon 09-015 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose a race. Until the start of your next turn, each of your creatures in the battle zone of that race gets "[BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle)." Abduction Charger Fatal_Brood_of_Infinite_Ruin abduction_charger Spell Water 7 Rare 09-016 R Choose up to 2 creatures in the battle zone and return them to their owners' hands. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Emperor Maroll Fatal_Brood_of_Infinite_Ruin emperor_maroll Evolution Creature Water 3 Cyber Lord 5000 Rare 09-017 R Evolution-Put on one of your Cyber Lords. | Whenever you put another creature into the battle zone, return this creature to your hand. | Whenever this creature becomes blocked, return the blocking creature to its owner's hand. (This creature stays tapped.) Hokira Fatal_Brood_of_Infinite_Ruin hokira Creature Water 4 Cyber Lord 3000 Uncommon 09-018 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a race. Whenever one of your creatures of that race would be destroyed this turn, return it to your hand instead. Impossible Tunnel Fatal_Brood_of_Infinite_Ruin impossible_tunnel Spell Water 5 Common 09-019 C Choose a race. Creatures of that race can't be blocked this turn. Kelp Candle Fatal_Brood_of_Infinite_Ruin kelp_candle Creature Water 2 Cyber Virus 1000 Common 09-020 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. | Whenever this creature blocks, look at the top 4 cards of your deck. Put one of them into your hand, and put the rest on the bottom of your deck in any order. Scout Cluster Fatal_Brood_of_Infinite_Ruin scout_cluster Creature Water 3 Cyber Cluster 4000 Common 09-021 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Whenever you put another creature into the battle zone, return this creature from the battle zone to your hand. Submarine Project Fatal_Brood_of_Infinite_Ruin submarine_project Spell Water 3 Uncommon 09-022 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Look at the top 4 cards of your deck. Put one of them into your hand, and put the rest on the bottom of your deck in any order. Tekorax Fatal_Brood_of_Infinite_Ruin tekorax Creature Water 5 Sea Hacker 3000 Uncommon 09-023 U When you put this creature into the battle zone, look at your opponent's shields. Then put them back where they were. Tentacle Cluster Fatal_Brood_of_Infinite_Ruin tentacle_cluster Creature Water 5 Cyber Cluster 2000 Common 09-024 C Whenever this creature is attacking your opponent and isn't blocked, you may choose a creature in the battle zone and return it to its owner's hand. Zeppelin Crawler Fatal_Brood_of_Infinite_Ruin zeppelin_crawler Creature Water 5 Earth Eater 4000 Rare 09-025 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. | Whenever this creature blocks, look at the top 4 cards of your deck. Put one of them into your hand, and put the rest on the bottom of your deck in any order. Acid Reflux, the Fleshboiler Fatal_Brood_of_Infinite_Ruin acid_reflux_the_fleshboiler Creature Darkness 5 Devil Mask 3000 Common 09-026 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. | Slayer (Whenever this creature battles, destroy the other creature after the battle.) Bat Doctor, Shadow of Undeath Fatal_Brood_of_Infinite_Ruin bat_doctor_shadow_of_undeath Creature Darkness 3 Ghost 2000 Common 09-027 C When this creature is destroyed, you may return another creature from your graveyard to your hand. Gabzagul, Warlord of Pain Fatal_Brood_of_Infinite_Ruin gabzagul_warlord_of_pain Creature Darkness 6 Dark Lord 5000 Rare 09-028 R Each creature attacks each turn if able. Grinning Hunger Fatal_Brood_of_Infinite_Ruin grinning_hunger Spell Darkness 4 Uncommon 09-029 U Your opponent chooses one of his creatures in the battle zone or one of his shields and puts it into his graveyard. Ice Vapor, Shadow of Anguish Fatal_Brood_of_Infinite_Ruin ice_vapor_shadow_of_anguish Creature Darkness 5 Ghost 1000 Rare 09-030 R Whenever your opponent casts a spell, he chooses and discards a card from his hand, then chooses a card in his mana zone and puts it into his graveyard. Necrodragon Izorist Vhal Fatal_Brood_of_Infinite_Ruin necrodragon_izorist_vhal Creature Darkness 6 Zombie Dragon 0000+ Uncommon 09-031 U This creature gets +2000 power for each darkness creature in your graveyard. (A creature that has power 0 or less is destroyed.) | While this creature has power 6000 or more, it has "Double breaker (This creature breaks 2 shields)." Slash Charger Fatal_Brood_of_Infinite_Ruin slash_charger Spell Darkness 3 Rare 09-032 R Search a player's deck. You may take a card from that deck and put it into that player's graveyard. Then the player shuffles his deck. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Trixo, Wicked Doll Fatal_Brood_of_Infinite_Ruin trixo_wicked_doll Creature Darkness 4 Death Puppet 2000 Common 09-033 C Whenever this creature is attacking your opponent and isn't blocked, your opponent chooses one of his creatures and destroys it. Venom Worm Fatal_Brood_of_Infinite_Ruin venom_worm Creature Darkness 3 Parasite Worm 1000 Uncommon 09-034 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a race. Each creature of that race gets "slayer" until the end of the turn. (Whenever a creature that has "slayer" battles, destroy the other creature after the battle.) Zombie Carnival Fatal_Brood_of_Infinite_Ruin zombie_carnival Spell Darkness 5 Common 09-035 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Choose a race. Return up to 3 creatures of that race from your graveyard to your hand. Aerodactyl Kooza Fatal_Brood_of_Infinite_Ruin aerodactyl_kooza Creature Fire 3 Armorloid 1000+ Common 09-036 C While attacking a creature, this creature can't be blocked. | Power attacker +3000 (While attacking, this creature gets +3000 power.) Blizzard of Spears Fatal_Brood_of_Infinite_Ruin blizzard_of_spears Spell Fire 6 Rare 09-037 R Destroy all creatures that have power 4000 or less. Fists of Forever Fatal_Brood_of_Infinite_Ruin fists_of_forever Spell Fire 1 Uncommon 09-038 U Choose one of your creatures in the battle zone. Whenever that creature wins a battle this turn, untap it. Gigio's Hammer Fatal_Brood_of_Infinite_Ruin gigios_hammer Creature Fire 3 XenoParts 2000 Uncommon 09-039 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a race. Each creature of that race attacks this turn if able and gets "power attacker +4000" until the end of the turn. (While attacking, a creature that has "power attacker +4000" gets +4000 power.) Quakesaur Fatal_Brood_of_Infinite_Ruin quakesaur Creature Fire 5 Rock Beast 3000 Common 09-040 C Whenever this creature is attacking your opponent and isn't blocked, your opponent chooses a card in his mana zone and puts it into his graveyard. Relentless Blitz Fatal_Brood_of_Infinite_Ruin relentless_blitz Spell Fire 3 Common 09-041 C Choose a race. This turn, each creature of that race can attack untapped creatures and can't be blocked while attacking a creature. Shock Trooper Mykee Fatal_Brood_of_Infinite_Ruin shock_trooper_mykee Creature Fire 6 Human 1000 Rare 09-042 R Speed attacker (This creature doesn't get summoning sickness.) | Whenever this creature is attacking your opponent and isn't blocked, you may destroy one of your opponent's creatures that has power 3000 or less. Simian Warrior Grash Fatal_Brood_of_Infinite_Ruin simian_warrior_grash Creature Fire 4 Armorloid 3000 Rare 09-043 R Whenever one of your Armorloids is destroyed, your opponent chooses a card in his mana zone and puts it into his graveyard. Snaptongue Lizard Fatal_Brood_of_Infinite_Ruin snaptongue_lizard Creature Fire 6 Dune Gecko 3000+ Uncommon 09-044 U While attacking a creature, this creature can't be blocked. | Power attacker +3000 (While attacking, this creature gets +3000 power.) Steam Rumbler Kain Fatal_Brood_of_Infinite_Ruin steam_rumbler_kain Creature Fire 4 Armorloid 5000 Common 09-045 C Whenever this creature attacks, choose one of your shields and put it into your graveyard. Cavern Raider Fatal_Brood_of_Infinite_Ruin cavern_raider Creature Nature 3 Beast Folk 2000 Common 09-046 C Whenever this creature is attacking your opponent and isn't blocked, search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. Dance of the Sproutlings Fatal_Brood_of_Infinite_Ruin dance_of_the_sproutlings Spell Nature 3 Common 09-047 C Choose a race. You may put any number of creatures of that race from your hand into your mana zone. Mana Bonanza Fatal_Brood_of_Infinite_Ruin mana_bonanza Spell Nature 8 Rare 09-048 R For each card in your mana zone, put a card from the top of your deck into your mana zone tapped. Silvermoon Trailblazer Fatal_Brood_of_Infinite_Ruin silvermoon_trailblazer Creature Nature 4 Beast Folk 3000 Uncommon 09-049 U Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a race. Creatures of that race can't be blocked by creatures that have power 3000 or less this turn. Solid Horn Fatal_Brood_of_Infinite_Ruin solid_horn Creature Nature 6 Horned Beast 5000 Common 09-050 C When this creature would be destroyed, put it into your mana zone instead. Storm Wrangler, the Furious Fatal_Brood_of_Infinite_Ruin storm_wrangler_the_furious Evolution Creature Nature 4 Beast Folk 5000+ Rare 09-051 R Evolution-Put on one of your Beast Folk. | Whenever this creature attacks, you may choose one of your opponent's untapped creatures that has "blocker." This turn, that creature blocks this creature if able and this creature can't be blocked by other creatures. | Whenever this creature becomes blocked, it gets +3000 power until the end of the turn. Terradragon Anrist Vhal Fatal_Brood_of_Infinite_Ruin terradragon_anrist_vhal Creature Nature 6 Earth Dragon 0000+ Rare 09-052 R This creature gets +2000 power for each of your other nature creatures in the battle zone. (A creature that has power 0 or less is destroyed.) | While this creature has power 6000 or more, it has "Double breaker (This creature breaks 2 shields)." Vine Charger Fatal_Brood_of_Infinite_Ruin vine_charger Spell Nature 4 Uncommon 09-053 U Your opponent chooses one of his creatures in the battle zone and puts it into his mana zone. | Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) Whip Scorpion Fatal_Brood_of_Infinite_Ruin whip_scorpion Creature Nature 5 Giant Insect 2000+ Common 09-054 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) | Power attacker +3000 (While attacking, this creature gets +3000 power.) Whispering Totem Fatal_Brood_of_Infinite_Ruin whispering_totem Creature Nature 4 Mystery Totem 2000 Uncommon 09-055 U When you put this creature into the battle zone, search your deck. You may take a Whispering Totem from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. Elixia, Pureblade Elemental Shockwaves_of_the_Shattered_Rainbow elixia_pureblade_elemental Creature Light 6 Angel Command 1000 Super Rare 10-S01 S This creature gets +3000 power for each civilization in your mana zone. | While this creature has power 6000 or more, it has "Double breaker (This creature breaks 2 shields)." | While this creature has power 15000 or more, it has "triple breaker" instead of "double breaker." (It breaks 3 shield) Hawkeye Lunatron Shockwaves_of_the_Shattered_Rainbow hawkeye_lunatron Creature Water 8 Cyber Moon 6000 Super Rare 10-S02 S Double breaker (This creature breaks 2 shields.) | When you put this creature into the battle zone, search your deck. You may take a card from your deck and put it into your hand. Then shuffle your deck. Hurricane Crawler Shockwaves_of_the_Shattered_Rainbow hurricane_crawler Creature Water 5 Earth Eater 4000 Super Rare 10-S03 S When you put this creature into the battle zone, put all the cards from your hand into your mana zone. Then put that many cards from your mana zone into your hand. Necrodragon Bryzenaga Shockwaves_of_the_Shattered_Rainbow necrodragon_bryzenaga Creature Darkness 6 Zombie Dragon 9000 Super Rare 10-S04 S When you put this creature into the battle zone, put all your shields into your hand. (You can use the "shield trigger" abilities of those shields.) Core-Crash Lizard Shockwaves_of_the_Shattered_Rainbow core-crash_lizard Creature Fire 7 Melt Warrior 6000 Super Rare 10-S05 S When you put this creature into the battle zone, choose one of your opponent's shields and put it into his graveyard. | Double breaker (This creature breaks 2 shields.) Ultimate Dragon Shockwaves_of_the_Shattered_Rainbow ultimate_dragon Creature Fire 6 Armored Dragon 5000 Super Rare 10-S06 S This creature gets +5000 power for each of your other creatures in the battle zone that has Dragon in its race. | Crew breaker-Dragon (This creature breaks one more shield for each of your other creatures in the battle zone that has Dragon in its race.) Bodacious Giant Shockwaves_of_the_Shattered_Rainbow bodacious_giant Creature Nature 8 Giant 12000 Super Rare 10-S07 S Double breaker (This creature breaks 2 shields.) | While this creature is tapped during your opponent's turn, if it hasn't been attacked that turn, your opponent's creatures must attack it if able. Terradragon Dakma Balgarow Shockwaves_of_the_Shattered_Rainbow terradragon_dakma_balgarow Creature Nature 7 Earth Dragon 1000 Super Rare 10-S08 S This creature gets +2000 power for each shield you and your opponent have. | While this creature has power 6000 or more, it has "Double breaker (This creature breaks 2 shields)." | While this creature has power 15000 or more, it has "triple breaker" instead of "double breaker." (It breaks 3 shields) Bluum Erkis, Flare Guardian Shockwaves_of_the_Shattered_Rainbow bluum_erkis_flare_guardian Creature Light/Water 6 Guardian 8500 Super Rare 10-S09 S (This creature is put into your mana zone tapped.) | Whenever this creature would break one of your opponent's shields, your opponent shows that shield to you instead of putting it into his hand. If it's a spell that has "shield trigger," you cast it for no cost, then put it into your opponent's graveyard. If it's not, your opponent puts it into his hand. | Double breaker Deklowaz, the Terminator Shockwaves_of_the_Shattered_Rainbow deklowaz_the_terminator Creature Darkness/Fire 6 Spirit Quartz 5000 Super Rare 10-S10 S (This creature is put into your mana zone tapped.) | Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Destroy all creatures that have power 3000 or less. Then look at your opponent's hand. He discards all creatures from it that have power 3000 or less. Balza, Seeker of Hyperpearls Shockwaves_of_the_Shattered_Rainbow balza_seeker_of_hyperpearls Creature Light 8 Mecha Thunder 4000 Very Rare 10-001 V [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) | [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Ryudmila, Channeler of Suns Shockwaves_of_the_Shattered_Rainbow ryudmila_channeler_of_suns Creature Light 5 Mecha Del Sol 2000 Very Rare 10-002 V This creature gets +2000 power for each of your other untapped creatures in the battle zone. | When this creature would be destroyed, shuffle it into your deck instead. King Oquanos Shockwaves_of_the_Shattered_Rainbow king_oquanos Creature Water 8 Leviathan 2000 Very Rare 10-003 V This creature gets +2000 power for each tapped card in your opponent's mana zone. | While this creature has power 6000 or more, it has "Double breaker (This creature breaks 2 shields)." Gajirabute, Vile Centurion Shockwaves_of_the_Shattered_Rainbow gajirabute_vile_centurion Creature Darkness 6 Demon Command 3000 Very Rare 10-004 V When you put this creature into the battle zone, choose one of your opponent's shields and put it into his graveyard. Kejila, the Hidden Horror Shockwaves_of_the_Shattered_Rainbow kejila_the_hidden_horror Creature Darkness 6 Pandora's Box 6000 Very Rare 10-005 V Double breaker (This creature breaks 2 shields.) | Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] This creature breaks 2 of your opponent's shields. Gaulezal Dragon Shockwaves_of_the_Shattered_Rainbow gaulezal_dragon Creature Fire 9 Armored Dragon 11000 Very Rare 10-006 V Double breaker (This creature breaks 2 shields.) Carnival Totem Shockwaves_of_the_Shattered_Rainbow carnival_totem Creature Nature 6 Mystery Totem 7000 Very Rare 10-007 V Double breaker (This creature breaks 2 shields.) | When you put this creature into the battle zone, put all the cards from your mana zone into your hand and, at the same time, put all the cards from your hand into your mana zone tapped. Tanzanyte, the Awakener Shockwaves_of_the_Shattered_Rainbow tanzanyte_the_awakener Creature Water/Darkness 7 Spirit Quartz 9000 Very Rare 10-008 V (This creature is put into your mana zone tapped.) | Double breaker (This creature breaks 2 shields.) | Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose a creature in your graveyard. Return all creatures that have that name from your graveyard to your hand. Bombazar, Dragon of Destiny Shockwaves_of_the_Shattered_Rainbow bombazar_dragon_of_destiny Creature Fire/Nature 7 Armored Dragon/Earth Dragon 6000 Very Rare 10-009 V (This creature is put into your mana zone tapped.) | When you put this creature into the battle zone, destroy all other creatures that have 6000 power. Take an extra turn after this one. You lose the game at the end of that turn. | Speed attacker (This creature doesn't get summoning sickness.) | Double breaker (This creature breaks 2 shields.) Techno Totem Shockwaves_of_the_Shattered_Rainbow techno_totem Creature Light/Nature 4 Mystery Totem 5000 Very Rare 10-010 V (This creature is put into your mana zone tapped.) | While this creature is tapped, each of your other creatures has "power attacker +1500." (While attacking, a creature that has "power attacker +1500" gets +1500 power.) | Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose one of your opponent's creatures in the battle zone and tap it. Berochika, Channeler of Suns Shockwaves_of_the_Shattered_Rainbow berochika_channeler_of_suns Creature Light 5 Mecha Del Sol 5000 Uncommon 10-011 U When you put this creature into the battle zone, if you have 5 or more shields, add the top card of your deck to your shields face down. Bulgluf, the Spydroid Shockwaves_of_the_Shattered_Rainbow bulgluf_the_spydroid Creature Light 6 Soltrooper 4000 Uncommon 10-012 U Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Add the top card of your deck to your shields face down. Clearlo, Grace Enforcer Shockwaves_of_the_Shattered_Rainbow clearlo_grace_enforcer Creature Light 3 Berserker 1000 Uncommon 10-013 U This creature gets +1000 power for each of your other untapped creatures in the battle zone. Ferrosaturn, Spectral Knight Shockwaves_of_the_Shattered_Rainbow ferrosaturn_spectral_knight Creature Light 1 Rainbow Phantom 2000 Common 10-014 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack players. Flohdani, the Spydroid Shockwaves_of_the_Shattered_Rainbow flohdani_the_spydroid Creature Light 4 Soltrooper 4000 Common 10-015 C Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Choose up to 2 of your opponent's creatures in the battle zone and tap them. Glais Mejicula, the Extreme Shockwaves_of_the_Shattered_Rainbow glais_mejicula_the_extreme Evolution Creature Light 2 Initiate 5500 Rare 10-016 R Evolution-Put on one of your Initiates. | Whenever one of your shields would be broken, you may discard 2 cards from your hand instead. Ikaz, the Spydroid Shockwaves_of_the_Shattered_Rainbow ikaz_the_spydroid Creature Light 4 Soltrooper 4000 Rare 10-017 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Whenever this creature blocks, choose one of your creatures in the battle zone. Untap it after the battle. | This creature can't attack players. Kaemira, the Oracle Shockwaves_of_the_Shattered_Rainbow kaemira_the_oracle Creature Light 4 Light Bringer 1000 Common 10-018 C Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Add the top card of your deck to your shields face down. Lemik, Vizier of Thought Shockwaves_of_the_Shattered_Rainbow lemik_vizier_of_thought Creature Light 5 Initiate 3000 Common 10-019 C Each of your water creatures and nature creatures in the battle zone has "blocker." (Whenever one of your opponent's creatures attacks, you may tap a creature that has "blocker" to stop the attack. Then the 2 creatures battle.) Logic Cube Shockwaves_of_the_Shattered_Rainbow logic_cube Spell Light 3 Common 10-020 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck. Messa Bahna, Expanse Guardian Shockwaves_of_the_Shattered_Rainbow messa_bahna_expanse_guardian Creature Light 3 Guardian 5000 Common 10-021 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Whenever an opponent's creature attacks, this creature blocks if able. | This creature can't attack players. Pala Olesis, Morning Guardian Shockwaves_of_the_Shattered_Rainbow pala_olesis_morning_guardian Creature Light 3 Guardian 2500 Rare 10-022 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | During your opponent's turn, each of your other creatures gets +2000 power. | This creature can't attack players. Poltalester, the Spydroid Shockwaves_of_the_Shattered_Rainbow poltalester_the_spydroid Creature Light 5 Soltrooper 2000 Rare 10-023 R [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) | [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Rapid Reincarnation Shockwaves_of_the_Shattered_Rainbow rapid_reincarnation Spell Light 3 Rare 10-024 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | You may destroy one of your creatures. If you do, choose a creature in your hand that costs the same as or less than the number of cards in your mana zone and put it into the battle zone. Solar Ray Shockwaves_of_the_Shattered_Rainbow solar_ray Spell Light 2 Common 10-025 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Choose one of your opponent's creatures in the battle zone and tap it. Static Warp Shockwaves_of_the_Shattered_Rainbow static_warp Spell Light 2 Uncommon 10-026 U Each player chooses one of his creatures in the battle zone. Tap the rest of the creatures in the battle zone. Tulk, the Oracle Shockwaves_of_the_Shattered_Rainbow tulk_the_oracle Creature Light 1 Light Bringer 500 Common 10-027 C Aqua Strummer Shockwaves_of_the_Shattered_Rainbow aqua_strummer Creature Water 3 Liquid People 2000 Common 10-028 C When you put this creature into the battle zone, look at up to 5 cards from the top of your deck and put them back in any order. Ardent Lunatron Shockwaves_of_the_Shattered_Rainbow ardent_lunatron Creature Water 3 Cyber Moon 5000 Uncommon 10-029 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Whenever an opponent's creature attacks, this creature blocks if able. | This creature can't attack. Battery Cluster Shockwaves_of_the_Shattered_Rainbow battery_cluster Creature Water 2 Cyber Cluster 3000 Common 10-030 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. Buoyant Blowfish Shockwaves_of_the_Shattered_Rainbow buoyant_blowfish Creature Water 5 Gel Fish 1000 Uncommon 10-031 U This creature gets +1000 power for each tapped card in your opponent's mana zone. Charge Whipper Shockwaves_of_the_Shattered_Rainbow charge_whipper Creature Water 3 Cyber Virus 2000 Rare 10-032 R Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] You may add a card from your hand to your shields face down. If you do, choose one of your shields and put it into your hand. You can't use the "shield trigger" ability of that shield. Crystal Spinslicer Shockwaves_of_the_Shattered_Rainbow crystal_spinslicer Evolution Creature Water 2 Liquid People 5000 Rare 10-033 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Evolution-Put on one of your Liquid People. Fluorogill Manta Shockwaves_of_the_Shattered_Rainbow fluorogill_manta Creature Water 6 Gel Fish 1000 Common 10-034 C Your light creatures and darkness creatures can't be blocked. Milporo Shockwaves_of_the_Shattered_Rainbow milporo Creature Water 4 Cyber Lord 3000 Common 10-035 C Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Draw a card. Mystic Magician Shockwaves_of_the_Shattered_Rainbow mystic_magician Creature Water 5 Merfolk 3000 Rare 10-036 R Your creatures that have "silent skill" are put into the battle zone tapped. | Whenever one of your creatures that has "silent skill" would be destroyed, put it into your hand instead. Pinpoint Lunatron Shockwaves_of_the_Shattered_Rainbow pinpoint_lunatron Creature Water 6 Cyber Moon 2000 Uncommon 10-037 U Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Choose a creature in the battle zone or a card in either player's mana zone and return it to its owner's hand. Recon Operation Shockwaves_of_the_Shattered_Rainbow recon_operation Spell Water 2 Common 10-038 C Look at up to 3 of your opponent's shields. Siren Concerto Shockwaves_of_the_Shattered_Rainbow siren_concerto Spell Water 1 Uncommon 10-039 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Put a card from your mana zone into your hand. Then put a card from your hand into your mana zone. Spiral Gate Shockwaves_of_the_Shattered_Rainbow spiral_gate Spell Water 2 Common 10-040 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Choose a creature in the battle zone and return it to its owner's hand. Tide Patroller Shockwaves_of_the_Shattered_Rainbow tide_patroller Creature Water 4 Merfolk 2000 Common 10-041 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Torpedo Cluster Shockwaves_of_the_Shattered_Rainbow torpedo_cluster Creature Water 3 Cyber Cluster 3000 Common 10-042 C When you put this creature into the battle zone, return a card from your mana zone to your hand. Transmogrify Shockwaves_of_the_Shattered_Rainbow transmogrify Spell Water 3 Rare 10-043 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | You may destroy a creature. If you do, its owner reveals cards from the top of his deck until he reveals a non-evolution creature. He puts that creature into the battle zone and puts the rest of those cards into his graveyard. Zaltan Shockwaves_of_the_Shattered_Rainbow zaltan Creature Water 5 Cyber Lord 3000 Rare 10-044 R Whenever you put a Cyber Virus into the battle zone, you may discard up to 2 cards from your hand. For each card you discard, choose a creature in the battle zone and return it to its owner's hand. Benzo, the Hidden Fury Shockwaves_of_the_Shattered_Rainbow benzo_the_hidden_fury Creature Darkness 4 Pandora's Box 2000 Common 10-045 C When you put this creature into the battle zone, choose one of your shields and put it into your hand. (You can use the "shield trigger" ability of that shield.) Death Smoke Shockwaves_of_the_Shattered_Rainbow death_smoke Spell Darkness 4 Common 10-046 C Destroy one of your opponent's untapped creatures. Dedreen, the Hidden Corrupter Shockwaves_of_the_Shattered_Rainbow dedreen_the_hidden_corrupter Creature Darkness 5 Pandora's Box 4000 Uncommon 10-047 U When you put this creature into the battle zone, if your opponent has 3 or fewer shields, he discards a card at random from his hand. Gigamente Shockwaves_of_the_Shattered_Rainbow gigamente Creature Darkness 4 Chimera 3000 Uncommon 10-048 U Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Return a creature from your graveyard to your hand. Gigandura Shockwaves_of_the_Shattered_Rainbow gigandura Creature Darkness 5 Chimera 3000 Rare 10-049 R When you put this creature into the battle zone, look at your opponent's hand. You may choose a card in it and put it into his mana zone. If you do, choose a card in his mana zone and put it into his hand. Hourglass Mutant Shockwaves_of_the_Shattered_Rainbow hourglass_mutant Creature Darkness 3 Hedrian 2000 Common 10-050 C Each of your water creatures and fire creatures in the battle zone has "slayer." (Whenever a creature that has "slayer" battles, destroy the other creature after the battle.) Infernal Command Shockwaves_of_the_Shattered_Rainbow infernal_command Spell Darkness 1 Common 10-051 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Choose one of your opponent's creatures in the battle zone. It gets "this creature attacks if able" until the start of your next turn. Mikay, Rattling Doll Shockwaves_of_the_Shattered_Rainbow mikay_rattling_doll Creature Darkness 2 Death Puppet 2000 Common 10-052 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. Mummy Wrap, Shadow of Fatigue Shockwaves_of_the_Shattered_Rainbow mummy_wrap_shadow_of_fatigue Creature Darkness 3 Ghost 1000 Common 10-053 C Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Each player discards a card at random from his hand. Nightmare Invader Shockwaves_of_the_Shattered_Rainbow nightmare_invader Creature Darkness 4 Devil Mask 3000 Common 10-054 C Pierr, Psycho Doll Shockwaves_of_the_Shattered_Rainbow pierr_psycho_doll Creature Darkness 2 Death Puppet 1000 Uncommon 10-055 U Blocker | Whenever an opponent's creature attacks, this creature blocks if able. | This creature can't attack. | Slayer (Whenever this creature battles, destroy the other creature after the battle.) Spark Chemist, Shadow of Whim Shockwaves_of_the_Shattered_Rainbow spark_chemist_shadow_of_whim Creature Darkness 2 Ghost 3000 Rare 10-056 R When you put this creature into the battle zone, return all the cards from your mana zone to your hand. Spinal Parasite Shockwaves_of_the_Shattered_Rainbow spinal_parasite Creature Darkness 5 Brain Jacker 2000 Uncommon 10-057 U At the start of each of your opponent's turns, he chooses one of his creatures in the battle zone that can attack. That creature attacks that turn if able. Uliya, the Entrancer Shockwaves_of_the_Shattered_Rainbow uliya_the_entrancer Creature Darkness 6 Dark Lord 5000 Rare 10-058 R When you put this creature into the battle zone, choose one of your shields and put it into your hand. (You can use the "shield trigger" ability of that shield.) Upheaval Shockwaves_of_the_Shattered_Rainbow upheaval Spell Darkness 6 Rare 10-059 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Each player puts all the cards from his mana zone into his hand and, at the same time, puts all the cards from his hand into his mana zone tapped. Venom Capsule Shockwaves_of_the_Shattered_Rainbow venom_capsule Creature Darkness 2 Brain Jacker 1000 Common 10-060 C Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] This creature breaks one of your opponent's shields. Zero Nemesis, Shadow of Panic Shockwaves_of_the_Shattered_Rainbow zero_nemesis_shadow_of_panic Evolution Creature Darkness 6 Ghost 6000 Rare 10-061 R Evolution-Put on one of your Ghosts. | Whenever one of your creatures attacks, your opponent discards a card at random from his hand. | Double breaker (This creature breaks 2 shields.) Armored Raider Gandaval Shockwaves_of_the_Shattered_Rainbow armored_raider_gandaval Evolution Creature Fire 5 Human 6000 Rare 10-062 R Evolution-Put on one of your Humans. | While attacking, this creature gets +2000 power for each of your other tapped creatures in the battle zone. | Double breaker (This creature breaks 2 shields.) Brad, Super Kickin' Dynamo Shockwaves_of_the_Shattered_Rainbow brad_super_kickin_dynamo Creature Fire 3 Human 2000 Common 10-063 C Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Destroy one of your opponent's creatures that has "blocker." Burnwisp Lizard Shockwaves_of_the_Shattered_Rainbow burnwisp_lizard Creature Fire 5 Melt Warrior 4000 Rare 10-064 R Each of your creatures in the battle zone that has "silent skill" has "speed attacker." (A creature that has "speed attacker" doesn't get summoning sickness.) Colossus Boost Shockwaves_of_the_Shattered_Rainbow colossus_boost Spell Fire 1 Common 10-065 C One of your creatures gets +4000 power until the end of the turn. Cragsaur Shockwaves_of_the_Shattered_Rainbow cragsaur Creature Fire 3 Rock Beast 3000 Common 10-066 C Explosive Trooper Zalmez Shockwaves_of_the_Shattered_Rainbow explosive_trooper_zalmez Creature Fire 3 Armorloid 2000 Uncommon 10-067 U When you put this creature into the battle zone, if your opponent has 2 or fewer shields, you may destroy one of your opponent's creatures that has power 3000 or less. Forced Frenzy Shockwaves_of_the_Shattered_Rainbow forced_frenzy Spell Fire 3 Common 10-068 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Each of your opponent's creatures gets "This creature attacks if able" until the start of your next turn. Hurlosaur Shockwaves_of_the_Shattered_Rainbow hurlosaur Creature Fire 6 Rock Beast 2000 Rare 10-069 R [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) | When you put this creature into the battle zone, destroy one of your opponent's creatures that has power 1000 or less. Mezger, Commando Leader Shockwaves_of_the_Shattered_Rainbow mezger_commando_leader Creature Fire 4 Human 2000 Common 10-070 C Speed attacker (This creature doesn't get summoning sickness.) Minelord Skyterror Shockwaves_of_the_Shattered_Rainbow minelord_skyterror Creature Fire 4 Armored Wyvern 3000 Rare 10-071 R Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Destroy all creatures that have power 3000 or less. Mykee's Pliers Shockwaves_of_the_Shattered_Rainbow mykees_pliers Creature Fire 4 XenoParts 2000 Common 10-072 C Each of your darkness creatures and nature creatures in the battle zone has "speed attacker." (A creature that has "speed attacker" doesn't get summoning sickness.) Phantom Dragon's Flame Shockwaves_of_the_Shattered_Rainbow phantom_dragons_flame Spell Fire 3 Common 10-073 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Destroy one of your opponent's creatures that has power 2000 or less. Siege Roller Bagash Shockwaves_of_the_Shattered_Rainbow siege_roller_bagash Creature Fire 4 Armorloid 3000 Common 10-074 C While attacking, this creature gets +1000 power for each of your other tapped creatures in the battle zone. Smash Warrior Stagrandu Shockwaves_of_the_Shattered_Rainbow smash_warrior_stagrandu Creature Fire 2 Armorloid 1000 Rare 10-075 R This creature can attack untapped creatures. | Whenever this creature attacks a creature that has power 6000 or more, this creature gets +9000 power until the end of the turn. Supersonic Jet Pack Shockwaves_of_the_Shattered_Rainbow supersonic_jet_pack Spell Fire 1 Uncommon 10-076 U One of your creatures in the battle zone gets "speed attacker" until the end of the turn. (It doesn't get summoning sickness.) Taunting Skyterror Shockwaves_of_the_Shattered_Rainbow taunting_skyterror Creature Fire 5 Armored Wyvern 3000 Uncommon 10-077 U While this creature is tapped during your opponent's turn, each of his creatures attacks if able. Vorg's Engine Shockwaves_of_the_Shattered_Rainbow vorgs_engine Creature Fire 2 XenoParts 2000 Uncommon 10-078 U Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Destroy all creatures that have power 2000 or less. Adventure Boar Shockwaves_of_the_Shattered_Rainbow adventure_boar Creature Nature 2 Beast Folk 1000 Common 10-079 C Power attacker +2000 (While attacking, this creature gets +2000 power.) Ancient Horn, the Watcher Shockwaves_of_the_Shattered_Rainbow ancient_horn_the_watcher Creature Nature 5 Horned Beast 5000 Uncommon 10-080 U When you put this creature into the battle zone, if you have 5 or more shields, untap all the cards in your mana zone. Bubble Scarab Shockwaves_of_the_Shattered_Rainbow bubble_scarab Creature Nature 5 Giant Insect 4000 Rare 10-081 R Whenever one of your creatures is attacked, you may discard a card from your hand. If you do, that creature gets +3000 power until the end of the turn. Earth Ripper, Talon of Rage Shockwaves_of_the_Shattered_Rainbow earth_ripper_talon_of_rage Evolution Creature Nature 4 Beast Folk 6000 Rare 10-082 R Evolution-Put on one of your Beast Folk. | When you put this creature into the battle zone, return all tapped cards from your mana zone to your hand. | Double breaker (This creature breaks 2 shields.) Faerie Life Shockwaves_of_the_Shattered_Rainbow faerie_life Spell Nature 2 Common 10-083 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Put the top card of your deck into your mana zone. Hustle Berry Shockwaves_of_the_Shattered_Rainbow hustle_berry Creature Nature 2 Wild Veggies 1000 Common 10-084 C Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Put the top card of your deck into your mana zone. Jiggly Totem Shockwaves_of_the_Shattered_Rainbow jiggly_totem Creature Nature 4 Mystery Totem 1000 Common 10-085 C While attacking, this creature gets +1000 power for each tapped card in your mana zone. Karate Potato Shockwaves_of_the_Shattered_Rainbow karate_potato Creature Nature 4 Wild Veggies 1000 Uncommon 10-086 U [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) | When you put this creature into the battle zone, you may put up to 2 cards from your hand into your mana zone. Legacy Shell Shockwaves_of_the_Shattered_Rainbow legacy_shell Creature Nature 5 Colony Beetle 4000 Common 10-087 C Each of your light creatures and fire creatures has "power attacker +3000." (While attacking, a creature that has "power attacker +3000" gets +3000 power.) Sabermask Scarab Shockwaves_of_the_Shattered_Rainbow sabermask_scarab Creature Nature 4 Giant Insect 4000 Common 10-088 C Whenever this creature attacks, return a card from your mana zone to your hand. Scowling Tomato Shockwaves_of_the_Shattered_Rainbow scowling_tomato Creature Nature 2 Wild Veggies 2000 Common 10-089 C Shaman Broccoli Shockwaves_of_the_Shattered_Rainbow shaman_broccoli Creature Nature 2 Wild Veggies 1000 Rare 10-090 R When this creature would be destroyed, put it into your mana zone instead. Soulswap Shockwaves_of_the_Shattered_Rainbow soulswap Spell Nature 3 Rare 10-091 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | You may choose a creature in the battle zone and put it into its owner's mana zone. If you do, choose a non-evolution creature in that player's mana zone that costs the same as or less than the number of cards in that mana zone. That player puts that creature into the battle zone. Sporeblast Erengi Shockwaves_of_the_Shattered_Rainbow sporeblast_erengi Creature Nature 4 Balloon Mushroom 4000 Uncommon 10-092 U Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Terradragon Cusdalf Shockwaves_of_the_Shattered_Rainbow terradragon_cusdalf Creature Nature 5 Earth Dragon 7000 Rare 10-093 R Power attacker +4000 (While attacking, this creature gets +4000 power.) | Double breaker (This creature breaks 2 shields.) | You can't untap the cards in your mana zone at the start of each of your turns. Thirst for the Hunt Shockwaves_of_the_Shattered_Rainbow thirst_for_the_hunt Spell Nature 1 Common 10-094 C Each of your creatures gets "power attacker +1000" until the end of the turn. (While attacking, a creature that has "power attacker +1000" gets +1000 power.) Twitch Horn, the Aggressor Shockwaves_of_the_Shattered_Rainbow twitch_horn_the_aggressor Creature Nature 6 Horned Beast 2000 Uncommon 10-095 U While attacking, this creature gets +2000 power for each tapped card in your mana zone. Aqua Skydiver Shockwaves_of_the_Shattered_Rainbow aqua_skydiver Creature Light/Water 4 Liquid People 1000 Rare 10-096 R [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) | Blocker (This creature is put into your mana zone tapped.) | When this creature would be destroyed, return it to your hand instead. Estol, Vizier of Aqua Shockwaves_of_the_Shattered_Rainbow estol_vizier_of_aqua Creature Light/Water 5 Initiate/Liquid People 2000 Uncommon 10-097 U (This creature is put into your mana zone tapped.) | When you put this creature into the battle zone, add the top card of your deck to your shields face down. Then look at one of your opponent's shields. Tajimal, Vizier of Aqua Shockwaves_of_the_Shattered_Rainbow tajimal_vizier_of_aqua Creature Light/Water 3 Initiate/Liquid People 4000 Uncommon 10-098 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | (This creature is put into your mana zone tapped.) | This creature can't be blocked. | While battling a fire creature, this creature gets +4000 power. Melnia, the Aqua Shadow Shockwaves_of_the_Shattered_Rainbow melnia_the_aqua_shadow Creature Water/Darkness 2 Liquid People/Ghost 1000 Uncommon 10-099 U (This creature is put into your mana zone tapped.) | This creature can't be blocked. | Slayer (Whenever this creature battles, destroy the other creature after the battle.) Pointa, the Aqua Shadow Shockwaves_of_the_Shattered_Rainbow pointa_the_aqua_shadow Creature Water/Darkness 5 Liquid People/Ghost 2000 Uncommon 10-100 U (This creature is put into your mana zone tapped.) | When you put this creature into the battle zone, look at one of your opponent's shields. Then your opponent discards a card at random from his hand. Soderlight, the Cold Blade Shockwaves_of_the_Shattered_Rainbow soderlight_the_cold_blade Creature Water/Darkness 4 Spirit Quartz 4000 Rare 10-101 R (This creature is put into your mana zone tapped.) | This creature can't be blocked. | Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Your opponent chooses one of his creatures and destroys it. Dolmarks, the Shadow Warrior Shockwaves_of_the_Shattered_Rainbow dolmarks_the_shadow_warrior Creature Darkness/Fire 4 Ghost/Human 4000 Rare 10-102 R (This creature is put into your mana zone tapped.) | When you put this creature into the battle zone, destroy one of your creatures and put a card from your mana zone into your graveyard. Then your opponent chooses and destroys one of his creatures and chooses a card in his mana zone and puts it into his graveyard. Galek, the Shadow Warrior Shockwaves_of_the_Shattered_Rainbow galek_the_shadow_warrior Creature Darkness/Fire 5 Ghost/Human 2000 Uncommon 10-103 U (This creature is put into your mana zone tapped.) | When you put this creature into the battle zone, destroy one of your opponent's creatures that has "blocker." Then your opponent discards a card at random from his hand. Ulex, the Dauntless Shockwaves_of_the_Shattered_Rainbow ulex_the_dauntless Creature Darkness/Fire 3 Spirit Quartz 3000 Uncommon 10-104 U (This creature is put into your mana zone tapped.) | Your opponent can't tap this creature. Gonta, the Warrior Savage Shockwaves_of_the_Shattered_Rainbow gonta_the_warrior_savage Creature Fire/Nature 2 Human/Beast Folk 4000 Uncommon 10-105 U (This creature is put into your mana zone tapped.) Tagtapp, the Retaliator Shockwaves_of_the_Shattered_Rainbow tagtapp_the_retaliator Creature Fire/Nature 3 Spirit Quartz 3000 Rare 10-106 R (This creature is put into your mana zone tapped.) | This creature gets +1000 power for each water card in your opponent's mana zone. | While this creature has power 6000 or more, it has "Double breaker (This creature breaks 2 shields)." Wind Axe, the Warrior Savage Shockwaves_of_the_Shattered_Rainbow wind_axe_the_warrior_savage Creature Fire/Nature 5 Human/Beast Folk 2000 Uncommon 10-107 U (This creature is put into your mana zone tapped.) | When you put this creature into the battle zone, destroy one of your opponent's creatures that has "blocker." Then put the top card of your deck into your mana zone. Lukia Lex, Pinnacle Guardian Shockwaves_of_the_Shattered_Rainbow lukia_lex_pinnacle_guardian Creature Light/Nature 3 Guardian 2500 Rare 10-108 R (This creature is put into your mana zone tapped.) | Power attacker +3000 (While attacking, this creature gets +3000 power.) | At the end of each of your turns, you may untap this creature. Sanfist, the Savage Vizier Shockwaves_of_the_Shattered_Rainbow sanfist_the_savage_vizier Creature Light/Nature 3 Beast Folk/Initiate 3000 Uncommon 10-109 U [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | (This creature is put into your mana zone tapped.) | When this creature would be discarded from your hand during your opponent's turn, you may put it into the battle zone instead. Skysword, the Savage Vizier Shockwaves_of_the_Shattered_Rainbow skysword_the_savage_vizier Creature Light/Nature 5 Beast Folk/Initiate 2000 Uncommon 10-110 U (This creature is put into your mana zone tapped.) | When you put this creature into the battle zone, put the top card of your deck into your mana zone. Then add the top card of your deck to your shields face down. Warlord Ailzonius Blastosplosion_of_Gigantic_Rage warlord_ailzonius Evolution Creature Light 5 Gladiator 8000 Super Rare 11-S01 S Evolution-Put on one of your Gladiators. | Double breaker (This creature breaks 2 shields.) | Whenever your opponent would choose a creature in the battle zone, he can't choose this one. (It can still be attacked and blocked.) Klujadras Blastosplosion_of_Gigantic_Rage klujadras Creature Water 7 Sea Hacker 4000 Super Rare 11-S02 S Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] When you put this creature into the battle zone, each player draws a card for each of his creatures in the battle zone that has "wave striker." Miraculous Plague Blastosplosion_of_Gigantic_Rage miraculous_plague Spell Water/Darkness 7 Super Rare 11-S03 S (This spell is put into your mana zone tapped.) | Choose 2 of your opponent's creatures in the battle zone. Your opponent chooses one of them, puts it into his hand, and destroys the other one. Then choose 2 cards in your opponent's mana zone. Your opponent chooses one of them, puts it into his hand, and puts the other one into his graveyard. Miraculous Meltdown Blastosplosion_of_Gigantic_Rage miraculous_meltdown Spell Darkness/Fire 6 Super Rare 11-S04 S (This spell is put into your mana zone tapped.) | You can cast this spell only if your opponent has more shields than you do. | Your opponent chooses one of his shields for each shield you have. He puts the rest of his shields into his hand. (He can use the "shield trigger" abilities of those shields.) Miraculous Rebirth Blastosplosion_of_Gigantic_Rage miraculous_rebirth Spell Fire/Nature 6 Super Rare 11-S05 S (This spell is put into your mana zone tapped.) | Destroy one of your opponent's creatures that has power 5000 or less. When your opponent puts that creature into his graveyard, search your deck. You may take a creature from your deck that has the same cost as that creature and put it into the battle zone. Then shuffle your deck. Evil Incarnate Blastosplosion_of_Gigantic_Rage evil_incarnate Evolution Creature Darkness 6 Devil Mask 11000 Very Rare 11-001 V Evolution-Put on one of your Devil Masks. | At the start of each player's turn, that player chooses one of his creatures and destroys it. | Double breaker (This creature breaks 2 shields.) Heavyweight Dragon Blastosplosion_of_Gigantic_Rage heavyweight_dragon Creature Fire 7 Armored Dragon 9000 Very Rare 11-002 V Double breaker (This creature breaks 2 shields.) | Instead of having this creature attack, you may tap it to use its [TAP] ability. | [TAP] Choose up to 2 of your opponent's tapped creatures in the battle zone. If they have total power less than this creature's power, destroy them. Diamondia, the Blizzard Rider Blastosplosion_of_Gigantic_Rage diamondia_the_blizzard_rider Evolution Creature Nature 3 Snow Faerie 5000 Very Rare 11-003 V Evolution-Put on one of your Snow Faeries. | When you put this creature into the battle zone, return all Snow Faeries from your graveyard and your mana zone to your hand. Miraculous Snare Blastosplosion_of_Gigantic_Rage miraculous_snare Spell Light/Water 3 Very Rare 11-004 V (This spell is put into your mana zone tapped.) | Choose a non-evolution creature in the battle zone and add it to its owner's shields face down. Miraculous Truce Blastosplosion_of_Gigantic_Rage miraculous_truce Spell Light/Nature 5 Very Rare 11-005 V [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | (This spell is put into your mana zone tapped.) | Choose a civilization. Until the start of your next turn, creatures of that civilization can't attack you even if your opponent puts them into the battle zone after you cast this spell. Asra, Vizier of Safety Blastosplosion_of_Gigantic_Rage asra_vizier_of_safety Creature Light 3 Initiate 2000+ Common 11-006 C Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] This creature gets +4000 power and has "Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle)." Baraid, the Explorer Blastosplosion_of_Gigantic_Rage baraid_the_explorer Creature Light 5 Gladiator 5000 Uncommon 11-007 U Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Your light creatures can't be blocked this turn. Belix, the Explorer Blastosplosion_of_Gigantic_Rage belix_the_explorer Creature Light 2 Gladiator 3000 Rare 11-008 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | When you put this creature into the battle zone, return a spell from your mana zone to your hand. | This creature can't attack players. Engbelt, the Spydroid Blastosplosion_of_Gigantic_Rage engbelt_the_spydroid Creature Light 4 Soltrooper 5500 Common 11-009 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack players. Lamiel, Destiny Enforcer Blastosplosion_of_Gigantic_Rage lamiel_destiny_enforcer Creature Light 5 Berserker 3000 Rare 11-010 R Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] Whenever one of your creatures is destroyed during your opponent's turn, you may draw a card. Merlee, the Oracle Blastosplosion_of_Gigantic_Rage merlee_the_oracle Creature Light 2 Light Bringer 1500+ Uncommon 11-011 U Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] Each of your creatures in the battle zone gets +1000 power. Nial, Vizier of Dexterity Blastosplosion_of_Gigantic_Rage nial_vizier_of_dexterity Creature Light 3 Initiate 2500 Common 11-012 C At the end of each of your turns, you may untap this creature. Solar Trap Blastosplosion_of_Gigantic_Rage solar_trap Spell Light 1 Common 11-013 C Choose one of your opponent's creatures in the battle zone and tap it. Yuliana, Channeler of Suns Blastosplosion_of_Gigantic_Rage yuliana_channeler_of_suns Creature Light 3 Mecha Del Sol 3000 Rare 11-014 R [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | Whenever your opponent would choose a creature in the battle zone, he can't choose this one. (It can still be attacked and blocked.) | This creature can't attack players. Aqua Trickster Blastosplosion_of_Gigantic_Rage aqua_trickster Creature Water 2 Liquid People 1000 Uncommon 11-015 U Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone and tap it. Emergency Typhoon Blastosplosion_of_Gigantic_Rage emergency_typhoon Spell Water 2 Common 11-016 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Draw up to 2 cards. Then discard a card from your hand. Fantasy Fish Blastosplosion_of_Gigantic_Rage fantasy_fish Creature Water 7 Gel Fish 2000 Rare 11-017 R [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) | [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Lucky Ball Blastosplosion_of_Gigantic_Rage lucky_ball Creature Water 4 Cyber Virus 3000 Uncommon 11-018 U When you put this creature into the battle zone, if your opponent has 3 or fewer shields, draw up to 2 cards. Melodic Hunter Blastosplosion_of_Gigantic_Rage melodic_hunter Creature Water 5 Merfolk 3000 Common 11-019 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) Revival Soldier Blastosplosion_of_Gigantic_Rage revival_soldier Creature Water 3 Merfolk 2000+ Common 11-020 C Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] abilities.) | [WAVE STRIKER] This creature gets +4000 power. | [WAVE STRIKER] When this creature would be destroyed, return it to your hand instead. Squawking Lunatron Blastosplosion_of_Gigantic_Rage squawking_lunatron Creature Water 5 Cyber Moon 4000 Rare 11-021 R Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Return up to 3 cards from your mana zone to your hand. Time Scout Blastosplosion_of_Gigantic_Rage time_scout Creature Water 2 Merfolk 1000 Common 11-022 C When you put this creature into the battle zone, look at the top card of your opponent's deck. Warped Lunatron Blastosplosion_of_Gigantic_Rage warped_lunatron Creature Water 7 Cyber Moon 6000 Rare 11-023 R Creatures in the battle zone don't untap at the start of each player's turn. | When each player untaps his cards at the start of his turn, he may then tap any number of cards in his mana zone. For every 2 cards he taps this way, he untaps one of his creatures in the battle zone. | Double breaker (This creature breaks 2 shields.) Baira, the Hidden Lunatic Blastosplosion_of_Gigantic_Rage baira_the_hidden_lunatic Creature Darkness 3 Pandora's Box 5000 Common 11-024 C [BLOCKER] Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.) | This creature can't attack. | When this creature battles, destroy it after the battle. Beratcha, the Hidden Glutton Blastosplosion_of_Gigantic_Rage beratcha_the_hidden_glutton Creature Darkness 5 Pandora's Box 3000 Common 11-025 C Slayer (Whenever this creature battles, destroy the other creature after the battle.) Gazer Eyes, Shadow of Secrets Blastosplosion_of_Gigantic_Rage gazer_eyes_shadow_of_secrets Creature Darkness 4 Ghost 3000 Rare 11-026 R Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Look at your opponent's hand and choose a card from it. Your opponent discards that card. Hazaria, Duke of Thorns Blastosplosion_of_Gigantic_Rage hazaria_duke_of_thorns Creature Darkness 4 Dark Lord 2000 Rare 11-027 R Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] When you put this creature into the battle zone, your opponent chooses one of his creatures and destroys it. Jagila, the Hidden Pillager Blastosplosion_of_Gigantic_Rage jagila_the_hidden_pillager Creature Darkness 5 Pandora's Box 3000 Uncommon 11-028 U Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] When you put this creature into the battle zone, your opponent discards 3 cards at random from his hand. Morbid Medicine Blastosplosion_of_Gigantic_Rage morbid_medicine Spell Darkness 4 Uncommon 11-029 U Return up to 2 creatures from your graveyard to your hand. Roulette of Ruin Blastosplosion_of_Gigantic_Rage roulette_of_ruin Spell Darkness 5 Rare 11-030 R [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Choose a number. Show your hand to your opponent and discard from it each card that has that cost. Then your opponent shows you his hand and discards from it each card that has that cost. Saliva Worm Blastosplosion_of_Gigantic_Rage saliva_worm Creature Darkness 3 Parasite Worm 2000+ Common 11-031 C Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] This creature gets +4000 power and has "Darkness stealth (This creature can't be blocked while your opponent has any darkness cards in his mana zone)." Spinning Terror, the Wretched Blastosplosion_of_Gigantic_Rage spinning_terror_the_wretched Creature Darkness 2 Devil Mask 1000+ Common 11-032 C This creature gets +2000 power for each tapped creature your opponent has in the battle zone. Bonfire Lizard Blastosplosion_of_Gigantic_Rage bonfire_lizard Creature Fire 6 Melt Warrior 4000 Uncommon 11-033 U Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] When you put this creature into the battle zone, destroy up to 2 of your opponent's creatures that have "blocker." Brad's Cutter Blastosplosion_of_Gigantic_Rage brads_cutter Creature Fire 2 XenoParts 1000 Common 11-034 C [SHIELD TRIGGER] Shield trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) Eviscerating Warrior Lumez Blastosplosion_of_Gigantic_Rage eviscerating_warrior_lumez Creature Fire 3 Armorloid 2000 Rare 11-035 R Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] When you put this creature into the battle zone, destroy all creatures that have power 2000 or less. Gankloak, Rogue Commando Blastosplosion_of_Gigantic_Rage gankloak_rogue_commando Creature Fire 3 Human 2000 Common 11-036 C Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Each of your fire creatures in the battle zone gets "double breaker" until the end of the turn. (It breaks 2 shields.) Hysteria Lizard Blastosplosion_of_Gigantic_Rage hysteria_lizard Creature Fire 4 Melt Warrior 3000+ Uncommon 11-037 U This creature attacks each turn if able. | Power attacker +3000 (While attacking, this creature gets +3000 power.) Jabaha's Automaton Blastosplosion_of_Gigantic_Rage jabahas_automaton Evolution Creature Fire 5 XenoParts 6000+ Rare 11-038 R Evolution-Put on one of your XenoParts. | Power attacker +4000 (While attacking, this creature gets +4000 power.) | Double breaker (This creature breaks 2 shields.) Lockdown Lizard Blastosplosion_of_Gigantic_Rage lockdown_lizard Creature Fire 4 Melt Warrior 3000 Rare 11-039 R Players can't use the [TAP] abilities of their creatures. Sapian Tark, Flame Dervish Blastosplosion_of_Gigantic_Rage sapian_tark_flame_dervish Creature Fire 3 Dragonoid 2000+ Common 11-040 C Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] This creature gets +4000 power and can attack untapped creatures. Ten-Ton Crunch Blastosplosion_of_Gigantic_Rage ten-ton_crunch Spell Fire 4 Common 11-041 C [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | Destroy one of your opponent's creatures that has power 3000 or less. Hazard Hopper Blastosplosion_of_Gigantic_Rage hazard_hopper Creature Nature 4 Giant Insect 5000 Uncommon 11-042 U At the end of each of your turns, if this creature broke any shields that turn, return it to your hand. Hearty Cap'n Polligon Blastosplosion_of_Gigantic_Rage hearty_capn_polligon Creature Nature 1 Snow Faerie 2000 Common 11-043 C At the end of each of your turns, if this creature broke any shields that turn, return it to your hand. Macho Melon Blastosplosion_of_Gigantic_Rage macho_melon Creature Nature 2 Wild Veggies 1000+ Uncommon 11-044 U Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] Power attacker +3000 (While attacking, this creature gets +3000 power.) Ninja Pumpkin Blastosplosion_of_Gigantic_Rage ninja_pumpkin Creature Nature 3 Wild Veggies 2000+ Common 11-045 C Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] This creature gets +4000 power and can't be blocked by any creature that has power 5000 or less. Quillspike Rumbler Blastosplosion_of_Gigantic_Rage quillspike_rumbler Creature Nature 4 Beast Folk 3000+ Common 11-046 C Whenever this creature attacks a creature, this creature gets +3000 power until the end of the turn. Rainbow Gate Blastosplosion_of_Gigantic_Rage rainbow_gate Spell Nature 2 Common 11-047 C Search your deck. You may take a multicolored creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck. Rollicking Totem Blastosplosion_of_Gigantic_Rage rollicking_totem Creature Nature 5 Mystery Totem 4000 Rare 11-048 R Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Put a creature that has Dragon in its race from your mana zone into the battle zone. Royal Durian Blastosplosion_of_Gigantic_Rage royal_durian Creature Nature 5 Wild Veggies 1000 Rare 11-049 R Silent skill (At the start of each of your turns, if this creature is tapped, you may keep it tapped and use its [SILENT SKILL] ability.) | [SILENT SKILL] Put a creature that has Dragon in its race from your mana zone into the battle zone. Skyscraper Shell Blastosplosion_of_Gigantic_Rage skyscraper_shell Creature Nature 4 Colony Beetle 2000 Rare 11-050 R Wave striker (While 2 or more other creatures in the battle zone have "wave striker," this creature has its [WAVE STRIKER] ability.) | [WAVE STRIKER] When you put this creature into the battle zone, your opponent chooses one of his creatures in the battle zone and puts it into his mana zone. Rise and Shine Blastosplosion_of_Gigantic_Rage rise_and_shine Spell Light/Water 4 Uncommon 11-051 U [SHIELD TRIGGER] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) | (This spell is put into your mana zone tapped.) | Reveal the top 4 cards of your deck. Put one of them that has "blocker" into your hand, and put the rest on the bottom of your deck in any order. Live and Breathe Blastosplosion_of_Gigantic_Rage live_and_breathe Spell Light/Nature 3 Uncommon 11-052 U (This spell is put into your mana zone tapped.) | Whenever you summon a creature this turn, search your deck. You may take a creature from your deck that has the same name as that creature and put it into the battle zone. Then shuffle your deck. Hide and Seek Blastosplosion_of_Gigantic_Rage hide_and_seek Spell Water/Darkness 4 Uncommon 11-053 U (This spell is put into your mana zone tapped.) | Choose one of your opponent's non-evolution creatures in the battle zone and return it to his hand. Then he discards a card at random from his hand. Slash and Burn Blastosplosion_of_Gigantic_Rage slash_and_burn Spell Darkness/Fire 4 Uncommon 11-054 U (This spell is put into your mana zone tapped.) | Whenever any of your opponent's creatures is destroyed this turn, your opponent chooses a card in his mana zone and puts it into his graveyard. Then he chooses one of his shields and puts it into his graveyard. Reap and Sow Blastosplosion_of_Gigantic_Rage reap_and_sow Spell Fire/Nature 5 Uncommon 11-055 U (This spell is put into your mana zone tapped.) | Choose a card in your opponent's mana zone and put it into his graveyard. Then put the top card of your deck into your mana zone. Loth Rix, the Iridescent Promo_Cards Y1-M01_loth_rix_the_iridescent Evolution Creature Light 6 Guardian 4000 Promo McDonalds Y1-M01 M Evolution-Put on one of your Guardians. | When you put this creature into the vattle zone, add the top card of your deck to your shields face down. Twister Fish Promo_Cards Y1-M02_twister_fish Creature Water 5 Gel Fish 3000 Promo McDonalds Y1-M02 M SHIELD TRIGGER Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Gigagrax Promo_Cards Y1-M03_gigagrax Creature Darkness 8 Chimera 5000 Promo McDonalds Y1-M03 M When this creature is destroyed, you may destroy one of your opponent's creatures. Star-Cry Dragon Promo_Cards Y1-M04_star-cry_dragon Creature Fire 7 Armored Dragon 8000 Promo McDonalds Y1-M04 M Each of your other Armored Dragons in the battle zone gets +3000 power. | Double breaker (This creature breaks 2 shields.) Angry Maple Promo_Cards Y1-M05_angry_maple Creature Nature 3 Treefolk 1000+ Promo McDonalds Y1-M05 M Power attacker +4000 (While attacking, this creature gets +4000 power.) Ur Pale, Seeker of Sunlight Promo_Cards Y1-M06_ur_pale_seeker_of_sunlight Creature Light 4 Mecha Thunder 2500+ Promo McDonalds Y1-M06 M While all the cards in your mana zone are light cards, this creature gets +2000 power. Toel, Vizier of Hope Promo_Cards Y1-M07_toel_vizier_of_hope Creature Light 5 Initiate 2000 Promo McDonalds Y1-M07 M At the end of each of your turns, you may untap all your creatures in the battle zone. Aqua Jolter Promo_Cards Y1-M08_aqua_jolter Creature Water 3 Liquid People 2000 Promo McDonalds Y1-M08 M SHIELD TRIGGER Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Aqua Hulcus Promo_Cards Y1-M09_aqua_hulcus Creature Water 3 Liquid People 2000 Promo McDonalds Y1-M09 M When you put this creature into the battle zone, you may draw a card. Gigastand Promo_Cards Y1-M10_gigastand Creature Darkness 4 Chimera 3000 Promo McDonalds Y1-M10 M When this creature would be put into your graveyard from the battle zone, you may return it to your hand instead. If you do, discard a card from your hand. Dark Raven, Shadow of Grief Promo_Cards Y1-M11_dark_raven_shadow_of_grief Creature Darkness 4 Ghost 1000 Promo McDonalds Y1-M11 M BLOCKER Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) Mongrel Man Promo_Cards Y1-M12_mongrel_man Creature Darkness 5 Hedrian 2000 Promo McDonalds Y1-M12 M Whenever another creature is destroyed, you may draw a card. Super Explosive Volcanodon Promo_Cards Y1-M13_super_explosive_volcanodon Creature Fire 4 Dragonoid 2000+ Promo McDonalds Y1-M13 M Power attacker +4000 (While attacking, this creature gets +4000 power.) Rothus, the Traveler (McDonalds) Promo_Cards Y1-M14_rothus_the_traveler Creature Fire 4 Armorloid 4000 Promo McDonalds Y1-M14 M When you put this creature into the battle zone, destroy 1 of your creatures. Then your opponent chooses 1 of his creatures and destroys it. Mighty Shouter (McDonalds) Promo_Cards Y1-M15_mighty_shouter Creature Nature 3 Beast Folk 2000 Promo McDonalds Y1-M15 M When this creature would be destroyed, put it into your mana zone instead. Rothus, the Traveler Promo_Cards Y1-A01_rothus_the_traveler Creature Fire 4 Armorloid 4000 Promo Holofoil Y1-A01 A When you put this creature into the battle zone, destroy 1 of your creatures. Then your opponent chooses 1 of his creatures and destroys it. Brain Serum Promo_Cards Y1-A02_brain_serum Spell Water 4 Promo Holofoil Y1-A02 A SHIELD TRIGGER Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) | Draw up to 2 cards. Bronze-Arm Tribe Promo_Cards Y1-A03_bronze-arm_tribe Creature Nature 3 Beast Folk 1000 Promo Holofoil Y1-A03 A When you put this creature into the battle zone, put the top card of your deck into your mana zone. Sonic Wing Promo_Cards Y1-A04_sonic_wing Spell Light 3 Promo Holofoil Y1-A04 A Choose 1 of your creatures in the battle zone. It can't be blocked this turn. Night Master, Shadow of Decay Promo_Cards Y1-A05_night_master_shadow_of_decay Creature Darkness 6 Ghost 3000 Promo Holofoil Y1-A05 A BLOCKER Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) Mighty Shouter Promo_Cards Y0-P06_mighty_shouter Creature Nature 3 Beast Folk 2000 Promo Holofoil Y0-P06 A When this creature would be destroyed, put it into your mana zone instead.